MyWorld
Executive Member
I have seen allot of talk about "user friendliness" the past few weeks, and this has had me thinking a bit, what exactly is user friendliness?
Is it the absence of any form of CLi? That has already been achieved (Mandriva, Fedora, PCLinuxOS, etc.)
Is it the ease of integration? Plug-and-playability? That has been achieved by the same distros mentioned above.
Is it cross platform compatibility? That is only as possible as MS and Mac allowing one. Here nobody can do anything since you need the source to better the relationship between say Windows and Linux.
So what exactly is "user friendly"? And what still needs to be done to make it even more so?
Idiot proof? I'll dump Linux the day it achieves this, that is what a Mac is for.
Game proof? That will probably never happen (propriety games) since again, directX is closed source and I do not see developers switching over to openGL on mass just yet. We are thankful for the developers that do use openGL however.
And if these are the only two driving forces behind the "user friendly" argument, then the people need to re-evaluate why exactly they use PC's IMHO.
I do not want to start a flame war between 733t and n00b, just a healthy debate on what do you see as user friendliness.
Is it the absence of any form of CLi? That has already been achieved (Mandriva, Fedora, PCLinuxOS, etc.)
Is it the ease of integration? Plug-and-playability? That has been achieved by the same distros mentioned above.
Is it cross platform compatibility? That is only as possible as MS and Mac allowing one. Here nobody can do anything since you need the source to better the relationship between say Windows and Linux.
So what exactly is "user friendly"? And what still needs to be done to make it even more so?
Idiot proof? I'll dump Linux the day it achieves this, that is what a Mac is for.
Game proof? That will probably never happen (propriety games) since again, directX is closed source and I do not see developers switching over to openGL on mass just yet. We are thankful for the developers that do use openGL however.
And if these are the only two driving forces behind the "user friendly" argument, then the people need to re-evaluate why exactly they use PC's IMHO.
I do not want to start a flame war between 733t and n00b, just a healthy debate on what do you see as user friendliness.