CSGO Sticky thread

Riot is paying a lot of money for marketing their title, Valorant, as a competitive alternative to CSGO. The game is more an Overwatch competitor than anything else...
I know it's only alpha but that footage does nothing for me.
 
Valorant is getting way too much 'paid for' writeups,


almost all of the gaming magazines and esports media have talked about this. I already predict their internal diversity dilemmas to make its way into this game. Meh.
 
Valorant is getting way too much 'paid for' writeups,


almost all of the gaming magazines and esports media have talked about this. I already predict their internal diversity dilemmas to make its way into this game. Meh.
Please just tell me I'm not drunk, it looks bad right, like that's not a game coming out this year?
 
Please just tell me I'm not drunk, it looks bad right, like that's not a game coming out this year?

It is an esports title, and they would like to hit the right markets where numbers matters. As they promote themselves,


Here’s what we think it takes for you to trust a game enough to invest: 128-tick servers, at least 30 frames per second on most min-spec computers (even dating back a decade), 60 to 144+ FPS on modern gaming rigs, a global spread of datacenters aimed at <35ms for players in major cities around the world, a netcode we’ve been obsessing over for years, and a commitment to anti-cheat from day one.

but I don't see how it will take on CSGO, and why Riot Games are targeting CSGO. Just because LoL never quite took it to Dota2 doesn't mean that Valorant will take it to CSGO.

Overwatch 2 will trump Valorant, but I guess in oversaturated esports markets people will need to pick and choose where they can possibly win. Put a trophy behind this game and the esports organisations will have to participate.

Riot Games said Summer 2020, and that there will be a beta.

I have signed up to play test Nine To Five which will be 3v3, but no news to date other than a PR exercise a week or so ago to say that there are progress and whatnot.
 
If you want to make a competitive FPS game one would think the shooting mechanics should be one of the top priorities but it looks like they copy and pasted GoldenEye.
 
If you want to make a competitive FPS game one would think the shooting mechanics should be one of the top priorities but it looks like they copy and pasted GoldenEye.

No gameplay yet, but throw Arma shoorting mechanics into a CSGO-like game and it is on,

 
Djup flexing with his diamond operation pin...what a tryhard :D

View attachment 796673

Gold looks better anyway ;p

Djup plays this game a lot!

I did my operation, no need to level the operation pin. Valve should have allowed you to pin those as patches on the models. See you guys on the green mile, I am going to try my hand at R6S and play EFT more and maybe some PUBG here and there. Maybe replay Leisure Suit Larry for some perspective.
 
Doubt it - too much dopping for me today. On a Sunday nogal...might as well move down to the Western Cape and complete my transition to bergie.

You are already halfway there with your passion gap and daily intake of a 5l of dooswyn.
 
Anyone want to trade Master Agents? I have 3 Avas, I'd like a Romanov.

Edit: I mean I have more Avas than I need, not that I am trading 3 Avas for 1 Roman.

Peace.
 
This article pretty much sums up how I see Valorant,


WHY VALORANT WON’T END CS:GO
With the news now out that Rio is to be the last CS:GO Major before VALORANT officially takes over and s1mple, coldzera and the rest all migrate to that new game, there is already some nostalgia about the tournament which hasn’t even taken place yet. After all, it’s obvious the game is going to die based on the proclamations of influencers online, and never you mind the fact Riot’s currently successful esport isn’t even totally originally theirs, or that they’ve got zero experience in the FPS market to this point, nah, this is surely the end of Counter-Strike as we know it…

RIO, RIOT AND A GLIMPSE OF THE FUTURE

Slight hyperbole aside, Rio is the first CS:GO Major we’ve seen in South America, a region that some seem think Counter-Strike still needs to ‘crack’. The sentiment might seem quite amusing for players like flusha, who long ago put his hand in his own pocket to help out FalleN and friends try and qualify for Katowice, and who now finds himself in Closed Qualifiers for the Rio Major, alongside a number of young teams looking to become the next Fnatic.

With this proof that time waits for no man, even Señor VAC himself, we can also see many signs of progress, from the movement of CS:GO into new areas like Brazil to Valve’s eventual evolution of the qualification process. It has taken Global Offensive many years to make this progress though, and it’s not just the scene that has developed, but the game as well, with changes made and changes coming to an esport that is already almost universally accepted as the best to watch.

That all has to be taken into consideration when assessing the threat from VALORANT. Many games have come and gone while CS:GO remained atop the tree, and even today the likes of Siege and Overwatch struggle to compete in a space where there is one true king. CS:GO expanding further into South America only really happens because it is already the dominant game in NA and EU, and not for a lack of competition.

THE MANY PRETENDERS

And don’t forget that competition comes from companies like Blizzard and Activision, not small indie developers. Riot may have done well with League of Legends, but that is no proof of their ability to sustain an esport at will, and competition is already cutthroat in the FPS market. Add to that the average fan for League of Legends is very different in terms of age, life experience etc. your current CS:GO audience, and it seems like there are a lot of bridges to cross before VALORANT is even a factor, let alone a threat to Counter-Strike.

The most immediate priority for Valve should still be evolution, with the Rio Major a good step in the right direction. There are a lot of risks involved in running the event in that part of the world, and Valve will need to be more vigilant and involved if they want to guarantee things go to plan, especially after all the issues StarLadder had with their event last year in Berlin. Truly, this is the time to focus on how Valve can make CS:GO better, rather than what might challenge it for top spot in the distant future.

Equally, the rise of the new ‘franchise’ leagues should mean teams are more encouraged to enter CS than was previously the case. The FLASHPOINT project has already attracted groups that are known to like a closed system, and that had previously avoided spending in the scene because of the open circuit and the risks associated with existing in such a competitive environment. That’s another of Riot’s unique service propositions down the drain.

It’s obvious why Riot want to position themselves as competition to CS:GO, a game so great even CoD and Siege pros say it’s the best FPS to watch, in the same way this writer would like to position himself as a contender for the affections of Jessica Alba. Things might change in the future, but the list of now-defunct so-called CS:GO killers is a long one, and Global Offensive is going from strength to strength. Meanwhile, Riot are still buying tweets from influencers to get people interested in their project.

I don't have anything more to say about this game. There is definitely paid influence for this game.

I expect a Valorant thread on Mybroadband, it will be fun to watch, nonetheless, I might even give it a go.
 
Well we won't have a lack of games that's for sure, R6S Year 5 comes out tomorrow, COD: Warzone comes out tomorrow, Doom comes out the 20th, Valorant comes out in probably 3 months.
 
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