WoW: Is casual play dead?

Crap.

Period.

:)

Blizz did something interesting with WotLK; all of a sudden there's still a ton of new quests to do after u hit 80. Most people will lvl somewhere in Storm Peaks at worst which still leaves all or most of Icecrown to contend with. BEfore in TBC when u hit 70 that was pretty much it leaving only dailies on that godforsaken place called Queldanas and raids to keep you busy.

... ofc you could always jsut level a new toon. Which is why I ended up with 4 lvl 70's.

So now you can still quest after u hit 80. There are more factions to contend with as well so have fun getting those dailies out the way.

Raiding is still pretty special but there are more people doing naxx, os, and voa but not too many successfully in ulduar. In that place one player can't save ur butt - everyone has to be on top form or you're squished.

IMO the long term players (I'm 2yrs+ on wow) will always see something different and new to aim for. Whether you still have a pvp spec, a twink, an AH God, a pve raider extraordinaire there's always something to do.

Its like they say in that advert: Where do you want to go today?

FYI I now have 3 lvl 80's, lvl 71, lvl 14, and a lvl 7. WoW keeps getting better especially with the new crop of Wowers that have jsut joined our guild. Gotta love this game!
 
I agree - there is a lot more to do at max level now that there was before.

In vanilla wow you had very few options at lv 60 ... basically it was:
(a) Battleground grinding for rank/weapons where time > skill
(b) Raiding but if you weren't in a decent 40-man raiding guild you were confined to Strat/Scholomanc and ZG if you were lucky
(c) Alt'ing
(d) Grind rep

Now you can pug most instances (incl 25-man Ulduar); get decent arena/pvp items whilst grinding; reputation quests that aren't as mindless as kill x or hand-in y; etc

There is certainly a lot more to do ... although the game engine is showing its age and I don't think they can continue for much longer before releasing their next mmo.
 
I used to be pretty hardcore in BC. When Wrath hit, I realised it is not worth it. I cannot commit 4/5 nights a week to do progression anymore. My Warlock in BC had about 150 /played days. So for just under half a year I sat in front of my PC playing one game. This was over a 2.5 year span. Although, one could argue that with how content has been changed, a guild could be progress by raiding 3 days a week.

I have 2 characters:

- Warlock - Fully kitted in Naxx 2 epics (barring 2 items or so)
- Priest - Kitted in Ulduar 10 and 1 Ulduar 25 item.

I have pretty much cleared the content that is available. I do achievements when I feel like but I don't have any desire to start doing the hard modes.

Most of my stuff I picked up by running and RLing casual runs. When there is not enough interest in casual runs, I join pugs. The trick here is to find out which guilds pug often and get in on it.

The great thing is, I am having tons of fun. I log when I want to. If I join a terrible group I am not obliged to stay. I don't have to deal with screaming Raid Leaders either. A little more patience is required to play this way but I have made some great friends like this.

The game is moving in a casual direction. It does not make sense for Blizzard to produce a game that is geared to cater for the extreme.
 
Top
Sign up to the MyBroadband newsletter
X