Fulcrum29
Honorary Master
Seeing how challenged FACEIT is, I don't want to know what is going with the public Valve CS servers.
Season 8...
DMA hardware has become so good now, and is almost untraceable. I am not surprised that by that 4% decrease, however, DMA can be used in several ways. It is common to use AI, or rather ML, cheats using DMA hardware. There are several other internal, external and hardware cheats that aren't caught. What about the macro peeps?
Valve has seemingly given up on anti-cheat. Shame. This is the problem that I have with competitive esports titles: it really only caters to the tier 1 pros. FACEIT also has competition now, smaller gaming league services that do manual checks, but in time they will grow too.
Seasonal Integrity Report: Season 7 Review and Season 8 Update
This is our first Seasonal Integrity Report detailing the enforcement actions taken to detect and block cheating, smurfing, and account abuse during Season 7 (November 19, 2025, to April 21, 2026), alongside the Integrity updates that went live on April 22 for Season 8.
Season 7 smurfing bans increased by 42% and cheating bans by 14% compared to Season 6, driven by new detection techniques. The data below also includes our first enforcement results from automated selfie re-checks and the expansion of our Advanced Windows Security Settings requirement rollout, which helps block the communication channels used by DMA hardware. For Season 8, we are expanding selfie re-checks and requiring an active Anti-Cheat connection for all identity verifications to disrupt account selling.
Season 8...
Season 8: What's New
Last week, we banned 23,680 smurf accounts to return Elo before Season 8’s placement matches began. We are issuing additional selfie re-check waves in the coming weeks to accounts flagged since the previous cycle. The FACEIT Anti-Cheat client must now be active to complete identity verification. This directly links ID verification to a specific device, combating account sharing and reselling.
DMA hardware has become so good now, and is almost untraceable. I am not surprised that by that 4% decrease, however, DMA can be used in several ways. It is common to use AI, or rather ML, cheats using DMA hardware. There are several other internal, external and hardware cheats that aren't caught. What about the macro peeps?
Valve has seemingly given up on anti-cheat. Shame. This is the problem that I have with competitive esports titles: it really only caters to the tier 1 pros. FACEIT also has competition now, smaller gaming league services that do manual checks, but in time they will grow too.