MentellusMaximus
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- Joined
- Jan 10, 2023
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Our government has been living in their own made up VR for decades already.
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It's a matter of getting going properly, like this approach. Then there's enough finance to boooost it, who knows where..
Yeah, it's selfish in that way but others can join them "inside" I suppose.It's not even about games really. Media consumption in VR can be amazing. It's just that currently you have this experience where if you want to watch a movie on a headset the entire world gets blocked out and nobody else can interact with you at all which sucks for them.
Perfect for porn in other words.It's not even about games really. Media consumption in VR can be amazing. It's just that currently you have this experience where if you want to watch a movie on a headset the entire world gets blocked out and nobody else can interact with you at all which sucks for them.
Half Life Alyx. That's all really, but it's a must-have to me.
Only if you remember to lock the room..Perfect for porn in other words.
VR headsets are compatible with many existing games. It doesn't have to be a VR exclusive game. Simulation games like MS Flight Simulator would be pretty cool with a headset.Show me the VR Titles that are "Must haves". just gimmick games.
Glasses is a design trap too be honest. Everytime someone shows one off they go broke. Glasses fall off easily, it lacks space for battery/processing so you end up with a cable. It does not have roomscale/cameras so when a company advertises one it's overpriced plus requires VIVE base stations. Then it also lacks depth sensor.I think VR will be the medium to consume media in the future, but it is currently too bulky, I think it will get traction once their tech is advanced enough for it to be the size of glasses or googles.
Quest2 is nice, but I don't think it's good enough for productivity. However the Quest3 should be, a really good pass through, would allow you to use your laptop/phone and Quest3 at the same time.Is there any place to test the Quest 2 with Windows. Its something I really would like to test out to see if I can be productive with it.
How many people play simulation games? not nearly as much as other games.VR headsets are compatible with many existing games. It doesn't have to be a VR exclusive game. Simulation games like MS Flight Simulator would be pretty cool with a headset.
There are more customers than you think. People with money will get VR. Families who don't want their kids to become gaming addicts will get VR as it is more immersive so you will end up playing it for shorter duration to escape it.How many people play simulation games? not nearly as much as other games.
Divide those people by the number of people who can afford a PC powerful enough to drive a VR experience, divide that again by those who can afford that PC and can afford a VR headset. A sub section of a subsection of the player base. This does not even factor in the fact that some people just don't give a toss about VR, because the novelty of it does not make up for the expense or inconvenience of it.
VR compatibility is an afterthought 99% of the time, because the number of potential customers who will use it is, factually insignificant.
There are more customers than you think. People with money will get VR. Families who don't want their kids to become gaming addicts will get VR as it is more immersive so you will end up playing it for shorter duration to escape it.
How many people can afford laptops or PCs with the latest graphics cards and then on top of that the latest games? Then pay for high speed internet connections every month.
I think all these costs is more a stumbleblock that the VR headset itself. By the time you think about buying a VR headset you have either blown your tech budget or you need to spend the money first on upgrades of your setup or a new smartphone or tablet.
Latest games are constantly pushing capabilities to the max forcing to upgrade first.
PC VR is kind of dead (when it comes to making money anyways). PC VR now belongs to boomers, playing boomer games remade for VR. Half Life 2 and all it's expansions, you can play them in VR. Valheim, with a beefy pc, playable in VR. Quake3, you can play that in VR. Even saw a working version of the OG prey, playable in VR.How many people play simulation games? not nearly as much as other games.
Divide those people by the number of people who can afford a PC powerful enough to drive a VR experience, divide that again by those who can afford that PC and can afford a VR headset. A sub section of a subsection of the player base. This does not even factor in the fact that some people just don't give a toss about VR, because the novelty of it does not make up for the expense or inconvenience of it.
VR compatibility is an afterthought 99% of the time, because the number of potential customers who will use it is, factually insignificant.