Why the witcher was a success

stefan9

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Very insightful from CD Projekt. They seem to know what they are doing. The same way as their option that DRM doesn't work is also a good one . Also the opinion that you have to keep up with the pirates by offering your customer a better product is another reason why I think that will be successful in the long run.

1M Sold: The Witcher's Secret to PC Success
Kris Graft's picture

By Kris Graft

October 30, 2008

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* CD Projekt
* Sales
* The Witcher

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"There are these business guys trying to a set a sales figure by trying to make a game for everyone. But that's just hoping for money that won't come. Not everyone will like it. For me, it's kind of brave to say, 'We're not going to sell to everyone.' We had a specific group in mind."

PC gaming is taking a beating from consoles in terms of revenue, if your packaged goods, Western-centric attitude is to be believed.

But in an environment where PC gaming appears to be in an uphill battle against accessible consoles, wonky system requirements and--gasp--piracy, Poland-based CD Projekt's development debut, the PC RPG The Witcher, has been able to sell 1 million copies worldwide in the 12 months since its release.

And why wouldn't it be a commercial success? With such a mainstream license from best-selling Polish author Andrzej Sapkowski portrayed in a single-player PC RPG, The Witcher was a sure-fire hit all along.

Well, not really.

Michal Kicinski, co-founder of CD Projekt told us that 1 million units sold was a lofty target. "It was a very ambitious goal. We were not sure if we could make it in the first 12 months. Actually, that was less than a goal, but more of a dream, I would say."

In hindsight, the reason for the game's unlikely success is clear to Kicinski: Know your audience and make a game for it. Maybe even throw a little respect their way and make them feel special. Basically, wine them and dine them.

Game makers these days are adamant about making games for the masses. It must be cross-platform. "Accessibility." Proven storylines in proven genres based on proven IP released on proven platforms. That's the mantra, and what many publishers will say is the best way to get return on investment.

But CD Projekt, which spent $11 million to develop The Witcher and its "Enhanced Edition" follow-up, found success by narrowing its focus from a spotlight to a laser beam, and making a game for a certain kind of gamer instead of trying to be everything to everyone.

"Some companies make a game for everyone. We decided to stick to a specific audience," said Kicinski.

When shopping the game around to publishers, CD Projekt was hell bent on keeping the subject matter and content true to the designers' original vision. "There are these business guys trying to a set a sales figure by trying to make a game for everyone," Kicinski added. "But that's just hoping for money that won't come. Not everyone will like it. For me, it's kind of brave to say, 'We're not going to sell to everyone.' We had a specific group in mind."

In effect, development of The Witcher was like drafting a love note dedicated to single-player PC RPG fans. Yes, they are out there, and there are enough that they shouldn't be ignored.

"The people for whom we made the game, they were surprised that somebody made a game so attuned to their tastes. ... We were very positively surprised to achieve this success through word of mouth."

In an industry that spends millions upon millions of dollars on marketing for a single game on TV, print and the Web, the importance of word of mouth sometimes is lost on game companies. And if they haven't completely forgotten the importance of word of mouth, they've forgotten how to generate it.

"We tried to treat people well, and they've treated us well," said Kacinski, revealing CD Projekt's shocking, forward-thinking strategy. Gamers have repaid CD Projekt by spreading the word of the game and encouraging others to buy the original copy; pirating would mean being disloyal to a company that has shown gamers nothing but loyalty. An emotional connection with a company and a product is therefore established.

CD Projekt's approach to piracy isn't slapping intrusive, annoying DRM onto a disc. Like any game maker, CD Projekt wants to protect its property. But it does this not by trying to aimlessly (and in futility) block piracy, but by treating piraters as competitors with rival products. Essentially, isn't that what they really are?

"We absolutely think that the best way to fight piracy is to somehow compete with piracy by offering quality support for buyers of the original game. These things cannot be copied by pirates," Kacinski argued.

The Witcher's sales experienced a trickle-down effect, he said, with the core RPG fans spreading the word to other gamers who were less likely to pick up an RPG on their own.

CD Projekt, which prior to The Witcher was strictly a publisher-distributor of software rather than a developer, currently has "four big projects" in the works, including a story-heavy FPS from recently-acquired Metropolis Software. The game was formerly known as THEY.

For now, the company will remain PC-centric, although Kicinski "wants to be present" in the console market.

As for the future of The Witcher, CD Projekt "wouldn't be very smart," according to Kicinski, if it didn't revisit the universe. An announcement is possible in the near future. "We for sure will stay in this world [of The Witcher]. We've grown very comfortable with it. We still have a lot of cool ideas that didn't make it into the first Witcher, so there will definitely be something more from The Witcher world."

http://www.edge-online.com/features/1m-sold-the-witchers-secret-pc-success
 
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Witcher is great. Best rpg of the last year imho and with the enhanced edition its even better.
 
It is in deed great what I played of it this is one of those Diamonds but will probably never receive the attention it needs. So it will once again fade into the graveyard.
 
It is in deed great what I played of it this is one of those Diamonds but will probably never receive the attention it needs. So it will once again fade into the graveyard.

Nah. It will be remember by the rpg gamers the same way planescape torment and vm bloodlines is remember. The normal gamers probably won't know it but the rpg fans will.

If you have the normal edition you can just register and download the enhanced edition if you have the cap for it.
 
When I got it, I couldn't stop playing o.o, the only problem was the load times but with the Enhanced edition it'll be fine.
 
When is the Enhanced Edition coming back in stock? Its been out of stock with suppliers for almost a month now. Anyone know where I can get it?
 
Mephisto, you will _LOVE_ this game! I bought it last Dec. and couldn't stop playing.

Some spoilers:
- you don't spend 2hrs before the game choosing your race/class/hairstyle/gender/noserings/beard/3rd nipple position/schlongsize/etc. you are one character only - Geralt of Rivia!
- you dont waste time getting better clothes and swords around every bend, your upgrades are few and far between.
- you choose your own combat style and depending on how you time your clicks, you can pull off combo moves or flop completely.
- you kill stuff ... lots of stuff.
- you can make the pompies with just about any female in the game that you can throw orens at!
- orens is the currency (you sickos)
- the game limits you to certain areas, so unlike oblivion, you don't start of and just run off into the sunset. as your story develops, so does your environment.
- you learn and mix your own potions
- potions rock!
- you can increase your cash(orens) by gambling in the game.
- you can increase your cash(orens) by winning bare-knuckle-fist-fights in the game.
- did I mention you have ridiculous amounts of sex?

now here's the best part:
- there's no good vs. evil. you go out and make choices, few of them are righteous vs greed etc, but each one sends you down a different path.

Finally ... you are a witcher ... a monster slayer!

PS: I have watched the 13 part miniseries (in polish) about the witcher (die wiedzmin) It's super low budget, but quite cool to put you into perspective!

PPS: Play the enhanced edition from the start, you won't appreciate it as much then - but it sorts out alot of bugs that the original has and you'll wish you started with the enhanced ed. rather.
 
When is the Enhanced Edition coming back in stock? Its been out of stock with suppliers for almost a month now. Anyone know where I can get it?

Don't know where you are but I got a copy last week from BT Games in Greenstone Mall
 
Nah. It will be remember by the rpg gamers the same way planescape torment and vm bloodlines is remember. The normal gamers probably won't know it but the rpg fans will.

If you have the normal edition you can just register and download the enhanced edition if you have the cap for it.

where from and how big is it? (my luck it'll be over a gig ..... not too nice on a 384 line :D)
 
mebbe time to start bribing chaps who have it downloaded already for a dvd copy ;)
 
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