Modern Warfare 2 CRACKED (Its started)

well if that was on an eight meg line, a 16 meg would almost cut it down by half, giving you atleast around 100 - 120 ms ping.

if one was to connect directly to another computer while one connection is 12 meg and one connection is a 4 meg and you get that ping of 170 - 300, then you can divide by 3 if they are to be both on a 12 meg, leaving you with a ping of around 66 ms average, so a 40 meg line is most definitly going to get you somewhere

Somehow the reasoning behind this logic of yours will spark quite a debate, I don't agree with you, but I don't have the energy at this time of night to elaborate as to why I don't agree with you either :p
 
Somehow the reasoning behind this logic of yours will spark quite a debate, I don't agree with you, but I don't have the energy at this time of night to elaborate as to why I don't agree with you either :p

*dan dan dan daaaaaaa*

Toxin to the rescue........... actually I'm just really bored. :o

well if that was on an eight meg line, a 16 meg would almost cut it down by half, giving you atleast around 100 - 120 ms ping.

if one was to connect directly to another computer while one connection is 12 meg and one connection is a 4 meg and you get that ping of 170 - 300, then you can divide by 3 if they are to be both on a 12 meg, leaving you with a ping of around 66 ms average, so a 40 meg line is most definitly going to get you somewhere

Unfortunately this is a common misconception. What people need to understand is that data packets can only travel so fast through copper and fibre.

To put it simply data packets travel roughly at 2/3 the speed of light through copper. It's a bit faster in fibre but let's take 2/3 as the average.

2/3 Speed of light = 200 000 000 m/s (Again not exact, just a rough estimate)
200 000 000 m/s = 200km/ms

No let's say you wanted to play on a server in New York and that you lived in Pretoria.

Distance from New York to Pretoria = 13157.03 km

Therefore the time it would take an electrical packet to travel from Pretoria to New York:

13157.03km / 200km/ms = 65.78515ms

So around 66ms...... ONE WAY.

With online gaming, latency is measured going both ways so: 2 x 66 = 132ms

This is the best possible latency (or ping) you would have if you lived in an ideal world with you having a direct link (no hops or exchanges) to the server...... which you will never have....... ever.

Latency is not effected by whether you have a 1mb line or a 100mb line. It's effected by the distance the packets have to travel.
 
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well if that was on an eight meg line, a 16 meg would almost cut it down by half, giving you atleast around 100 - 120 ms ping.

if one was to connect directly to another computer while one connection is 12 meg and one connection is a 4 meg and you get that ping of 170 - 300, then you can divide by 3 if they are to be both on a 12 meg, leaving you with a ping of around 66 ms average, so a 40 meg line is most definitly going to get you somewhere

2 Problems with this: 1st Your assuming that the line with be hitting speed of 12 - 40 Mbs.... I don't think you will get thos speed connection to intenational, maybo on local (but now you can't use local becuse of IW.net)
2nd. You can't connect directly to another computer becuse there is no dedcated servers
 
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well if that was on an eight meg line, a 16 meg would almost cut it down by half, giving you atleast around 100 - 120 ms ping.

if one was to connect directly to another computer while one connection is 12 meg and one connection is a 4 meg and you get that ping of 170 - 300, then you can divide by 3 if they are to be both on a 12 meg, leaving you with a ping of around 66 ms average, so a 40 meg line is most definitly going to get you somewhere

Nope once again people seem to think the speed of your line can defy the distance it needs to travel.
 
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