Updating CS:Source and UUnet

Skippy

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Apr 1, 2005
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Is anyone else having problems updating CS:Source with UUNet? Been updating for the last 2 days and its gone up from 95% to 96%!
Just wondering if its somthing on my side, or if there is any kind if port shaping or anything.

Thanks
 
With regards to UUNet's ADSL, in many cases Steam will connect to an international server instead of a local one such as SGS. At the moment UUNet is experiencing a fair amount of performance issues over their international links, which will have a negative effect on any services that go international. Unfortunately I don't believe there's any way to force Steam to go to a specific server for updates.
 
basically dump uunet for something better
rather have a cap and be able to use it then have no cap and bad conn
 
Naah, I figure, if I where on Telkscum, I would already be capped, 6 days into the month, which basically = no internet conenction to me.
 
So far uunet is better than a capped telkom account. The problem I believe is, they need to start shape Bittorent as well, like they do with the rest of the p2p applications, then their uncapped solution will be perfect. Why? Every person I know that has uunet adsl uses it to download p2p bittorent 24/7 and that is why international latencies and bandwidth suck now, because p2p is one of the worst things that have hit the internet.

It will be a shame if they change their uncapped adsl to a cap/payasyougo solution instead of shaping the applications that hurt their international links...
 
mine's updated fine but i find that pinging the server helps to keep the connection alive and kicking as they're not exactly a beacon of speed..

just put in the command prompt
ping -t -l 1 -w 25000 <server ip or url>
 
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