DK Tank Help

Thanks guys, will try out Frost ust say prefer the duel wielding at the beginning as it will get my def up fast with two tanking weapons.

I have not had time to look at the builds yet, will have a look when I get home before I start respecing and see if I can accommodate all the advise, guys appreciate all the tips/help greatly appreciated.

Seriously, dont go DW.

DW is NOT A STARTER build.
Its an advanced build.

You will likely fail at DW if your gear isnt at the right point...
 
Seriously, dont go DW.

DW is NOT A STARTER build.
Its an advanced build.

You will likely fail at DW if your gear isnt at the right point...

kinda agree, i would not start off as DW, rather start off as 2h, i would say blood,b ut ofc thats your personal pref :) if you like frost use frost but stick to 2handers for now, i rember back in the day where people said i canot tank because i was a blood specced dk And the only tank spec is frost... i lol'd
 
It's due to the warrior and paladin stigma, where they only have 1 tank spec.

Most people playing this game think they know everything about everything.
 
wheunis, I take the build you gave is a 2H build? I will give it a go and off-spec Blood tank to see how it works for me, for now my gear is blue only and just starting of.

I get a lot of crap in 5mans when the DPS is just insane on AOE and I can not always get everything down in time and they start attacking, some understand some just don't give a sh@t and then starts spanning, WTB Aggro...they just don't give if your gearing or what ever, some DPS are good in backing of or FD or Ice block some just keep nuking then blams the under geared tank. I'm use to a Warrior tank, so this is new to me.
 
Hell my tank gear is mostly ilvl 232/245 and above and when tanking heroics I STILL get the occasional gripe about not being able to hold aggro. Maybe some of it's my fault but I realised not all of it was. I can tank ToC25 no problems but apparently am a fail heroics tank. Go figure.

Most DPS are impatient, abusive retards. Maybe waiting half an hour for a group does that ;).
Tanking taught me to be patient as DPS, and be a better DPSer as a result. I never pull aggro in HC's now when dps'ing and am usually #1 on recount. I realised that jumping on a mob half a second after the tank does, doesn't increase your dps at all. In fact giving him a couple seconds usually means my DPS is higher, since I'm not dead on the ground doing zero damage. See, most tanks threat scales higher the longer they're in a fight, particularly rage tanks, and I realise that starting easy and ramping up gave me far superior dps as a result than slamming everything right from the start. Proper dps is like shifting gears from 1st up to 5th.

So, protip, let the dps die. Eventually the good ones will learn and adjust. Keep your healer alive of course, but let the retards die. Don't let it bug you. If they gripe, put them on ignore list, and never group with them again. As a tank you'll NEVER have problems finding other dps.
 
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That is true, best DPS I have met had or are still using his tank or healer.
 
Protip, let the dps die. Keep your healer alive of course, but let the retards die. Don't let it bug you. If they gripe, put them on ignore list, and never group with them again. As a tank you'll NEVER have problems finding other dps.

haha this is exactly what i do to, i let them die when i tank on my dk if they refuse to focus my target, if they pull agro off my target i blame myself, when i tank on my pala its faceroll as we all know loosing agro means u forgot to put righteos fury on hehe
 
Sort of with Skurm here.

I have found though, that the rotation for trash as i gave it, produces less threat issues than other rotations i have tried.
If i could try explain to my best... pls note words might fail the illustration.

with DnD clicked, i place the marker so the back of the circle is barely at my feet, meaning the circle will be right in front of me.
I keep going untill the top of the circle almost touches the intended pack to pull. Tab to caster target.
Click the DnD, Deathgrip the Caster (Important to note though i have Horn of Winter Macro'd in WITH deathgrip, so it does trigget global cooldown).

As soon as your DnD goes in, mobs will likely already have either body aggrod, or aggrod to DnD.
Deathgripping the caster with Horn triggers the 1.5sec global cd, and by then all the mobs are in distance enough to be hit properly by Howling Blast.
Immediately firing off 2x Blood Boil right after that, you should not have any problems with aoe aggro.

I have not yet found a better way (that works for me anyway) into AOE aggro for 5mans.


On the odd chance some rogue goes monkeyballs on a different target than my target, imo, he fails at 5mans for not being able to use assist. I let those dps die. In fact, i stop what im doing, push no buttons further, and WAIT for them to die before i continue. This is often communicated to the healer as well to avoid any of those problems.

The reason i insist ppl kill my initial main target is so i can pop the Corpse Explode for more AOE aggro, basically sealing the deal on threat.
 
Yar. I pull with DnD, not with Death Grip. Grip is for peeling casters or loose mobs to you, not for establishing the pull. In fact, I usually open with DnD followed by Strangulate on a caster. With a little practice you'll find that the mobs' aggro radius is usually more or less the same width as your DnD, so you can place it with the outer edge touching the closest mobs' feet and the innermost edge touching yours. Then you drop it and take a few step to place yourself more or less in the centre of the DnD, and begin the IT-PS-Pest initial rotation (Or HB-BB if frost).

Dont forget Blood Tap and Empowered Rune Weapon. Hotkey them somewhere easily and quickly accessible. Ive seen too many new DK's forget about these two abilities. They'll help a TON with snap aggro or popping an emergency cooldown if no appropriate rune(s) are immediately available.

The reason i insist ppl kill my initial main target is so i can pop the Corpse Explode for more AOE aggro, basically sealing the deal on threat.
A great ability if Blood tanking( kinda pointless for frost, the unholy rune requirement messes up my howling blast rotation), I specced for Corpex and Morbidity when i was running heroics as blood the first time, and I'll admit that these two abilities made tanking heroics a LOT easier and more pleasant as blood. Think the problem came in when i tried htanking heroics with a raid-specced blood tank build that had no Morbidity, no Corpex, no Glyph of DnD... boy was that frustrating.

The reason i insist ppl kill my initial main target is so i can pop the Corpse Explode for more AOE aggro, basically sealing the deal on threat.
Yep, ive found marking my first target with skull usually smoothed things out. Usually.
 
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one thing i do if no casters are in grp drop Dnd and deathgrip the closest target to me.. forces people to start attacking that target i get my diseases up and pest when the rest in range, means all melee will be focused on the target i have infront of me busy hitting and any aoe will come after my diseases are on all the targets meaning i keep agro
 
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wheunis, what glyphs should I be going for?

Well, imo at least, there isnt really a set-in-stone for glyphs and dk-tank.

If youre having problems at lower gearlevels with spike damage, feel free to glyph Unbreakable Armor.
Same for IBF.

If youre having problems with AOE threat in Dungeons, feel free to use DnD glyph, helps a LOT.

If youre having problems on single target threat, feel free to glyph Obliterate.

What I'm saying is, glyph your problem areas.
It will vary from person to person, as their gear, spec, and playstyle varies.
 
Thanks I did just that with DnD glyph and glyph Obliterate, thanks

So far Im not doing to bad, had some complains about my HP being 24k....but seems like the guys do not understand gearing... ^_^
 
Glyphs vary, but the one definite must is Rune Strike.
I'd also advise glyphing your main cooldown, ie Unbreakable Armour or Vampiric Blood (or Bone Shield if you wanna try Unholy...hey it's great for heroics but thats about it :P)
In the last slot you can then decide either AoE threat with DnD, or single target threat with Obliterape or Death Strike.

re low stam it's definitely a problem we DK's have, I've got basically the best triumph emblem tanking gear i can find, gemmed mostly for stam and have two stam trinkets, and I continue to hover around 35, 36K HP unbuffed, where other tanks with similiar gear easily break the 40 mark. Only thing I can say is, flask up in heroics in the beginning while your gear is low (they last an hour so you can get a couple heroic runs with 1) and get a lot of stam food, that'll help close the gap.
 
meh, I remember looking at RuneStrike.
Remember not getting it.
Dont remember missing it though.

I slotted Howling Blast instead of RuneStrike... friggin awesome btw.
My other two is DnD and Unbreakable Armor.
 
Glyphing DnD as Frost is something I don't understand at all. I have zero issues maintaining aoe aggro with howling blast, and since im not specced morbidity as a result either, dnd is only ever really up for the initial pull. And ofc DnD is completely useless for tanking raid bosses.
Different strokes 'n all i guess, but if you want to increase your single target TPS you may want to consider glyphing runestrike.

And yeah, if Frost tanking, glyphing Howling Blast is just about the best thing you can do, and should be priority #1. I specced Chillblains as well and it's just crazy how much aoe control that gives you combined with a glyphed HB.
 
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Well, have to consider my DK is a PURE Tank.
No dps offspec.

Two tank specs.
The main one i use for raids and respec it more often than i change underwear lol.
The second one, as discussed here, is my 5man and trash spec.

(Yes i actually switch between em on the fly in raids as well, depending on trash vs. boss)

One more thing... dont tell anyone but Frost DK tank... I Solod Onyxia's whelps lol. Sickest day of my raiding career so far hehe.
Nobody was dps'ing em... so i just kept gathering em up and tying up the loose ends... they died in pretty good time... right before Ony went down.
Must admit, makes for a bit more interresting that way.
 
Ahhh.... Hectic. 2 tanks specs, that's dedication :P. My main spec is unholy dps. I tend to offspec tank as a general tank, something i can use to run heroics (3 second queue time versus half an hour ftw) and occasionally help guild out when they're light on other tanks, so I went with a spec and glyphs that can sort of do ok at both. If i focused purely on heroics tanking with my 1 spec, i suppose i'd spec into morbidity and pick up dnd glyph to make things a little easier.
 
Heh, My paladin is like that...

Ret Main, Prot off... seriously considering going Holy though.
Ret is getting old.

Ever notice while playing Ret, youre pretty much playing Whack-a-Mole on a keyboard?
 
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