Interesting, what rotation is this? Since I've only played combat in PvE and Mutilate only in PvP. Also I've been only playing 1 month since I started again and haven't really tested everything yet. Also my Mutilate build doesnt have HfB so I assume I need that for PvE.
HaT build looked fun, but looks like it died in 3.1
I activate cold blood - guaranteeing me a crit on my opening shot, I then put tricks on the tank and open with Ambush - critting about 6-7k and having 3 CP's on the board. I then mutilate to get to 5 and hit Slice & Dice.
Then the rotation starts:
(with S&D active)
- Mutilate to 5 CP's
- Rupture
- Activate HfB (only every 55 seconds)
- Mutilate to 5 CP's
- Envenom (auto refreshes S&D)
rinse and repeat...
The stuff up comes when one of your timers runs out - it takes a while to get it back up and be able to dps again...you start off slow, but your dps climbs gradually as your dots tick down..
rogues = stupid, reason : they are WoW in easy mode. stun zap zap stun again zap zap vanish . repeat etc etc etc.
Have you ever played a rogue at lvl70/80?
It's not exactly that easy to keep a target stunned AND "zapped" at the same time. It's usually a case of either/or. In order to do the stunlock kill you have quite a bit on your plate to do. Thus far I've only managed to kill 2 lvl80 players while they were stunlocked and still mounted.
Being a melee-dps exclusive class with minimum armor and zero buffs, it's not exactly a pleasant life.
Mutilate is in no way better than combat (PvE). They are both extremely close in dps at the same gear level, they simply work better on some bosses than others. Your choice of whether to go combat or mutilate should depend on which spec you have better weapons for.
I've managed to get over 8k dps against bosses like XT in combat spec (no, without the light orb thing pwning my teamates), but barely 6k with mutilate. There is usually 1 sometimes 2 other rogues raiding in my group, they both play mutilate, some fights I destroy them in terms of dps like the XT fight, others they dominate me. Combat is a much easier rotation to play than mutilate. If you want the best dps with the least amount of effort... combat ftw. If you want max dps with more effort then go mutilate.
I agree that combat rogues are MUCH easier to play. I was combat spec til lvl 80, but since the combat dagger spec died with TBC I had to change. Call me an RP'er, but I still think rogues should be the dagger type assassin.
In fights where you get interrupted from laying down DPS, combat rogues will by FAR outDPS mutilate rogues.
Obviously you go by what weapons you have, but I'm yet to find a combat rogue with the same gear as me and same item level weapons out dps me in a single target bossfight.
As you said, it just takes more PT to do it...but it is clinically the top dps spec. (Ignoring the fact that combat rogues are by design more versatile on bosses and mobs)
ROFL.
I find playing a paladin 100 times easier.
Don't get me started on Pallies.
