nat type 1 on ps4?

DANNLER

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Hi. So my buddy has a ps4 with a telkom adsl router, netgear n3000 i think, he is getting type 2 on his nat, he thinks because of that its the reason he can only join local game sessions and no international ones, is it why?

If thats the case or not, how would one go to change nat to type one? Would there be any advantages to go from nat 2 to 1?

And why can he only join local games?
 
Sometimes when you are playing online, you might find that you are often disconnected from your online gaming sessions on the PS4 and PS3, or that your ping is too high. One way to try and solve this issue is to change your NAT type (network address translation) for the PS4 or PS3, and you should notice a significant improvement in your online gaming.

NAT Type 1 (Open) – You are either NOT behind a router/firewall OR you have already DMZ enabled. You shouldn’t run into any issues whilst gaming, but this may cause security issues.
NAT Type 2 (Moderate) -Your PS3/PS4 is connected properly and you shouldn’t run into any issues.

NAT Type 3 (Strict) – You may be able to connect to the PSN and perform downloads/updates other functions may not work as intended.

How to find out your NAT Type,

To find out your PS3s NAT type go to:

Settings > Network Settings > Internet Connection Test

You’ll be disconnected from the PSN while you do the test. You will also need to know the MAC address for you console which you can find in the system information section.

To find out your PS4s NAT type go to

Settings > Network > Internet Connection Status

It should list the NAT type at the bottom.

How to change your NAT Type

Here’s a quick guide to get you on your way with changing the NAT type:

The first thing you’ll need to do is to find out how to connect to your router, this address is normally something like 192.168.1.1, or 192.168.1.254. Once you type that into your web browser, you will have to put in your administrator login and password and get into the router. This information should be either on the bottom of the router itself, or in the manual that came with the router.

Enable UPnP function on your router.
There are two ways to do this now. Either set a static IP address for you console, and assign it to the DMZ (demilitarized zone, not recommended), or open up some ports and assign it to the console. The rest of this guide will advise you which ports need opening up. DO NOT SET DMZ FOR THE ENTIRE ROUTER AS THIS IS EXTREMELY INSECURE.


The way you forward ports will vary from router to router, but you should be able to find a guide on Google for your specific router.
You need to open up the following ports in both directions TCP & UDP:
80
443
465
983
3478-3480
3658
5223
6000-7000
9293
10070-10080
These are all ports that you need to open for Sony’s first party systems (such as voice chat, PSN, remote play etc.) and games, and should, once rebooting your console, allow you to have NAT Type 2, which is what you’re looking for.
Other games will have additional ports that need to be forwarded, but these are based on each game. The developers will probably post details whenever a game is released on their community forums.


Random website
 
Ignore that page it's wrong.

NAT Type 2 is perfectly normal for a regular DSL setup where a Router is involved and doing the Natting.

NAT Type 1 is only possible if you don't use Router as a Router and instead as a modem by making hte PPPoE connection directly from your PS4.

However in the process you'll lose local connectivity to it, so no Remote Play and connecting from your Phone App etc.


Normally you don't get local games and it's the other way around, but logic says depending on the game (which game is it) that it would choose the closest players and therefore appear as local.

NAT Type 3 is the only one to worry about.


*****

Setting your PS4 up with a Static or Dynamically Reserved IP and adding that IP to the DMZ is the sure fire way to make sure you don't have any firewalling or port forwarding issues. However it will still show up as NAT Type 2...which is normal because it's behind a NAT.

See Sony's own doc...

http://manuals.playstation.net/document/en/ps4/settings/nw_test.html
 
Last edited:
Ignore that page it's wrong.

NAT Type 2 is perfectly normal for a regular DSL setup where a Router is involved and doing the Natting.

NAT Type 1 is only possible if you don't use Router as a Router and instead as a modem by making hte PPPoE connection directly from your PS4.

However in the process you'll lose local connectivity to it, so no Remote Play and connecting from your Phone App etc.


Normally you don't get local games and it's the other way around, but logic says depending on the game (which game is it) that it would choose the closest players and therefore appear as local.

NAT Type 3 is the only one to worry about.


*****

Setting your PS4 up with a Static or Dynamically Reserved IP and adding that IP to the DMZ is the sure fire way to make sure you don't have any firewalling or port forwarding issues. However it will still show up as NAT Type 2...which is normal because it's behind a NAT.

See Sony's own doc...

http://manuals.playstation.net/document/en/ps4/settings/nw_test.html

^ This.

@ OP
Not actually sure what you mean by local game sessions as all the servers are overseas(international).
Which games are you referring to?

It could be that the games are matching players according to latency. If that is the case, that might be reason that he is more likely to be thrown in a session that have more South African players, but it shouldn't be exclusively be SA players.

If he did the portforward/DMZ thing in his router, he must enter his ISP details on his PS4 as well, otherwise it does not seem to be effective. This will put him into NAT 1 state. This is the only method that works for me in Warframe. There are 2 PS4s on my Network and I need to have a static IP/Portforward and add the ISP details in my router.

I haven't followed any of the links posted, but this is another link that explains the process.

http://portforward.com/networking/staticip-ps3-playstation-3.htm
 
Hectic the fact that you have two is probably why your NAT is broken.

It should never be necessary to force direct PPPoE connections.
 
Hectic the fact that you have two is probably why your NAT is broken.

It should never be necessary to force direct PPPoE connections.
Jip, I agree. There are two PS3's as well. It is a question of first come, first serve. The first PS4 that connects gets assigned to Nat 2 by uPnP . The second one will then be on a NAT 3 connection. Same with PS3s.
 
Jip, I agree. There are two PS3's as well. It is a question of first come, first serve. The first PS4 that connects gets assigned to Nat 2 by uPnP . The second one will then be on a NAT 3 connection. Same with PS3s.


Yeah makes sense.

PPPoE on the second PS device in any chain is going to be the only option, so putting them all on it makes it simple.
 
Question: Has anyone been able to get NAT1 if your PS4 has a static IP and is in a DMZ. Nat2 works perfectly fine and I am trying to figure out, why in such a scenario NAT1 is not possible. AFAIK, with DMZ that specific IP is completely open. Is there anything I am missing?
 
Question: Has anyone been able to get NAT1 if your PS4 has a static IP and is in a DMZ. Nat2 works perfectly fine and I am trying to figure out, why in such a scenario NAT1 is not possible. AFAIK, with DMZ that specific IP is completely open. Is there anything I am missing?

Does your router have a firewall?
 
Does your router have a firewall?

Yes - I thought that the placing the dedicated IP of the PS4 into the DMZ will achieve NAT1 as it would bypass all firewall rules. I am getting mixed messages from people. Some say that most home-routers DMZ is not a true DMZ (more a DMZ host) and as such you will never be able to get NAT1 as traffic will still be considered NATed and as such only ever be able to get a NAT2. I have not come across any solid evidence that NAT1 is better/faster than NAT2 and people seem to say that NAT2 is good enough.

I am unsure how the NAT/firewall on the Netgear works. My expectation with anything in the DMZ would be that the firewall does nothing and lets all traffic through, but I think this is not the case. Perhaps a futile exercise for zero gain.
 
Yes - I thought that the placing the dedicated IP of the PS4 into the DMZ will achieve NAT1 as it would bypass all firewall rules. I am getting mixed messages from people. Some say that most home-routers DMZ is not a true DMZ (more a DMZ host) and as such you will never be able to get NAT1 as traffic will still be considered NATed and as such only ever be able to get a NAT2. I have not come across any solid evidence that NAT1 is better/faster than NAT2 and people seem to say that NAT2 is good enough.

I am unsure how the NAT/firewall on the Netgear works. My expectation with anything in the DMZ would be that the firewall does nothing and lets all traffic through, but I think this is not the case. Perhaps a futile exercise for zero gain.

Think of NAT Type 1 as no NAT. It's straight to the public IP of your PPPoE session.

If the router dials the connection there has to be network address translation from your public IP to the local IP of the Playstation. Type 2 is perfectly normal and fine.
 
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