Virtual Reality: Any practical uses?

Porn maybe? See that's available in VR now so you can look at the walls whilst people are ****ing.
 
"Using a VR device to control an unmanned reconnaissance aircraft has many advantages over the traditional display and the joystick," says Maxim Chizhov, a VR expert. "An updated VR helmet gives the UAV operator a more realistic picture of the battlefield, allowing for faster decision making and more effective drone control at high speed."

Situational awareness I guess

Yes but it's not really "VR" it's just a head-tracking attached camera to the reality of what the drone is capturing.

There is no "virtual" to it.

The term VR is used a little loosely in this context to refer a helmet that cuts out sensory perception of the current surroundings.

https://www.dji.com/dji-goggles-re?site=brandsite&from=nav

It's not Virtual Reality. It's just a fancy helmet.
 
at the moment the technology is still in its infancy, still uncomfortable headsets, especially if you wear glasses,
also display tech isnt as good as it needs to be for true VR to take effect.

sure it will happen, just needs a true visionary to make it cheap and reliable enough.
 
Is it? Whats the difference, I don't recall ever feeling I need to see more of the surroundings.

Head tracking (no not that head) for one and just sensory deprivation of the outside world.

It's also all in 3D and very near the real thing as opposed to a 2D flat screen that's sitting all the way over there....

Basically it's like being in the porn yourself.

It's especially interesting if your wife is around.
 
Head tracking (no not that head) for one and just sensory deprivation of the outside world.

It's also all in 3D and very near the real thing as opposed to a 2D flat screen that's sitting all the way over there....

Basically it's like being in the porn yourself.

It's especially interesting if your wife is around.

Ah that makes sense, I forgot about the immersion factor.
 
at the moment the technology is still in its infancy, still uncomfortable headsets, especially if you wear glasses,
also display tech isnt as good as it needs to be for true VR to take effect.

sure it will happen, just needs a true visionary to make it cheap and reliable enough.

I think it's there already and improving. I once threw caution to the wind and ran into a wall... that after owning the Vive for a year.

Ah that makes sense, I forgot about the immersion factor.

And wobbling the boobs with your hand.
 
Well, this discussion kind of proves my point doesn't it? Here we are, in the year 2019 and on South Africa's leading tech forum, and all anybody can raise as practical use cases is military drones (not applicable to you and me), porn (called that at the start) and some interesting demo somebody once saw (also not really a practical use-case for right now).

Why is VR software development lagging this far behind the hardware? VR like the HTC Vive has been out for years, and yet either A) the software exists (for practical non-gaming VR experiences) and it just hasn't been marketed enough to reach us in South Africa (although I've googled it and all the tech stories are just about the same vague use cases mentioned here); or B) software developers are working on VR but focusing on specific enterprise projects and not popular wide-spread projects for the man on the street; or C) nobody has any ideas for what to do with VR besides for porn and military fighter jets (so a huge business opportunity here!).
 
You ignored my first post and Cius'... watch BBC Click to see actual usage before you decide.

If your opinion is that monthly advances are not being made, I differ from your opinion.

If you think that not enough has been done, I can agree.
 
You ignored my first post and Cius'... watch BBC Click to see actual usage before you decide.

If your opinion is that monthly advances are not being made, I differ from your opinion.

If you think that not enough has been done, I can agree.
My question is simply this: if you are personally using VR in South Africa now, what do you use it for apart from games and porn? Are there productivity or entertainment apps you are already using and do they add value to your life? I haven't seen anybody discuss VR in these practical terms locally.
 
There are companies using it for training simulators e.g. for mining (driver training)
 
There are companies using it for training simulators e.g. for mining (driver training)
Yeah but you're not going to download their app and use it as a regular private consumer.

I guess I'm trying to judge the point at which VR progresses from novelty to common technology, and it just doesn't seem to even be close to that tipping point yet.
 
My question is simply this: if you are personally using VR in South Africa now, what do you use it for apart from games and porn? Are there productivity or entertainment apps you are already using and do they add value to your life? I haven't seen anybody discuss VR in these practical terms locally.

Sorry, I didn't realise that you mentioned "locally". No, I can't think of anything major.

I have seen real estate tours available in VR. Any 360 video can be watched with VR. But that's not really a novel idea IMO because I wouldn't bother taking my headset out just to be able to pan with my head.
 
My question is simply this: if you are personally using VR in South Africa now, what do you use it for apart from games and porn? Are there productivity or entertainment apps you are already using and do they add value to your life? I haven't seen anybody discuss VR in these practical terms locally.
Mostly because I'm not spending 6 hours working with VR gear strapped to my head. When the tech is minimal and I don't notice I'm using it - then I'll start using it. There's also a lack of VR support for most applications right now, so the software I use at work or home etc. can't really be used in a VR context. I'm not going to attempt doing work with some shitty app.
 
You mentioned 3D modelling but an extension of that would be for Architectural design. Lots of architects use 3D modelling to visualize what a building will look like inside and out, that experience could be enhanced by having the client be able to walk through his home/building to better tweak design decisions.
I think it was 2015 (maybe 2016), we had a guy come out with his huge desktop pc and occulus, loaded one of our 3d architectural models and we were able to move through the space in vr, was pretty cool.
 
Unfortunately that's pretty much where it stops for most.

AR is another area I think is interesting.... I've always wanted as many 50" TVs as I like anywhere I want them:

watch

The real issue is that this stuff is exclusive. It's like that joke that you get but nobody else does. No matter how good it is, you eventually just stop telling it.
I agree with you on AR, but things are changing much faster than when these devices first hit the market
 
I realise that I'm in that fortunate generation where everything important technically had already been invented ... planes, TV and cars were all here by the time I arrived on earth, and the Internet and Facebook arrived just in the nick of time when I needed them most.

Thinking back on it I realise that I have seen a lot of technology evolve, but it feels like VR is having a particularly rocky start. We want too much, don't we? Back with the early cellphones, we were all delighted because they were cellphones ... who cared if they were big and had pull-out antennas and only had VGA cameras?

Virtual Reality is just too close to what we've been shown in SciFi for decades and we're now damn impatient to have it, and the technology and software is still just not there yet. I think secretly that frustrates us: not only is it too expensive right now, but we know that if we buy it we'll have nothing to look forward to.

Every couple years we have a better iteration, but I'm still hopeful of seeing that arrival of killer apps combined with cheap and portable hardware.
 
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