Android "L release" features showcased

Or Lichen Botes. Besides her being sweet, I'd eat her like a watermelon.
 
Wait so they are only starting with 64-bit capability now? I would have thought it would be much easier and faster for Android to transition to 64-bit since all apps are in an intermediate language. With iOS, everything runs as machine code, and when they switched we had to recompile each of our apps for the 64-bit "advantage"
 
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So what's the next big thing?

Hopefully not another smart watch or wearable device. Until such time that they invent tiny nuclear reactors making mobile device charging a thing of the past, I'll pass on wearable tech.
 
Hope my device will get it when the time comes. Good for nexus owners
 
Wait so they are only starting with 64-bit capability now? I would have thought it would be much easier and faster for Android to transition to 64-bit since all apps are in an intermediate language. With iOS, everything runs as machine code, and when they switched he had to recompile each of our apps for the 64-bit "advantage"

No rush to 64-bit, as the benefits you get on a device with so little memory (1-2gig on the phones) is negligible if anything at all. Most decent games and 1st party Android apps are in native code, so the apps that might get a boost from 64-bit will have to be recompiled.
 
Hopefully not another smart watch or wearable device. Until such time that they invent tiny nuclear reactors making mobile device charging a thing of the past, I'll pass on wearable tech.

not just a smart watch, but a car and a tv. it's android everywhere. go look at the google i/o keynote. it's long, but they rushed through everything so quick just to get through it, because there is sooo much!
 
Wait so they are only starting with 64-bit capability now? I would have thought it would be much easier and faster for Android to transition to 64-bit since all apps are in an intermediate language. With iOS, everything runs as machine code, and when they switched he had to recompile each of our apps for the 64-bit "advantage"

what does it matter. you phone isn't 64-bit. you first have to change your hardware before you can take advantage of the 64-bit. and when you do, you'll redownload all your apps as well. and when an app only becomes 64-bit ready, it will be done via an update. so i don't get the big deal here about the complaints.
 
I think it's all about: 64 is bigger than 32. Must have bigger.

yeh, must be. 64bit won't have too big of an impact on our lives and mobile for now. Once the apps and games (maybe games already) become more complex and need 64bit, maybe then. but we'll survive for now without it :)
 
I think it's all about: 64 is bigger than 32. Must have bigger.

Pretty much. When we have phones with more than 4GB RAM, then we can start worrying about 64 bit.

In fact, it's had almost zero effect even on PC's, apart from being able to use more RAM. Most programs are still 32-bit, as are all games apart from the original Crysis.
 
what does it matter. you phone isn't 64-bit. you first have to change your hardware before you can take advantage of the 64-bit. and when you do, you'll redownload all your apps as well. and when an app only becomes 64-bit ready, it will be done via an update. so i don't get the big deal here about the complaints.
With Android, most apps are distributed in "bytecode" (some are NDK)
http://en.wikipedia.org/wiki/Dalvik_(software)
http://en.wikipedia.org/wiki/Java_bytecode
The java apps are already 64 bit.
Changing to 64 bit Linux Kernel and 64 bit runtime Dalvik/ART is all that is required - no recompile for apps required.

There are 2 reasons to switch to 64 bit.
a) More memory - only an issue for desktops, laptops, tablets
b) Performance - the ARMv8 (64bit) ISA is faster than ARMv7 (32 bit) ISA on the same chip.
See
http://www.anandtech.com/show/7335/the-iphone-5s-review/4
for comparison of v7 and v8 on the same chip.

I think the performance improvement will be quite dramatic for Android with it's 64 bit bytecode and switch to ART.
 
Not this "it looks more like paper BS" , Office 2013 tried to do the same, and it just looks horrid dull, boring and cluttered. Judging by the screenshots so does the new Gmail , glad I don't use it.

I just don't understand that design aesthetic I use a computer, phone or a tablet so I don't have to work with paper, the UI should be intuitive and the features I want to use need to stand out and be accessible, data needs to be organized and easily recognizable at a glance. Everything shouldn't look washed out and dull.

Call me old fashioned but please stick to the older look it was more than adequate , I know your designers need to prove there salt but rather have them focus on new features, than reinventing the wheel each android version, making it worse as a result.

For instance why on the YT app cant I set the default quality for Wifi, and why cant I get YT notifications on the app itself, having to log into Google+ to look at YouTube comments on my videos are infuriating.
 
Pretty much. When we have phones with more than 4GB RAM, then we can start worrying about 64 bit.

In fact, it's had almost zero effect even on PC's, apart from being able to use more RAM. Most programs are still 32-bit, as are all games apart from the original Crysis.
Addressing more than 4GB RAM is not the only benefit to 64bit
 
With Android, most apps are distributed in "bytecode" (some are NDK)
http://en.wikipedia.org/wiki/Dalvik_(software)
http://en.wikipedia.org/wiki/Java_bytecode
The java apps are already 64 bit.
Changing to 64 bit Linux Kernel and 64 bit runtime Dalvik/ART is all that is required - no recompile for apps required.

There are 2 reasons to switch to 64 bit.
a) More memory - only an issue for desktops, laptops, tablets
b) Performance - the ARMv8 (64bit) ISA is faster than ARMv7 (32 bit) ISA on the same chip.
See
http://www.anandtech.com/show/7335/the-iphone-5s-review/4
for comparison of v7 and v8 on the same chip.

I think the performance improvement will be quite dramatic for Android with it's 64 bit bytecode and switch to ART.

Yep, well explained
 
Not this "it looks more like paper BS" , Office 2013 tried to do the same, and it just looks horrid dull, boring and cluttered. Judging by the screenshots so does the new Gmail , glad I don't use it. .

It's a set of design guidelines that will govern all Android applications and scale across phone, tablet, smartwatch, TV and other interfaces. Whether you like the particulars in static screenshots or you don't, it will provide some very much needed consistency to the Android UI/UX.
 
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