Druid tanking.

My druid tank has a mix of pve and pvp gear. Basically bought pvp gear to replace the crappy pve blues I had. Bear in mind I don't raid, all the gear I have is crafted and badge gear.

My character = http://eu.wowarmory.com/character-sheet.xml?r=Laughing+Skull&cn=Bighitz

Check my build and glyphs, that is for pure tanking.

I use 3 macro's while tanking.

Feral Faerie Fire

#showtooltip
/cast Faerie Fire (feral)
/cast [nomod] !Maul

Lacerate

#showtooltip
/cast Lacerate
/cast [nomod] !Maul

Mangle

#showtooltip
/cast Mangle (Bear)(rank 5)
/cast [nomod] !Maul

Basically what these do is cast Maul when it's not activated so you it saves you a button to press.
 
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Druid tanking is pretty simple.

PvP gear works but has no Expertise and no Hit so enjoy your **** threat.

You're better off with PvE gear. Also whoever said they didn't know about the expertise talent, that's pretty much mandatory for any feral PvE spec, bear or cat.

In terms of druid tanking macros you can pretty much reduce druid tanking to 2 macros assuming you have Imp mangle, which you should as a tank cause mangle is your 2nd highest tps ability.

Mash them based on w/e you're tanking.

Macros

Single Target

/cast !Maul
/castsequence reset=3 Mangle (Bear)(), Faerie Fire (Feral)(), Lacerate, Mangle (Bear)(), Swipe (Bear)(), Faerie Fire (Feral)(), Mangle (Bear)(), Lacerate, Swipe (Bear)()

Multi Target

/cast !Maul
/cast Swipe(bear)()

If you're worried about lacerate falling off with an unlucky dodge/parry combo consider

/cast !Maul
/cast Lacerate

Remember to glyph maul so it cleaves as that helps immensely in multi-target situations. If you're never gonna tank trash and want better single target threat glyph mangle instead.

Your remaining2 glyphs should always be Frenzied Regen and Survival Instincts.

I tanked Ulduar, ToC10, ToC25, ToGC10, ToGC25 all successfully before switching to resto for ICC.
 
The above macros are great for raid tanking - they save you a bit of strain and continuously spamming Maul - just be careful that you don't run out of rage in heroic 5 mans.

In terms of the druid dps Skurm - I do the same thing on my druid - I tank heroics in ICC10 dps gear with maxed hit/expertise and just swap out my trinkets for a bit of stam and I tend to out dps most average dps in 5 mans as tank. Funnily enough in aoe situations I often find myself doing more damage then I could've done in cat form. Most heroics you don't need more then 35-40k hp to tank and tanking in bear form with over 50% crit and 8k+ AP = fun. Keep in mind druids also get extra rage when you crit and you pop those savage defense shields when you crit which are dependent on your AP and its very viable and fun in heroics.

In terms of HoR almost every tank battles a little with those waves mostly because of the ranged/casters that spawn. Just keep in mind if you haven't tanked since TBC that swipe is now 360 degrees so you don't need to turn so keep spamming swipe. try to have some rage for the beginning of each pull so if you have all the mobs on you nicely and are well ahead on threat - don't empty your rage bar out especially if enrage is down. If you do by accident just powershift until furor procs assuming you don't have full ranks and warn your group you don't have a lot of rage so to go easy in the beginning. Also ask your group to stand out of LoS at the beginning of each wave and stand out of LoS with them and spam swipe as the mobs come around the corner. If that isn't working and a ranged mob targets your healer - then feral charge it rather then taunting - your mobs will come with you pretty quickly. If you taunt a ranged mob - it will just go back to the healer straight after the taunt effect expires - you need to get into range and hit it somewhat for the taunt to be effective.
 
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