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'L' for Lollipop?
So what's the next big thing?
Wait so they are only starting with 64-bit capability now? I would have thought it would be much easier and faster for Android to transition to 64-bit since all apps are in an intermediate language. With iOS, everything runs as machine code, and when they switched he had to recompile each of our apps for the 64-bit "advantage"
Hopefully not another smart watch or wearable device. Until such time that they invent tiny nuclear reactors making mobile device charging a thing of the past, I'll pass on wearable tech.
Wait so they are only starting with 64-bit capability now? I would have thought it would be much easier and faster for Android to transition to 64-bit since all apps are in an intermediate language. With iOS, everything runs as machine code, and when they switched he had to recompile each of our apps for the 64-bit "advantage"
. so i don't get the big deal here about the complaints.
I think it's all about: 64 is bigger than 32. Must have bigger.
I think it's all about: 64 is bigger than 32. Must have bigger.
With Android, most apps are distributed in "bytecode" (some are NDK)what does it matter. you phone isn't 64-bit. you first have to change your hardware before you can take advantage of the 64-bit. and when you do, you'll redownload all your apps as well. and when an app only becomes 64-bit ready, it will be done via an update. so i don't get the big deal here about the complaints.
Addressing more than 4GB RAM is not the only benefit to 64bitPretty much. When we have phones with more than 4GB RAM, then we can start worrying about 64 bit.
In fact, it's had almost zero effect even on PC's, apart from being able to use more RAM. Most programs are still 32-bit, as are all games apart from the original Crysis.
With Android, most apps are distributed in "bytecode" (some are NDK)
http://en.wikipedia.org/wiki/Dalvik_(software)
http://en.wikipedia.org/wiki/Java_bytecode
The java apps are already 64 bit.
Changing to 64 bit Linux Kernel and 64 bit runtime Dalvik/ART is all that is required - no recompile for apps required.
There are 2 reasons to switch to 64 bit.
a) More memory - only an issue for desktops, laptops, tablets
b) Performance - the ARMv8 (64bit) ISA is faster than ARMv7 (32 bit) ISA on the same chip.
See
http://www.anandtech.com/show/7335/the-iphone-5s-review/4
for comparison of v7 and v8 on the same chip.
I think the performance improvement will be quite dramatic for Android with it's 64 bit bytecode and switch to ART.
Not this "it looks more like paper BS" , Office 2013 tried to do the same, and it just looks horrid dull, boring and cluttered. Judging by the screenshots so does the new Gmail , glad I don't use it. .