Jabberwocky
Expert Member
With 3d animation and rendering the amount of cores you have is the most important. Especially if you use Mental Ray
Memory also helps with high polygon counts.
If you have a high-end 3d software package consider keeping your old computer so you can build a tiny rendering farm
Memory also helps with high polygon counts.
If you have a high-end 3d software package consider keeping your old computer so you can build a tiny rendering farm