MYBB bfbc2 clan

umm the new patch is going to kill me :( will I'll have to leave it download over night and hope it doesn't .fail on me. But I see they added the ability to see chat information while you waiting to spawn awsome.

Lot's of fixes, seems they've add counter measures on the heli's so guess everyone is going to be flying lol, oh and we can knife in the back again :)
 
Ok guys, we are playing against surv0 and his clan on thursday night @ 19:00 - 21:00.
Can all our clan members that want to play just let me know either on here or on our do-gaming forums.
I do have the server details for the match, will provide for you guys on our forums on do-gaming.

I can play, let me know.
 
umm the new patch is going to kill me :( will I'll have to leave it download over night and hope it doesn't .fail on me. But I see they added the ability to see chat information while you waiting to spawn awsome.

Lot's of fixes, seems they've add counter measures on the heli's so guess everyone is going to be flying lol, oh and we can knife in the back again :)

And they tweaked the handling of the helis also. So maybe I'll be able to fly for longer than 5 seconds.
 
And they tweaked the handling of the helis also. So maybe I'll be able to fly for longer than 5 seconds.

I can fly for minutes at a time and that using my Keyboard. If I had a joystick........ Man o man I would fly for hours :D
 
Yeah I got both keyboard and joystick and I find I fly better with the keyboard. Becareful if they've increased the handling in might be harder to fly, not easier lol. It took me weeks to learn how to fly in Battlefield 1942 and battlefield 2.
 
Yo guys, believe the patch is out today, we may have to postpone the clannie if this happens as im not sure everyone will be able to update in time.
Will stay in touch...

czc did u say steam has the patch already?
 
Yo guys, believe the patch is out today, we may have to postpone the clannie if this happens as im not sure everyone will be able to update in time.
Will stay in touch...

czc did u say steam has the patch already?

No, I just said I hope its downloading. I left my PC on, restarted steam after 7AM and went to work. So I'll only find out tonight.
 
Maybe this sounds really silly but what does it take to host your own clan server? I have a 4mb line at home and it's certainly not a issue when I'm playing on it :D
 
no kosmik, unfortunately a 4mb line is not sufficient to host a decent server, you need at least an 8mb up and down just to get a 16 player server going.
Anyway, dice havent released public server software, only tier 1 isp's are authorised to host servers. You can apply for a server at Hypegamez, but they seem to be unreliable at present. SGS have dedicated clan servers one can login and book games on. its enough for now I guess.
 
Hey guys, I'm flying back to cape town tonight so I will check you okes online for a bit.

Thanks to everyone that organized all the matches!! Much appreciated okes!


PS: cant wait for the new chopper stuff :P


EDIT: Sorry for not being able to reply too frequently Surv0, I hardly had a chance to come on the interwebz, been really busy with training.
 
ahh maybe a few hangliders would be cool, seening we got jetskie's already, but yeah I so dieing to see how this counter measure system is going to workout.
 
ahh maybe a few hangliders would be cool, seening we got jetskie's already, but yeah I so dieing to see how this counter measure system is going to workout.

What about bikes?

*edit* anyone got a link to patch notes?
 
Last edited:
What about bikes?

*edit* anyone got a link to patch notes?

Here you go:

Updates in that patch included:

- Slightly increased the damage of the UZI at long range.

- The AKs74u now has more felt recoil when aiming.

- The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.

- The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.

- Increased the damage of the MG3 to bring it in line with the rest of the LMGs.

- Fixed a bug where the Saiga12 with slugs would do too much damage at long range.

- Fixed a bug where the SVU would do too little damage at long range.

- Fixed a bug where M95 rounds would not kill armored targets with headshots.

PC Client patch notes

- Various minor level bugfixes

- Helicopter handling has been tweaked

- Weapon tweaks have been implemented based on PC public feedback

- Fixed technical hang when a crate was armed outside of the combat area

- "Victory is near" message was shown for the wrong team on Valparaiso, this has been fixed

- Countermeasures can be fired when driving a helicopter

- The brightness of the pilot view in the Russian helicopter has been reduced

- Advanced Spotting scope works better

- Knifing people in the back works again (we backed out the change that we had done for Server R11)

- Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings

- Added support for retrieving update progress

- Now refreshes information

- Join queue system when attempting to join a full server

- All settings are automatically saved between sessions

- Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

- Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes

- Fixed some crashes

- Toggle/hold crouch is user controllable

- Toggle/hold zoom is user controllable

- Vsync bugfixed for DX10/DX11

- Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag

- Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen

- New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log

- Improved Play Now functionality

- Removed K/D ratio and Skill Level filters in the leaderboards

- Any points you get while being dead will be added to your score

- Reduced negative mouse acceleration

- More informative disconnection/kick reasons
 
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