Mmorpg

dakeyras

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I would be interested to know what other MMORPg's people are playing out there. I have played WoW and GW up untill now, but they have become boring for me. I just wish a game like Vampire the Masquerade was MMORPG :(
 
To be exact, the list of free MMORPGS can be found here:

http://www.mmorpg.com/discussion2.cfm/thread/15858

Only one i really enjoyed was Anarchy Online, i believe it's still free . Of course it might feel like a step down if you played GW/WoW in terms of graphics. Although it's one of the more complex games i've played [especially when it comes to classes/skills/building stuff] and it got the obvious Sci-Fi theme [which basically means "anything goes" ..i.e. you will see medieval castles and still be able to carry a shotgun ;) ]

....so if you're a fan of Vampire:Masquerade based on the "timelines" [i.e. medieval->present day -> future] then you'll see a similar effect in AO, although the "Vampire" theme itself isn't there but walking in a city "feels" the same [i.e. certain cities being dark with the "nightclubs" and "underground" stuff]
 
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Ive heard Eve Online is apparently great if you want 'vastness'...u get the free download and a 14day trial...me personally Im still obsessed with WOW and eve can be quite daunting and disorientating at first but I know alot of ppl who enjoy it...u should definately check it out...:D
 
I have tried Eve-online, and all I can say is BORING!!!!!

First time I logged on... Like a good boy I go with the turorial. Finish it in a few hours. Notice a container floating in space with noone around. Open it and loot the item. Next thing this dood uncloaks and starts firing because he apparenly does it to bait noobs like me. Luckily I grew up on Sci-Fi space shooters, and I kill the hell out of him. Too Easy.

Next day I log on and start running missions and hunting pirates for the bounty. After 2 days I am up to 11 mil ISK. Not alot of money looking at some of the other players of the game, but more than enough to kit myself out with some awesome stuff. Which makes the game even easier... If I was able to make that much money in basically three days, of which the first was spent learning it, how much money can I make if I really applied myself?

Overall very dissapointing. I will try Anarchy Online next, but untill then it seems that GW is pretty much at the top as far as I am concerned.
 
me and my kid play ultima online, but the graphics etc are dated. I had a look at anarchy online, and it seems better looking....is it similar to the old ultima online..i.e. the way the game works..get a character, build up the strengths and talents, go on quests etc? does it really look better?
 
Looked at EVE as well but just cannot get myself to pay for the monthly subscription, that's just crazy IMO :eek:
 
me and my kid play ultima online, but the graphics etc are dated. I had a look at anarchy online, and it seems better looking....is it similar to the old ultima online..i.e. the way the game works..get a character, build up the strengths and talents, go on quests etc? does it really look better?

Well not really that much the same, but the "get char, build up strengths and go on quests" is basically the defitinion of 90% of all mmorpgs..so yes UO and AO is similar in that regard. BUT UO is 2D last i checked [as in view everything from above like a strategy game] and , AO is 3D like most mmorpgs these days but dated graphics...

UO also have [if i remember correctly] a similar skill setup as Morrowind/Oblivion where you need to repeat something over-and-over-and-over to improve it [i.e. want to improve your mining?..then you need to basically stand and mine all day] . In a way this is realistic, but can get boring. AO got the "kill-kill-kill-complete-quest-kill-kill-kill"-get experience points-level up-allocate your skill points to skills setup like Diablo/Neverwinter etc. This can also make things boring , but at least you can do this in a group [as opposed to improving something like mining/bowyering you can only do alone]...but that's MMORPGs for you [commonly known as "Grind" ].

AO got an interesting Questing System and i enjoyed the Clans [probably same as Horde vs. Alliance in WoW, in AO you can basically not even walk in an opposing Clans cities without getting railed by AI-guards/towers etc] There also that "Alien Invasion" stuff they got going, you got these super big mother ships attacking a "teams/guild" base, fun part is if you're in the same area you actually see this ship passing over you blotting out the sun....all this of course AI generated stuff.

UO = Fantasy Theme
AO = Sci-Fi Theme [or rather a theme like Star Wars, so you get your forests and houses and stuff too] ..on that note there is Star Wars : Galaxies [the mmorpg] too, but i remember them screwing up the game so badly [Sony/SOE] that it's probably dying...


Anyhow, i just remember people writing that AO got a very steep learning curve, primarily because none of the skills or classes are familiar [i.e. we all know what a Warrior or a Thief or a Mage is] , even the races are "alien" . I had to read up quite a few strategy guides to just figure out how to play some of the classes [as in really "how does it work" , not just "what skills do i pick" ] ...especially the ones where you're an "engineer" type and -builds- robots to fight for you..the "Building" is not as easy initially [literally need plans to do it] .
 
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