City Skylines

Dammit, might as well buy a new slot and fill the entire thing with landfills,

I switch over to incinerators as soon as available, also incinerators next to land fills help with traffic.
 
I switch over to incinerators as soon as available, also incinerators next to land fills help with traffic.

I've seen people dedicate special roads for certain types of traffic, that seems to work quite well with flow, but damn that a lot of grinding on each section of road.
 
I've seen people dedicate special roads for certain types of traffic, that seems to work quite well with flow, but damn that a lot of grinding on each section of road.

Traffic management is a big part of the game, satisfying when you get it working but can be a huge chore at times.
 
Skylines is a pure builder.
In that is succeeds immensely.

Simcity is a builder / manager
The building is not as impressive in scope as Skylines, but you feel more like a Mayor.

People will gather at city hall and voice their grievances. If it gets really bad they will start protesting in front of you house etc

Little things like police also.
In skylines they will arrive at the house, go in, come out, done.
In Simcity you actually see the criminals. Sometimes there is a gun fight and you see the cops arrest them
Small details like that help immerse you in the city and its people.

I don't give a toss about the people in Skylines. Just build.

There is also no real economy in skylines.
It's stupidly easy to make money. Trade just happens.

Simcity you need to create actual trading with other regions.
 
So I revisited Simcity 2013 and played the last few days.
Yeah. I like it.

It is a very different approach to the other Simcity games. I'd say Simcity 4 and City Skylines follow the same concept.
The last Simcity is very different. It's the city specialization, trading and multiplayer region that sets it apart.
It can be difficult to keep the city budget positive. In skylines you just build and the more populated zones you have, the more money you have. It's stupidly easy.

In Simcity, the services are a lot more expensive per hour. You either need to keep them small or lower the budgets to stay positive.
That or drill and mine natural resources and trade them globally.
My current cities intake is currently -5000 per hour, but my trading income is +20 000 per hour so I'm making good money. Until the mines dry up that is.

Ad the multiplayer aspect with other players building cities in your region where you can trade with each other, send money, sell power and water or send your own police / fire / ambulances to cities who are struggling it really sets it apart.

Zoning is also very different. There are no light / medium / high zones. You plop the zones and they change depending on the roads. Low / high / medium density roads, but residential always starts with just houses. If you want them to upgrade to skyscrapers, you need to fulfill all their service needs.
This means you need to think about what you build and where you place it.

It's a more strategical approach to the city builder genre and I love it. Keeps me engaged longer than Skylines.

Skylines is a great game and the gigantic cities you can build is amazing..... is the management side of Skylines that lets it down.
Micromanaging dumps in not fun. It's tedious.
 
So I revisited Simcity 2013 and played the last few days.
Yeah. I like it.

It is a very different approach to the other Simcity games. I'd say Simcity 4 and City Skylines follow the same concept.
The last Simcity is very different. It's the city specialization, trading and multiplayer region that sets it apart.
It can be difficult to keep the city budget positive. In skylines you just build and the more populated zones you have, the more money you have. It's stupidly easy.

In Simcity, the services are a lot more expensive per hour. You either need to keep them small or lower the budgets to stay positive.
That or drill and mine natural resources and trade them globally.
My current cities intake is currently -5000 per hour, but my trading income is +20 000 per hour so I'm making good money. Until the mines dry up that is.

Ad the multiplayer aspect with other players building cities in your region where you can trade with each other, send money, sell power and water or send your own police / fire / ambulances to cities who are struggling it really sets it apart.

Zoning is also very different. There are no light / medium / high zones. You plop the zones and they change depending on the roads. Low / high / medium density roads, but residential always starts with just houses. If you want them to upgrade to skyscrapers, you need to fulfill all their service needs.
This means you need to think about what you build and where you place it.

It's a more strategical approach to the city builder genre and I love it. Keeps me engaged longer than Skylines.

Skylines is a great game and the gigantic cities you can build is amazing..... is the management side of Skylines that lets it down.
Micromanaging dumps in not fun. It's tedious.

You do make it sound really very good, well written. I'll give it a shot some time.
 
You do make it sound really very good, well written. I'll give it a shot some time.

It has very good city management.
Do not expect skylines scale and building freedom though. Nothing beats Skylines road building and vertical building.
And yes, the tile size is still small compared to Skylines.
 
I've seen people dedicate special roads for certain types of traffic, that seems to work quite well with flow, but damn that a lot of grinding on each section of road.

I try this approach. I give my industrial areas their own connection to and from the highways and then give them direct connections to commercial areas.

However, urban sprawl - which is realistic if we are honest - kicks in and suddenly its a mess.
 
It has very good city management.
Do not expect skylines scale and building freedom though. Nothing beats Skylines road building and vertical building.
And yes, the tile size is still small compared to Skylines.

The scale isn't a thing for me, God knows my PC doesn't like big cities, its the involvement. For eg I still play Tropico 4, there you can literally see the thoughts on each citizen and tourist, who they are what they do where they live if their thoughts are happy or complaining etc etc, it's only a bonus that you are able to bribe or assassinate them. I know its an old game but I adore it.
Busy now with a town where all the money is made from exporting cigars, so I've got a small number of tobacco fields and about 10 odd Cigar Factories, most of the city is catered around these guys and keeping them happy, with the odd other thing taking my time, like not allowing anyone to immigrate and trying to educate the Tropicans exclusively, as I gain experts I kick the imported ones out.
So on and so forth, love it.
 
I try this approach. I give my industrial areas their own connection to and from the highways and then give them direct connections to commercial areas.

However, urban sprawl - which is realistic if we are honest - kicks in and suddenly its a mess.

I get tired of traffic management very quickly, I simply haven't got the knack for it, it kills SC4 for me as well as Skylines.
 
The scale isn't a thing for me, God knows my PC doesn't like big cities, its the involvement. For eg I still play Tropico 4, there you can literally see the thoughts on each citizen and tourist, who they are what they do where they live if their thoughts are happy or complaining etc etc, it's only a bonus that you are able to bribe or assassinate them. I know its an old game but I adore it.
Busy now with a town where all the money is made from exporting cigars, so I've got a small number of tobacco fields and about 10 odd Cigar Factories, most of the city is catered around these guys and keeping them happy, with the odd other thing taking my time, like not allowing anyone to immigrate and trying to educate the Tropicans exclusively, as I gain experts I kick the imported ones out.
So on and so forth, love it.

Simcity is the one to go for then.
Especially with city specialization.

I have two cities currently in my region.
First was a mining city.

My new city is a Gambling city.
Currently busy with my own Vegas. Citizens hate it, because it brings a lot of crime, but the lights sure are pretty at night time.
 
Simcity is the one to go for then.
Especially with city specialization.

I have two cities currently in my region.
First was a mining city.

My new city is a Gambling city.
Currently busy with my own Vegas. Citizens hate it, because it brings a lot of crime, but the lights sure are pretty at night time.

Why not post some pics when you get time? I'll endeavor to download a couple of let's play videos before I download it.
 
Cheers.

Have you played Tropico by any chance? Think 6 came out recently but I tried my best, simply haven't got the rig for it, sits at 25 fps all things off and is choppy when moving so I didn't bother.

Stick with Tropico 4
With Tropico 5 they changed it completely. They made it mission based and every new mission they force you to jump between islands. So every other mission you are back to one of your previous islands. So if you do two missions on one island they may force you to choose your first one and by then you can't remember what direction you were going in on that island.

It's pretty terrible.
Haven't tried 6 and not interested either.
3 and 4 remains the best.
 
Stick with Tropico 4
With Tropico 5 they changed it completely. They made it mission based and every new mission they force you to jump between islands. So every other mission you are back to one of your previous islands. So if you do two missions on one island they may force you to choose your first one and by then you can't remember what direction you were going in on that island.

It's pretty terrible.
Haven't tried 6 and not interested either.
3 and 4 remains the best.

Hmm sounds familiar yes, I know I have it as I've tried the Sanbox which had a few annoying things, like having to send out idiotic explorers and the citizens I recall were rebelling for services not unlocked yet, which was annoying.
 
Still early days, but this is the start of my Vegas Strip
Spark_2019-07-15_18-33-24.png


Here is the region view. 2 cities on the right is mine.
On the left is a city a random on the internet started.
Yes, you can visit his city to see what it looks like. You can also send each other money and services and there is a chat function

Spark_2019-07-15_18-33-45.png
 
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