MWEB ADSL latency problems explained

Yes, it is unplayable. My free Afrihost acccount has covered well for my Mweb, but sadly it is only a gig ;) MWeb have been trying though.

What I have always wondered is why do ISPs shape gaming? Surely there are only a handful of customers that connect to overseas game servers and even once connected these games typically use very little bandwidth in comparison to some lesser shaped services. WoW for example you get by fairly easily on a measily 384 line, only in raids and populated cities does this become insufficient. Surely games are not going to cripple the service quality of a network? Or am I wrong on this? Just seems that someone loading a youtube video or browsing facebook will easily surpassing the bandwidth use of WoW and in most cases these can and should be considred to be just as recreational/important as gaminig ;)
 
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<flamesuit>
IMHO, less WoW players is a good thing...
</flamesuit>
 
So over MWeb and they dont care really, bring on OpenWeb gold!
 
Haha fitting picture for the article.

I'm sure they'll fix it pretty soon though, so shouldn't be a major issue.
 
I don't play WoW or any online games for that matter but my latency in general has been atrocious for the past week or so.

--- www.l.google.com ping statistics ---
12 packets transmitted, 9 received, 25% packet loss, time 11014ms
rtt min/avg/max/mdev = 1789.647/2175.729/2482.070/253.935 ms, pipe 3

--- www.news24.com ping statistics ---
13 packets transmitted, 10 received, 23% packet loss, time 12002ms
rtt min/avg/max/mdev = 1760.318/2172.694/2484.190/286.841 ms, pipe 3

Not sure if it is mweb or just something on my side (don't have a second account to test with) but it has affected everything. My gmail hardly loads, I can't seem to successfully update my apps on my android phone over wifi, my ssh sessions are really slow and I have to F5 continuously to get any webpage to load successfully. I really hope it is fixed soon if it is related to this mweb problem.
 
LMFAO @ "flamesuit" comment!

<flamesuit>
I co-sign your statement!
</flamesuit>

And how does a wow player interfere with your existence? Oh wait reading some your other posts in threads, it appears you suffer from a God complex. People are entitled to enjoy whatever game they see fit.

Its just smoke and mirrors from mweb as usual, traffic management hardware my ass. If other ISPS are not suffering from similar things (IS), then its pretty obvious its something else. I would suggest all wow players leave mweb its a joke of a gaming isp
 
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And how does a wow player interfere with your existence? Oh wait reading some your other posts in threads, it appears you suffer from a God complex. Or is it that people you know in the town ships cant play ?;) People are entitled to enjoy whatever game they see fit.

Its just smoke and mirrors from mweb as usual, traffic management hardware my ass. If other ISPS are not suffering from similar things (IS), then its pretty obvious its something else. I would suggest all wow players leave mweb its a joke of a gaming isp

lol looks like my flamesuit failed!

Relax tough guy. I don't want you to 'raid' me on these forums! lol comment wasn't meant to stir up your WoW related emotions, everyone can play whatever game they want even if it is the only 'game' they have ;)

$flamesuit = 0
 
lol looks like my flamesuit failed!

Relax tough guy. I don't want you to 'raid' me on these forums! lol comment wasn't meant to stir up your WoW related emotions, everyone can play whatever game they want even if it is the only 'game' they have ;)

$flamesuit = 0

Oh Snap!.

Perhaps if had more fire resistance it would have worked, but perhaps your vastly superior intelligence (sic) would deduce that this latency issue is not only isolated to wow it in-fact effects all games not residing within mweb's own network topology. "We are investigating it" has kinda worn thin. I have no wow related emotions per say, yes i play the game.And this effects Starcraft, Guild Wars, HoN, BF2, actually pretty much all games, due to mwebs lovely "we are not peering with anyone", to play local servers you sit with a 200ms ping. Great gaming product! :D
 
Correct wow is not the only online game, but i want you to find another MMO with the same amount of players and better success rate.
 
not only mweb users are experiencing latencies of note. One thing that helped ALOT was the registry hack to disable Nagles Algorithm...reduced my latency, and I kid you not go try it yourself, by +-370ms. sits at around 250 to 300ms now on MWEB.
 
I must say I've had not problem playing games... I've been playing MoH and l4d2 on french/german/british servers and it is almost perfect all the time. latency is around 230
 
Oh Snap!.

Perhaps if had more fire resistance it would have worked, but perhaps your vastly superior intelligence (sic) would deduce that this latency issue is not only isolated to wow it in-fact effects all games not residing within mweb's own network topology. "We are investigating it" has kinda worn thin. I have no wow related emotions per say, yes i play the game.And this effects Starcraft, Guild Wars, HoN, BF2, actually pretty much all games, due to mwebs lovely "we are not peering with anyone", to play local servers you sit with a 200ms ping. Great gaming product! :D

All games? I haven't experienced any problems with the only two games that require overseas connections (PES and LoL). sub 250 latency in both. My mate on MWEB uncapped 4 meg (same as myself) has the exact same pings when playing international and only ever has problems with WoW. Please your excellency. Explain that?

So it's WoW, or certain people are having trouble unrelated to gaming (and it isn't EVERYONE, no matter what you may think). Now I'm not saying everything is hunky dorey for everyone either, just don't go on about it as if they are supershaping WoW to get you fanbois into a rut. :rolleyes:
 
I haven't played WoW for 1.5 years odd now, was thinking of starting again before the new expansion but too busy with life, can understand the frustration with crap latencies though as RAID's don't go too well if your connection sucks.

Also agree that some services / IP's should be left unshaped, surely removing all traffic management from Blizzards (or other game servers) IP's won't kill MWeb's network.
 
Thing is I think this is an ISP problem, its not just WoW, everything stinks. Look i'm not a big gamer anyway, but I stream Grooveshark about 13 hours a day. A month ago that wasn't a problem, now I can barely get the Java applet to load. YouTube is a total joke at the moment too. Pingtest.net doesn't complete half the time either, when it does its a 'D' score. There is a problem MWEB. Stop pretending its Telkom/Blizzards issue.
 
All games? I haven't experienced any problems with the only two games that require overseas connections (PES and LoL). sub 250 latency in both. My mate on MWEB uncapped 4 meg (same as myself) has the exact same pings when playing international and only ever has problems with WoW. Please your excellency. Explain that?

So it's WoW, or certain people are having trouble unrelated to gaming (and it isn't EVERYONE, no matter what you may think). Now I'm not saying everything is hunky dorey for everyone either, just don't go on about it as if they are supershaping WoW to get you fanbois into a rut. :rolleyes:

Funny, the mweb gaming thread surely shows an entirely different matter all together. And im not in a rut. i dont even use mweb ;) i cancelled a month after i got it. I do however have friends that are on it. There are certain people who get lucky with latency, but the unlucky one's currently out weight those. The fact remains mweb are bull****ting their consumers regarding traffic shaping, how is it that IS have not had issues hmm? or web africa or afrihost, or the other 10 ISPs around this country. They're quick to blame blizzard, or other vendors but they definitely wont blame themselves.

You may kiss my ring now.
 
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Semaphore. Ever hear of Neverwinter Nights? Its still going strong and still has a total number of online players in the thousands. So to sum up,
1) been around a lot longer than WoW
2) still has similar numbers of players in total
3) apart from graphics is a way way way way better game.

WoW's biggest issue for me was that all content is Blizzard side. NwN on the other hand is pretty much all community driven.
 
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