Future Intel chips

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Future Intel chips

Intel on Monday revealed details of a new generation of chips designed for video game lovers, multi-taskers, and people that want power-sipping computers adapted to increasingly mobile lifestyles.
 
...is this just another attempt to bypass windows' poor multitasking?

Well (correct me if I'm wrong) as far as I know, most applications like games, dont let windows handle the multitasking, they talk directly to the processor(s).

I think the problem is that a lot of development houses have never really bothered to take the time to design their software to fully utilize multi-core technology. This will obviously change over time as things become more cpu intensive.
 
Larrabee is a GPGPU and not CPU and is never intended to be CPU it more of a response to Nvidias CUDA tech and the fision processors from AMD.
 
And for multi tasking most GPU today will pulverize the CPU but the CPU can do far more complex task and is programmable
 
And to think Dual-core and multiple-core technology is only now of age in the desktop.
Did you know that certain speciallized computers back in the late 1970's had 2 processors running in parallel to do just this?

A good example of one of the earliest dual-core machines would be the well-known Fairlight CMI which was the synth that defined the '80's
 
...is this just another attempt to bypass windows' poor multitasking?

Not really hey, the problem is the size and speed limits have pretty much been hit for silicon and this is the only way forward keeping the same substrate. Ironically it worked out quite well, Just think of the newer substrate based processors with multi-cores tho :D
 
Fsck me.. it might even be able to run Vista...
 
This just shows there is never a "right" time to buy a pc, it changes so fast.
 
This article launches the beginning of the never-end.... from the launch of the new multi-core processors, we will probably be seeing launch upon launch of "better-more complex-faster"... it will never end....
 
Larrabee is a GPGPU and not CPU and is never intended to be CPU it more of a response to Nvidias CUDA tech and the fision processors from AMD.

The Larrabee is an x86_64 processor taken from the old P54 cpu, multiplied and slapped a library on to emulate a graphics processor. You can still use it to do something else. Cray wants to throw out HyperTransport for QuickPath and add multiple Larrabee boards to create a monster.

The graphics processor will probably be a failure, but it will make a success in other applications that it could be used for. Adding a "physics engine" running in software mode (another library) could be optimized to run on the Larrabee. Video decoding/encoding could become a dream come true on Linux, using something that is not unfamiliar and closed like nvidia/amd(ati). And lets not forget scalable, where as with nvidia, you have to keep on replacing, replacing and replacing making their SLI/CrossFire appear obsolete. Where as the Larrabee, you keep on adding and you update your library. Probably the main reason why Dreamworks thought Intel's solution to scalability is better than AMD's only way (Hyper Transport: Linking multiple motherboards together, QuickPath(Intel) is its competitor).
 
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