Thats how it was in BF2 if i recall correctlyto the minimap guys, you know that you zoom by pressing N right?
just making sure cause I also had hard time figuring the mini out.
South Africa’s biggest forum. Discuss, discover, and connect with thousands of members.
Thats how it was in BF2 if i recall correctlyto the minimap guys, you know that you zoom by pressing N right?
just making sure cause I also had hard time figuring the mini out.
Should I just leave it to download more?
I have a mjaor issue with the spawn point setup.
My first TDM match, I died 8 times in a row as I click deploy.
WHY?
Because it spawns me smack bang infront of a enemy... It happened to me twice!
Easy kills... but come on... that's not right!
I am now trouble shooting every damn thing one by one.
It can now only be one of 2 problems, of which I need to fixed 1 to do the other...
I'm missing SP2 for Vista - 350MB download and then IE9. Tried to get IE9 but it can't be installed on my current version of Vista.
So I guess I'm stuck till Tuesday.
to the minimap guys, you know that you zoom by pressing N right?
just making sure cause I also had hard time figuring the mini out.
I am now trouble shooting every damn thing one by one.
It can now only be one of 2 problems, of which I need to fixed 1 to do the other...
I'm missing SP2 for Vista - 350MB download and then IE9. Tried to get IE9 but it can't be installed on my current version of Vista.
So I guess I'm stuck till Tuesday.
Am I supposed to stick with my squad?
Yes plenty of laggy servers, you be lucky to find one 64 player server that doesn't lag. :/ I get up, run, teleport back to where I was 2 seconds ago.![]()
2 guys with 1 mbps line and 1 guy with a 4mbps line and all 3 of us lagging at the same times. Plus everyone complaining ingame chat :/
I have a 10mb line and on 64 player maps everyone teleports all over the place the lag is so bad. It's definitely the servers.
Silly question, you may not even know? but is it servers hardware specs? Or do these 64 player maps demand more bandwidth server side than our providers can supply?
Silly question, you may not even know? but is it servers hardware specs? Or do these 64 player maps demand more bandwidth server side than our providers can supply?