Healing Heriocs

OK or AN?

AN is a problem when it comes to 1 type of spider. As they attack the healer and immune to taunt. I can't recall the name now. It's just before the first boss and it's part of his 1st phase. We just nuke that specific spider down first. Give me a minute to recall it's name.

I don't remember names either :D and yea, we wiped a couple of times before the first boss. On the 2nd attempt at the first boss we did pretty well because everyone realized to kill the main add first else there'd be problems. We got the boss down to 20% before I ****ing wiped for some reason and then everyone started dying
 
I don't remember names either :D and yea, we wiped a couple of times before the first boss. On the 2nd attempt at the first boss we did pretty well because everyone realized to kill the main add first else there'd be problems. We got the boss down to 20% before I ****ing wiped for some reason and then everyone started dying

If it's AN it's more a tactic problem than the Tank. The Spider does go at the healer at about 50% HP and can't be pulled off. Thus it needs to be stunned or nuked down asap. I'll google the damn spider's name quick.
 
http://wikicheats.gametrailers.com/index.php/World_of_Warcraft/Azjol-Nerub

Watcher Silthik

Silthik is assisted by an Anub'ar Skirmisher and an Anub'ar Shadowcaster. The Skirmishers can be devastating. They have an enraged charge that targets the farthest player and also have a heavy backstab that can quickly destroy players especially on heroic mode. The healer should be aware of the charge and make sure that they are not the one farthest away. If the healer is charged, they will likely die which usually results in a wipe.

The tank should pick up Silthik and the Skirmisher. The shadowcaster can be cc'd by frost trap, repentance, or shackle. Dps should focus burn on the skirmisher. After the skirmisher is dead, kill Silthik and keep the caster cc'd. Finished the caster after Silthik is down.

Silthik uses poison spray and an infected bite both of which inflict nature damage. Any nature resist aura can be helpful to mitigate this damage. Silthik can also use Web Wrap to entomb a random target. The wrap can be destroyed to free the victim. Its important to quickly break the wrap, especially if the tank or healer are targeted.

The Skirmisher is the little fk'r that goes for the healer.
 
If it was OK then the tank sucks. Boss goes Immune and then you need to kill an Elite mob that he summons. "Crypt Guardian?" The tank should just taunt it onto him and build aggro. The small adds can be nuked down by any AoE as they have very little HP.

On my Pala I taunt the Big add, run to the ranged and drop consecration then move the boss and the add back. Pretty simple because of my AoE. I'm sure a Warrior can Thunderclap those small ones dead.
 
http://wikicheats.gametrailers.com/index.php/World_of_Warcraft/Azjol-Nerub



The Skirmisher is the little fk'r that goes for the healer.

Mm, this the spider that appears at the first boss? When there is only healing aggro? We usualy just stopped healing during this phase and it never attacks the healer.
Or is there some other spider?
Don't really know any other healer related problems, since I have only pulled aggro while healing level 60-70 tanks as a level 80 ;)

And I would have to agree it most likely is not your fault but the tank's! If DPS pull aggro it is their fault. But a healer pulling aggro = bad tank!

The first priority of a tank is to protect his healer...
 
Mm, this the spider that appears at the first boss? When there is only healing aggro? We usualy just stopped healing during this phase and it never attacks the healer.
Or is there some other spider?
Don't really know any other healer related problems, since I have only pulled aggro while healing level 60-70 tanks as a level 80 ;)

And I would have to agree it most likely is not your fault but the tank's! If DPS pull aggro it is their fault. But a healer pulling aggro = bad tank!

The first priority of a tank is to protect his healer...

When you go down the tunnel to the first boss in AN there is 3 packs of 3 spiders. You start by pulling the first stack. When they die the second pack comes then the 3rd. Boss follows the last Pack. All this from the first pull.

Now out of the 3 packs of 3 you will get I think 2 Skirmishers. Sometimes 1 or none. We mostly get 2. The first pack and the last pack.

Now the Skirmishers charge the group member who is the furthest back (Healer 90% of the time). The Skirmisher is like a Rogue in steroids. I will kill a clothy in 2 ticks and a buck f'k if you don't nuke them down first. The have no aggro and they are taunt immune.

If the tank is aware of that he will mark them to be killed first = No problem.

If he doesn't know it = Wipe guaranteed
 
Mm, this the spider that appears at the first boss? When there is only healing aggro? We usualy just stopped healing during this phase and it never attacks the healer.
Or is there some other spider?
Don't really know any other healer related problems, since I have only pulled aggro while healing level 60-70 tanks as a level 80 ;)

And I would have to agree it most likely is not your fault but the tank's! If DPS pull aggro it is their fault. But a healer pulling aggro = bad tank!

The first priority of a tank is to protect his healer...

Just remember I'm talking about 2 different instances here. AN and OK.

AN has the skirmishers (Nasty little bastards) and OK has the Casters on trash pulls which could be an aggro thing for Acid (If the tank sucks) or he was talking about the "Crypt Guardian" which is part of the first boss's phases.

Now I don't know which he was talking about. Only one I can think of which he would get aggro even with the best tank in the world would be in AN and only if the tank doesn't know about the Skirmishers. Appart from that I can't see anything but a Tank fail for him getting aggro.
 
Yes, the crypt gaurdians can easily be taunted by warrior, palading or druid tank. As for the little spiders, maybe some help from the other dps ? Its best that tanks save their taunt for the crypt gaurdian.

When I run heroics with my lock or as shadow priest and I see the healer taking a battering, I imedietly do something to pull aggro off the healer. Some AoE or fire off a Searing Pain if there is time, or mind flay etc.. Then run very fast to the tank, and hope he sees you in the poo.... I have done this in raids as well(e.g. the adds on that big poodle in Naxx) If I die, there is still a chance the group can down the boss. If the healer dies, there is no chance.
 
Yes, the crypt gaurdians can easily be taunted by warrior, palading or druid tank. As for the little spiders, maybe some help from the other dps ? Its best that tanks save their taunt for the crypt gaurdian.

When I run heroics with my lock or as shadow priest and I see the healer taking a battering, I imedietly do something to pull aggro off the healer. Some AoE or fire off a Searing Pain if there is time, or mind flay etc.. Then run very fast to the tank, and hope he sees you in the poo.... I have done this in raids as well(e.g. the adds on that big poodle in Naxx) If I die, there is still a chance the group can down the boss. If the healer dies, there is no chance.

+100.

I'd rather die and get the boss kill than have a wipe anyway. But playing the tank now I just love the way each and everyone in the raid do their utmost best to keep me alive :D
 
If it's AN it's more a tactic problem than the Tank. The Spider does go at the healer at about 50% HP and can't be pulled off. Thus it needs to be stunned or nuked down asap. I'll google the damn spider's name quick.

What class was the tank ?

I did this the other night with the druid as tank and paladin as tank later on on another character. We had a hard time with the druid tanking. Couldnt pull the little spiders off the healer. We wiped twice. I ended up doing AoE most of the fight.

With the paladin it was a breeze.
 
I haven't had a healer die on me in any one of those instances (that I can remember in any way) tanking with my druid. As for healing just stack up lifebloom and rejuvenation when needed, sit and keep your finger close to the swiftmend button.
 
What class was the tank ?

I did this the other night with the druid as tank and paladin as tank later on on another character. We had a hard time with the druid tanking. Couldnt pull the little spiders off the healer. We wiped twice. I ended up doing AoE most of the fight.

With the paladin it was a breeze.

Let's just get this cleared quick.

Which instance you referring to?

AN the above example is on the 1st phase of the boss where you have 3 packs of 3 mobs then the boss encounter. This boss in Phase 2 spawns little spiders also but they are easy. The skirmisher is part of phase1.

In OK same thing but the small spiders spawn in phase2 with the Crypt Guardian. If you have a Druid tank he won't be able to pick up any of the small spiders. On my Lock I just do Soulfire (not sure if that is what it's called) And they die pretty fast. On my Pala I just drop Consecration and poof they all gone :D Should be the same if a Warrior tank times his Thunderclap correctly.
 
On my Lock I just do Soulfire (not sure if that is what it's called)

Hellfire



Lifebloom's final heal does not generate aggro,only the HoT section of it so its nice for a snap pre-cast heal

AN - Kill skirmishers first,they'll randomly aggro and can't be removed

OK - shadowcasters must be nuked and interrupted as they'll shadowsickle and kill everything in site in about 3 seconds
 
Hellfire



Lifebloom's final heal does not generate aggro,only the HoT section of it so its nice for a snap pre-cast heal

AN - Kill skirmishers first,they'll randomly aggro and can't be removed

OK - shadowcasters must be nuked and interrupted as they'll shadowsickle and kill everything in site in about 3 seconds

100% correct in about 500 words less than mine ::D
 
If you have a Druid tank he won't be able to pick up any of the small spiders.
Swipe has a 360 degree hit now andworks pretty much like consecrate now, just not as passive. Druid tanks should be able to pick up all the adds.
 
Swipe has a 360 degree hit now andworks pretty much like consecrate now, just not as passive. Druid tanks should be able to pick up all the adds.

Issue being when the Big add spawns they enter immune state,using consecration as a passive aoe to pick them up before the big add comes vs a reactive druid ability.

Best tactic to deal with this is just have everybody bunch on the tank and go aoe ape*****
 
I have not got healing aggro in a very long time.
As the tank runs to the target i hit him witha rejuv (causes my trinket to proc, giving me an extra 240 or so SP). As he startes attacking i go with a regrowth, then nourish all the time with the occastional swiftmend, lifebloom i dont often use but if i do i always let it bloom. As the raid/party takes damage i use WG. I do have reasonable SP 2k unbuffed out of tree. i also never have mana issues, except ofc Vezzax hard mode, but then all healers do :)

if u get healing aggro, get another tank
 
Now what do you do if the bad tank is your Guild Master's girl friend, or even worse your own girl friend? :o
 
Bend over, find ur ring, give it a good long kiss cause ur s***ed
 
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