guest2013-1
guest
- Joined
- Aug 22, 2003
- Messages
- 19,800
- Reaction score
- 13
Hi guys,
I'm dual specced druid now, have been working on my healing gear and now I have mostly a mix of purple/blues which has got my stuff up to par for Naxx/Obs raids etc.
I haven't started doing raids yet (my guild is doing Ulduar and I'm a bit low geared for it)
Still learning the "ropes" when it comes to healing. Have healbot installed and configured and I'm doing pretty decent in normal 5-man's.
However, when it comes to Heriocs it seems I'm pulling a LOT of aggro.
Basically:
Once the tank starts attacking, the second he starts to lose health I cast Regrowth (which is the longest casting spell I cast for HoT)
Then I throw a Rejuv/Lifebloom. I renew Lifebloom IF he is still losing health up to the stack of 3 after which I just let it bloom. If he still needs health I Swiftmend. Then I renew Regrowth/Rejuv/Lifebloom if I have to (I let Lifebloom tick off unless I see he's taking damage)
Before I renew anything on the tank I cast Wild Growth and sometimes a few Rejuv's here and there for people who need a bit more health. I'm almost also used to debuffing guys with poison's and curses on them.
However, I do pull the aggro in HC most of the time. I've tried Old Kingdom on HC now twice and both times failed. The last time dying like 8 times. They hit me so hard I don't have time to react to Nature's Swiftness/Healing Touch myself as by the second my HoT's aren't effective anymore and Nourish won't do much damage.
Found those spider bastards even pull me in sometimes or just shoots me with their ranged attacks. 3/4 shots and I'm dead. And usually those shots come at me all at once.
Is it my tank not holding aggro properly or am I just too ****ing awesome and everyone wants a piece of me?
I'm dual specced druid now, have been working on my healing gear and now I have mostly a mix of purple/blues which has got my stuff up to par for Naxx/Obs raids etc.
I haven't started doing raids yet (my guild is doing Ulduar and I'm a bit low geared for it)
Still learning the "ropes" when it comes to healing. Have healbot installed and configured and I'm doing pretty decent in normal 5-man's.
However, when it comes to Heriocs it seems I'm pulling a LOT of aggro.
Basically:
Once the tank starts attacking, the second he starts to lose health I cast Regrowth (which is the longest casting spell I cast for HoT)
Then I throw a Rejuv/Lifebloom. I renew Lifebloom IF he is still losing health up to the stack of 3 after which I just let it bloom. If he still needs health I Swiftmend. Then I renew Regrowth/Rejuv/Lifebloom if I have to (I let Lifebloom tick off unless I see he's taking damage)
Before I renew anything on the tank I cast Wild Growth and sometimes a few Rejuv's here and there for people who need a bit more health. I'm almost also used to debuffing guys with poison's and curses on them.
However, I do pull the aggro in HC most of the time. I've tried Old Kingdom on HC now twice and both times failed. The last time dying like 8 times. They hit me so hard I don't have time to react to Nature's Swiftness/Healing Touch myself as by the second my HoT's aren't effective anymore and Nourish won't do much damage.
Found those spider bastards even pull me in sometimes or just shoots me with their ranged attacks. 3/4 shots and I'm dead. And usually those shots come at me all at once.
Is it my tank not holding aggro properly or am I just too ****ing awesome and everyone wants a piece of me?