Never thought I will do this

Personally, Wrath being a disappointment doesn't even enter the equation.
 
Pitbull, I would personally also keep my account for a while, you know just incase.
I will also be trying WAR, I tried AOC, didn't like it, and went back to WoW. I'll try the same with WAR.

But now a crazy thought (and I hope that it does not happen), what if WOTLK is a disappointment...what will you guys do then? Carry on playing, hoping and praying for the first major patch to solve it? Granted, I have not played the BETA, so I'm really basing this (if) on my bad AOC experience.

Take it from me, wotlk have so much new things to offer, its like playing a new game with you existing toons! The creatures you fight are almost all brand new, very little copy this mob just change it's color nonsence. The new graphics engine is phenomenal, I actualy have just sat back and enjoyed the flight from Ironforge to Stormwind for the first time in a long long while. Shades and new weather really makes a difference to the game it looks way less cartoony.
What else, there are two starting areas in northrend so you can take two toons to 80 without doing the same starting quest zones! Inscription proffession is really interesting and combined to new tallents and spells people will have to re-learn how to play their toons or to min-max them.
 
A few of my friends play the beta WOTLK, and they say it is pretty nice. Destructible scenery, city raids, fly dragons etc.

Only problem is these guys dont go very deep into detail or the mechanics/technical side of the game.

Will wait and see, be first to get, if you dont like it, pass your accounts onto another unsuspecting peep for a couple of grand.
 
WoW Beta testers have a lot of good things to say about it. It will not dissapoint.

But, on the flip side, I know a couple WAR beta testers who, while they don't call it revolutionary, consider it both quality and different enough from WoW (while familiar enough ito mechanics to 'jump straight in') that they've effectively quit their T6 raiding guild to focus on Warhammer. It takes quite a bit to leave a successful T6 raiding guild and a whole slew of good friends made, behind.

I am leaning towards WAR for the reason that it appears to offer a more varied approach. A good combination of both PVE *and* PVP. WoW's PVE is great, but it's PVP content is garbage. The same 3 or 4 BG's for how many years? Insipid Arena 'maps'? No world PVP to speak of at all (idiots ganking isn't PVP)?
Warhammer's RvR has got me amped, and if they can pair it up with some good instancing and raiding, if they can keep the content coming, they'll have a winner on their hands.

That said I always hedge my bets, and my WoW toon will stay active and prepped at the very least until I've dinged 80 with my shammy or DK *and* 40 with my Black Ork, and can then compare everything that both titles offer.
 
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WoW Beta testers have a lot of good things to say about it. It will not dissapoint.

But, on the flip side, I know a couple WAR beta testers who, while they don't call it revolutionary, consider it both quality and different enough from WoW (while familiar enough ito mechanics to 'jump straight in') that they've effectively quit their T6 raiding guild to focus on Warhammer. It takes quite a bit to leave a successful T6 raiding guild and a whole slew of good friends made, behind.

I am leaning towards WAR for the reason that it appears to offer a more varied approach. A good combination of both PVE *and* PVP. WoW's PVE is great, but it's PVP content is garbage. The same 3 or 4 BG's for how many years? Insipid Arena 'maps'? No world PVP to speak of at all (idiots ganking isn't PVP)?
Warhammer's RvR has got me amped, and if they can pair it up with some good instancing and raiding, if they can keep the content coming, they'll have a winner on their hands.

Now start a Shard guild there and I'll sign up :D
 
Nah, I'll never do the guild start/officer thing again. I've had my fill of massively multiplayer online masochism. Too many children (both figuratively and literally) playing these games.
 
Nah, I'll never do the guild start/officer thing again. I've had my fill of massively multiplayer online masochism. Too many children (both figuratively and literally) playing these games.

What i have read about WAR is that they do actually reward the "Guild" for doing PvP and PvE ... that sounds interresting :)
 
What i have read about WAR is that they do actually reward the "Guild" for doing PvP and PvE ... that sounds interresting :)

Sounds like a copy of the AoC city building and defending without the actual building ;)
 
Sounds like a copy of the AoC city building and defending without the actual building ;)

Hey I'm only saying what I'm reading.

One thing AoC never had going for it was the legacy. Remember WoW and WAR has a very very rich history ;)
 
Um, no. AoC is based on the Conan books, which is a legacy far older then WoW or War.
 
What put me off AoC was simply, I don't care about Hyboria or whatever the dang place is called. Obviously, not many other people did either. It may have a long history but it's one that the target demographic couldnt give a crap about.

We're gamers. We know Azeroth, implicitly.
A good reason I'm even contemplating WAR, is because I enjoyed Dawn of War. It introduced me to the Warhammer mythology and universe. If it wasnt for that RTS I probably wouldnt even give it the time of day.
 
What put me off AoC was simply, I don't care about Hyboria or whatever the dang place is called. Obviously, not many other people did either. It may have a long history but it's one that the target demographic couldnt give a crap about.

We're gamers. We know Azeroth, implicitly.
A good reason I'm even contemplating WAR, is because I enjoyed Dawn of War. It introduced me to the Warhammer mythology and universe. If it wasnt for that RTS I probably wouldnt even give it the time of day.

One person that got it right ;) :)
 
What put me off AoC was simply, I don't care about Hyboria or whatever the dang place is called. Obviously, not many other people did either. It may have a long history but it's one that the target demographic couldnt give a crap about.

We're gamers. We know Azeroth, implicitly.
A good reason I'm even contemplating WAR, is because I enjoyed Dawn of War. It introduced me to the Warhammer mythology and universe. If it wasnt for that RTS I probably wouldnt even give it the time of day.

Same can be said about GW (Prophecies -first game)

Back when it was new, i played the game and discovered it all (Map size is a bit bigger than Azeroth) I still know where everything is. WoW is alot easier since we've had a few SP games to get an understanding of whats where.
 
GW has the whole 'free' thing going for it, counted a lot in it's favour. I can probably guarantee you that with a subscription model it wouldn't even have 10% of the playerbase and would have turned out to be a magnificent failure.

For a subs based MMO I look at

-lore, and how it applies to me
-graphics, sound, animation, etc
-gameplay(the fun factor) and playability(lag etc)
-pve content
-pvp content
-longevity

Comparing all the MMO's in recent time, WAR is the only one that seems to come close to matching WoW on all those fronts.
 
I Think WAR would have kicked WOW into the groud if they whent with
The Dawn of War(Warhammer 40k theme)guns mechs that tear people in 3 pieces bombs and gore.

But they had to go medievil on us why the hell.

Think back WOW comes from world of warcraft 1,3 and 3.
If they made WAR same as the strategy games Dawn of WAR wich was more popular than the medievil one would have gotten me to get a copy asap.

But they had to pick the medievil dwarfs elfs and orc theme that so tiring 100000 games use that theme what happened to being orginal.

WOTLK is getting a heavy pvp zone.
Read about it here.http://www.gamerzines.com/downloading-mmozine_6.html
 
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