DCS World. A serious combat flight sim

Flanders! You need to give me some tips on how to go about getting into this man :P

Download DCS World and purchase A-10C module from http://www.digitalcombatsimulator.com/

I think the license allows you to run older versions, like the one Flanders use which is compatible with TARS (which I still need to look into). I'm having lots of fun with it, so the more the merrier. I'm in Randburg, so if the download is a bit big for you I can give you a copy.
 
Download DCS World and purchase A-10C module from http://www.digitalcombatsimulator.com/

I think the license allows you to run older versions, like the one Flanders use which is compatible with TARS (which I still need to look into). I'm having lots of fun with it, so the more the merrier. I'm in Randburg, so if the download is a bit big for you I can give you a copy.

Thanks for the info - so it's a free download of the game and then you need to pay per aircraft? Downloading shouldn't be an issue for me, I just want to know whether it'll be worth the time. I read on the first page that it's a steep learning curve - realistically how many hours does one need to put in to get enjoyment from it? I've found I've picked up basic controls from Microsoft Flight Sims fairly quickly but don't exactly have time to be reading through entire manuals :P
 
Thanks for the info - so it's a free download of the game and then you need to pay per aircraft? Downloading shouldn't be an issue for me, I just want to know whether it'll be worth the time. I read on the first page that it's a steep learning curve - realistically how many hours does one need to put in to get enjoyment from it? I've found I've picked up basic controls from Microsoft Flight Sims fairly quickly but don't exactly have time to be reading through entire manuals :P

You get the SU-25T for free with DCS World, and it can also fly certain missions along with other aircraft. Most people are interested in the A-10 since it has a fully interactive cockpit, apart from just being an awesome plane! There are quite a lot of interactive training missions available on basic navigation, aircraft operation and weapon systems which will get you blowing stuff up fairly quickly. Also if you just want instant action, there is a "game" mode which supposedly makes it less involved, but I haven't tried it.

I'm still on that learning curve, having a great time at it, and there isn't much of a rush. I'll learn it over time and hopefully some day I'll be a semi decent pilot :D If you are into simulators, I can highly recommend it. Maybe get the SU-25, play around with it and see if you like it first.
 
Hahaha, classic

I tend to get my flaps down a little and bleed speed before turning long finals.
Then deploy the speed brake a fraction, maybe 20% and leave it there. Drop flaps to landing and adjust speed and re-trim.

Place the flight path marker the edge of the runway from a long way out and just keep it there. You can then use subtle speed and stick inputs to correct.
You'll be greasing the landings in no time. After a while you get a good feel for it.

If you get it right you can kill your throttle as you cross the threshold of the runway, if you still think you are a bit high, then deploy speedbrake to full and you will increase your rate of descent.


EDIT: sorry i forgot, deploy the landing gear after flaps full, then re-trim HAHA.
There are only 2 types of pilots in this world. Those that have had a 'gear up' landing and those that are still going to have one.
:D

Added some stiff surface crosswind to my one mission...fun and games! Somehow always ends up being more of a power-on approach. Having those combat Saitek puppies for the occasion would make me all warm and fuzzy inside I just know it! :D Shudder to think of an instrument approach through the pea soup in those conditions though - think I'd cry. :eek:

Scope! Dude, I won't lie - it's quite mad to learn but really awesome once you begin to wrap your head around each aspect. I consider myself a noob deluxe in the grand scheme of things just because of the fidelity of the sim. Great thing about learning the hog now is that it's all co-op for the time being so no spawn-die, spawn-die, spawn-die BS... You will have us, your wingies :p, guiding you along. The possibilities going forward (like combined arms and upcoming aircraft) gets me all fired up...

[video=youtube;yFN1iFfvVG8]http://http://www.youtube.com/watch?v=yFN1iFfvVG8[/video]

Main issue right now (as mentioned) is that our small but expanding community uses 2 different versions at the moment. DCS world with 1.2.0 warthog is the current but it doesn't support TARS yet. You may as well DL it though because it will be used but we're still on 1.1.1.1 (DCS A10) for the time being. You can install 1.1.1.1 separately without messing with your DCS world and 1.2.0 installation. Get it, man. We'll fly! And if you haven't before the 22nd Sep, then AAD Waterkloof will inspire you - no doubt! :) I'll put up a post on SGS about AAD. Will be worth getting a bunch of reprobates together for that.
 
Here are some screenies of one of our early air to air refuel sorties - myself, crog and vlerkies (I hope these screenies don't murder your browser, your bandwidth or the mybb forum layout):

Airborne and westbound to WP 1 over the "bay"...

Screen_120625_133538-1.jpg


Left hand turn at WP 1 to intercept "Texaco" TACAN on 12X...

Screen_120625_133539.jpg


Contact...

Screen_120625_133540.jpg


Screen_120625_133542.jpg


Riding the green...

Screen_120625_133541.jpg


Mopping up some dummy targets with a belly full of juice...

Screen_120625_133543.jpg


RTB...

Screen_120625_133544.jpg


Screen_120625_133545.jpg
 
Nice! Will download the older client and TARS tonight so I can join up with you guys as well.

Tried target spotting last night without labels, had quite a hard time at it. Spotted mucho friendlies though, but that didn't really help what I was going for :P
 
Nice! Will download the older client and TARS tonight so I can join up with you guys as well.

Lekka, man! Yeah, let's do it. Oh, an additional spanner in the works is that you need TS v. 3.05. Had to actually google for it but it's out there...somewhere. Sorry, don't have a link at hand.
 
Thanks for the heads up, sure I'll find it. When do you guys normally fly?
 
Yeah its difficult.
The Hog though is generally used against known enemy positions in close air support role, so in the missions you are given co-ordinates that will direct you away from friendlies and onto the general enemy position.
That in itself is another whole learning curve.

Alternately fly low and slow, and sooner or later they will start pinging you hehe. This is not advisable though :D
 
Thanks for the heads up, sure I'll find it. When do you guys normally fly?

Normally Sundays but I'm always willing to have a week night session. :) When you're good to go, PM your cell number or skype info for future TS IP and server details. Like I said before, due to the fact that we unfortunately don't have a permanently hosted TS server, mine, being hosted on ADSL, never has a constant IP address so we're currently limited to having to constantly communicate these details.
 
Yeah its difficult.
The Hog though is generally used against known enemy positions in close air support role, so in the missions you are given co-ordinates that will direct you away from friendlies and onto the general enemy position.
That in itself is another whole learning curve.

Alternately fly low and slow, and sooner or later they will start pinging you hehe. This is not advisable though :D

In this crosswind mission of mine I've now got JTAC in there but they don't always have tasking available (and to be brutally honest I'm not 100% up to speed on all that 9 line stuff yet). In that scenario, I gain alt, go HUD SOI, nose in on where I think there's action, slew on HUD in the dive, mark point, egress, slave TGP, fine tune and then create SPI from there. Problem is when you get it wrong or there's an additional Zeus in the area for example and your world is suddenly filled with AAA if you're not snappy enough. :D The high-G pullout suddenly becomes almost too much for the aircraft - especially when you have enough heavy ***** strapped to your wings to decimate a small country! :p
 
Normally Sundays but I'm always willing to have a week night session. :) When you're good to go, PM your cell number or skype info for future TS IP and server details. Like I said before, due to the fact that we unfortunately don't have a permanently hosted TS server, mine, being hosted on ADSL, never has a constant IP address so we're currently limited to having to constantly communicate these details.

What requirements are there from TARS regarding the TS server? Kat and I used a temp channel on IS TS which does everything we need, and if we can run TARS it should serve our needs.

Kat and I had trouble hosting our own DCS server. We could see other sessions, but not the ones we created. Even disabled Windows and router firewalls with no luck. Anything you reckon we missed?
 
In this crosswind mission of mine I've now got JTAC in there but they don't always have tasking available (and to be brutally honest I'm not 100% up to speed on all that 9 line stuff yet). In that scenario, I gain alt, go HUD SOI, nose in on where I think there's action, slew on HUD in the dive, mark point, egress, slave TGP, fine tune and then create SPI from there. Problem is when you get it wrong or there's an additional Zeus in the area for example and your world is suddenly filled with AAA if you're not snappy enough. :D The high-G pullout suddenly becomes almost too much for the aircraft - especially when you have enough heavy ***** strapped to your wings to decimate a small country! :p

Pretty much how I nail the one pesky Sam on the mission we have flown a few times after the manpads are down and you move to WP2, he is off towards the coast somewhere.
That thing wasted me countless times, but I know where he lives now so he is well F@#$%# :D
 
What requirements are there from TARS regarding the TS server? Kat and I used a temp channel on IS TS which does everything we need, and if we can run TARS it should serve our needs.

Kat and I had trouble hosting our own DCS server. We could see other sessions, but not the ones we created. Even disabled Windows and router firewalls with no luck. Anything you reckon we missed?

I guess that TS server should work. Don't see why not because I don't think anything is set up on the server specifically for TARS - unless they do not allow plugins or something? One thing though is that I've given a certain allowance for spam on mine as one of us had problems intitally with TS going bonkers over TARS, thinking he was spamming the channel when in fact he was simply changing frequencies in the 'pit. Nobody else has had these issues though so i'm not too clear on what that's about. Either way, if it gives trouble we always have a backup.

As far as hosting DCS goes, never had an issue. Sometimes we'll do a session and if we go for a second mission I will need to quit and restart the server because for some reason the client gets a "could not connect" even though they can see my session. You could try forwarding port 10308 on both UDP and TCP. That's what the okes say on the forums anyway but I didn't need to do that.
 
I've downloaded A-10 1.1.1.1, will install and configure it tonight.

Going to be at home on Thursday all day since I'm on standby, probably not going to get pissed due to that so will have a myBB server up all day.

TS on IS server temp channels.

Channel: myBB
Password: bbmy
 
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