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I tried morrowind 3 times.Morrowind was my first. Daggerfall is a bit too old for my liking so never even tried to play it.
But that's a good thingToo much to do for me, it's huge.
Morrowind was my first. Daggerfall is a bit too old for my liking so never even tried to play it.
I tried morrowind 3 times.
Too much to do for me, it's huge. Great music though.
Only another decade to go!I can’t wait for the next installment of Elder Scrolls. It's been a decade since Skyrim.
Only another decade to go!
23:55 always been my favourite
Soundtrack is iconic!
Think they are calling that Starfield, slated for release in '23 or '24, elder scroll 6 only comes after thatYeah, pretty much. That or a half-cooked buggy release in three years.
4 years later, but Colonization was better for me. Still play the steam version sometimes.Noobs, Civilization is now 30 years old (just says release date Sept 1991), I still play it (as in the original Civ).
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Civilization (video game) - Wikipedia
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Had the exact same thing happen.I played it a bit. I remember having to kill a werewolf in a dungeon, but when I got in the dungeon I couldn’t find it, but I could hear it.
Turned out the randomly generated dungeon somehow managed to generate the werewolf outside the dungeon, or stuck on some outside wall.
So, how to progress? Well, you find a steeply sloped part of the dungeon with a low ceiling and cast levitate. This then immediately pushes your character up vertically…. And through the roof, where you can now see all the back face removed dungeon geometry and a werewolf flailing about in mid-air, and I could finally fight it.
Ah… those today playing with robust 3rd party game engines will never understand the fun of playing a buggy hand rolled 3D engine…