D3 Demon Hunters Conclave

Dammm you!!!
I have been gambling for a Calamity now for a while.
Going to spend all my blood shards on 1 handers for a while now!!!!
 
You lucky man. We were crying while running rifts last night after the news of your Krindershot.

Well, don't be too sad. It had a crappy DMG roll and even after reroll the DPS drop is huge, so unless I find a cool build to use it with it'll stay in the stash.
 
Well, don't be too sad. It had a crappy DMG roll and even after reroll the DPS drop is huge, so unless I find a cool build to use it with it'll stay in the stash.

I think that by removing the 2nd socket on a two-hander Blizz has really split the bow/quiver combo - you simply cannot get your ChD up high enough without a 2nd socketed handbow - the quiver affixes don't make up for the loss imo

In your case you have a very specific build (bombadiers for the extra turret) to support your 6 piece Marauder so it works for you.
 
I think that by removing the 2nd socket on a two-hander Blizz has really split the bow/quiver combo - you simply cannot get your ChD up high enough without a 2nd socketed handbow - the quiver affixes don't make up for the loss imo

In your case you have a very specific build (bombadiers for the extra turret) to support your 6 piece Marauder so it works for you.

An extra 2 sentries! :D

Don't dismiss quivers out of hand. A very good quiver can make up for the difference with similar dmg, especially if the affix is worth it. Damage difference between my quiver and a 2nd hand crossbow is around 60k - which I'm happy to lose for the affix.
 
An extra 2 sentries! :D

Don't dismiss quivers out of hand. A very good quiver can make up for the difference with similar dmg, especially if the affix is worth it. Damage difference between my quiver and a 2nd hand crossbow is around 60k - which I'm happy to lose for the affix.

:D - 2 turrents - you should post a short vid of those babies in action

Yeah, with a good affix and a good hand xbow - problem comes in with the two handers - they are just too slow for me
 
Isnt the sentries a problem with only being able to spawn one at a time? Sure you can spawn 5 or 6 or whatever with the right gear but by the time you spawned the third one the fight in that area is over?
 
Isnt the sentries a problem with only being able to spawn one at a time? Sure you can spawn 5 or 6 or whatever with the right gear but by the time you spawned the third one the fight in that area is over?

Not on the higher T levels - in 5/6 those elites take time to go down

and you should see how Crusader plays - fek - vaults in, plants a turrent, vaults out, pets rush in, additional turrets on outside, more in side passages and ahead

then he stands back and checks for earwax
 
Not on the higher T levels - in 5/6 those elites take time to go down

Fair enough. Ive seen some guys running with the full marauder set and just blasting through, it really is quite a sight. I just need one more item grrr
 
I need two - pants and shoulders - the shoulders I got from Kadala are just too poor to use at higher than T1 level

Got a shoulder dropped in a rift the other night. Got the chest in my stash, very sad that im gonna likely lose the extra wolves for the sake of some turrets. But i actually think all those pets get in each other's way FAR too often to be useful
 
Got a shoulder dropped in a rift the other night. Got the chest in my stash, very sad that im gonna likely lose the extra wolves for the sake of some turrets. But i actually think all those pets get in each other's way FAR too often to be useful

They block the critters as well keeping you out of the melee
 
and you should see how Crusader plays - fek - vaults in, plants a turrent, vaults out, pets rush in, additional turrets on outside, more in side passages and ahead

Excuse me! I don't use vault. I stroll in and stroll out while stuff dies around me in beautiful explosions. You never look back at the explosion cause that's uncool...
 
Top
Sign up to the MyBroadband newsletter
X