8800gtx woes

Yup the fan controller does definately not know what is best for the card - I guess the more cards fail, the more money nVidia makes

I wonder though if i have a 3 year warranty with gigabyte(example) and my card blows up before then who foots the bill? gigabye i would imagine? at some point though nvidia must have a warranty on their parts?
 
I wonder though if i have a 3 year warranty with gigabyte(example) and my card blows up before then who foots the bill? gigabye i would imagine? at some point though nvidia must have a warranty on their parts?

Essentially the onus is on the "manufacturer" (Gigabyte in your example) to replace the card - You probably wouldn't get an 8800GTX but still. nVidia will just supply the necessary hardware to Gigabyte, who will pay for it.
 
Essentially the onus is on the "manufacturer" (Gigabyte in your example) to replace the card - You probably wouldn't get an 8800GTX but still. nVidia will just supply the necessary hardware to Gigabyte, who will pay for it.

So nvidia does nothing but make money from broken cards? Gigabye does not go back to them to say and look your parts were to blame, replace them or refund us the money?
 
So nvidia does nothing but make money from broken cards? Gigabye does not go back to them to say and look your parts were to blame, replace them or refund us the money?

In this case I don't think nVidia will exactly be making MORE money, but Gigabyte will just be making less, as your card would probably be replaced from Gigabytes stock.

The unfortunate part for Gigabyte would come when a few thousand cards fail, then they might have to buy more stock from nVidia, hence nVidia will make more out of the deal.
 
Silverlight, you can come collect the Cedar Mill if you like - it's not a bad proc, has 2M cache too. Rocks in WinXP, sucks in Win7...bleh.

I am upgrading (hopefully) the end of this month or early next month.

I feel it is very bad form on nVidia's part, almost like the HP DV6 series (also had one in our workshop a while back). Why sell something you haven't done enough R&D on? I think they were hasty to get the first DX10 card on the market and enthusiasts went out and bought them not knowing of the issues. Only afterwards the problems started surfacing - something nVidia could have avoided if they did some more stress testing or used better components or solder or whatever. @Kuga, PM me your price, I might get a hold of it as a second card or to build a second system or something. PS - if it also artifacts I'll be coming after you with a heavy blunt object :P

It would be interesting if we could find the % of failures per model of card and compare. I understand when you launch a chip that is revolutionary you do have inherent risks, but in this case the consumer has to bear them - after all, you aren't paying nVidia with broken money
 
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