Petition for D3 offline mode

Diablo 3 will always require a connection, the system is in place for a reason. When the real money auction house goes live, it will be more important than ever.
 
Ba ha ha ha ha ha ha!

All those who sign this petition, should have taken the simple step of not buying the game, like I did. Blizzard can ignore petitions but they cannot ignore lost profits.

Well, if there were enough of us who didnt buy the game, which apparently there arent.

In other words, anyone who moans about the need for a connection, but bought the game anyway, you have only yourself to blame.
 
Cut off your nose...

Ba ha ha ha ha ha ha!

All those who sign this petition, should have taken the simple step of not buying the game, like I did. Blizzard can ignore petitions but they cannot ignore lost profits.

Well, if there were enough of us who didnt buy the game, which apparently there arent.

In other words, anyone who moans about the need for a connection, but bought the game anyway, you have only yourself to blame.

I'm playing on a measly 384 line (which will at some point in my lifetime apparently be upgraded to 1mb, if you can believe Telkom's statement) and I've had no problems with the game requiring an internet connection except for the three days they had server issues. No biggie, I'm still enjoying the game immensely, more so than any title I've played in years. Even the wife, who has never played anything other than Mahjong on the PC, is loving it.
Should I rob myself of the gaming experience to "spite the game company"? Nope, I'll live with what Activizzard has given me and enjoy it for the next 10 years or so.
 
Ba ha ha ha ha ha ha!

All those who sign this petition, should have taken the simple step of not buying the game, like I did. Blizzard can ignore petitions but they cannot ignore lost profits.

Well, if there were enough of us who didnt buy the game, which apparently there arent.

In other words, anyone who moans about the need for a connection, but bought the game anyway, you have only yourself to blame.


It makes me cry :( no ADSL in my area or I would have bought the game.
 
You guys have to remember. There is an online auction house in the game, where you can sell things for real money.
Remember how easy it was to cheat in Diablo II. That's what they are trying to avoid.
I support Blizzard's decision. Just like Square Enix took the world by surprise and made Final Fantasy XI an online only MMORPG.
That's basically the same thing that Blizzard has done with Diablo III.

It sucks for us 3rd world people, but the rest of the world with their free wifi hotspots, etc. won't be complaining.
 
I'm playing on a measly 384 line (which will at some point in my lifetime apparently be upgraded to 1mb, if you can believe Telkom's statement) and I've had no problems with the game requiring an internet connection except for the three days they had server issues. No biggie, I'm still enjoying the game immensely, more so than any title I've played in years. Even the wife, who has never played anything other than Mahjong on the PC, is loving it.
Should I rob myself of the gaming experience to "spite the game company"? Nope, I'll live with what Activizzard has given me and enjoy it for the next 10 years or so.

You wouldnt be spiting the company, you would be telling them that you dont accept DRM. I dont, so I didnt buy it. Apparently its not even that good, with limited character customization options.

By doing that, you are just saying its okay for Blizzard to completely control your single player game. I dont think its okay.
 
You wouldnt be spiting the company, you would be telling them that you dont accept DRM.
The primary purpose of being online is NOT for DRM

I dont, so I didnt buy it. Apparently its not even that good, with limited character customization options.

Yip, far more limited than D2 where each class had very few viable (in my experience around 2) end game builds, you dumped all your skill points into one skill essentially, and assigned all your stats the same way as everyone else playing that skill. D3 is so limited :rolleyes: If the guy says he enjoys it, good for him, he is getting his money's worth. If you think you wont enjoy it, it doesnt make it a bad game. I recall SupCom 2, I thought it was the biggest betrayal of the original, yet many people I know played and enjoyed it. Thats life
 
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You wouldnt be spiting the company, you would be telling them that you dont accept DRM. I dont, so I didnt buy it. Apparently its not even that good, with limited character customization options.

By doing that, you are just saying its okay for Blizzard to completely control your single player game. I dont think its okay.

If you look at what Blizzard is trying to achieve with D3 you will realise it is about much more than just DRM. The real money AH, continuous updates as needed etc makes you not buying it spite nobody but yourself.

By the way, I'm sure they are not losing any sleep with a few thousand lost sales becuase of people not liking online play.

http://www.gameinformer.com/b/news/archive/2012/05/23/diablo-iii-crushes-pc-sales-records.aspx
If you're playing Diablo III, you're definitely not alone. According to Activision Blizzard, the action-RPG has broken day-one PC sales records, selling more than 3.5 million copies of the game in 24 hours. And that's just the beginning.

When you include players who got the game as part of the World of Warcraft annual pass, that number jumps to 4.7 million players worldwide on the game's first day. Diablo III has sold more than 6.3 million copies in its first week.
 
I actually don't mind online DRM. Just don't make it require an always online connection. The reliance on the server and the resultant lag is what made me not buy the game. I would've bought the game if we just had to authenticate the character and items when starting up a game and maybe an online check every 30 mins or so.

I'm happy with my 10GB pm from 8ta for R199 which runs at 5mbps. I'm not going to spend another R500pm for a piss slow 384kbps just to play Diablo 3 without lag.
 
By the way, I'm sure they are not losing any sleep with a few thousand lost sales becuase of people not liking online play.

http://www.gameinformer.com/b/news/archive/2012/05/23/diablo-iii-crushes-pc-sales-records.aspx

They got those sales because they had such a impressive reputation from previous releases, but since the release of Diablo 3 their reputation has taken a heavy knock, and it isn't just a few people... there are ALOT of people complaining, not just by the online only aspect but also by the lack of quality, so in the long run they will probably feel the effects of this decision.

Also about the people who are claiming this is purely for "the benefit of us" because it stops cheating etc. They could have easily solved both issues, by allowing people to create offline characters but prevent the characters created offline to be played online. So preserving the online ecosystem, while at the same time allowing those who don't want the online aspect to enjoy the game hassle free. So don't fool yourselves it was a purely DRM driven decision, which has just negatively impacted the legit buyers while people who follow the pirating root, already have alternatives.
 
Also about the people who are claiming this is purely for "the benefit of us" because it stops cheating etc. They could have easily solved both issues, by allowing people to create offline characters but prevent the characters created offline to be played online. So preserving the online ecosystem, while at the same time allowing those who don't want the online aspect to enjoy the game hassle free. So don't fool yourselves it was a purely DRM driven decision, which has just negatively impacted the legit buyers while people who follow the pirating root, already have alternatives.

No, they could not. Allowing full offline mode would have given people looking to dupe items everything they need to hack the online mode. Currently all of that sits server side, so its much more difficult to replicate.
Link to a fully working crack would be interesting however, PM me if you have any. Last time I heard there wasnt a working server emulator yet, so most of the game was broken (eg no loot drops, no monsters, nada)
 
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They got those sales because they had such a impressive reputation from previous releases, but since the release of Diablo 3 their reputation has taken a heavy knock, and it isn't just a few people... there are ALOT of people complaining, not just by the online only aspect but also by the lack of quality, so in the long run they will probably feel the effects of this decision.

Also about the people who are claiming this is purely for "the benefit of us" because it stops cheating etc. They could have easily solved both issues, by allowing people to create offline characters but prevent the characters created offline to be played online. So preserving the online ecosystem, while at the same time allowing those who don't want the online aspect to enjoy the game hassle free. So don't fool yourselves it was a purely DRM driven decision, which has just negatively impacted the legit buyers while people who follow the pirating root, already have alternatives.

As valid as your option is, I'll say what I said previously.
This was one of their game decisions right from the start, as all the info they have from D2 indicated that while people started with offline characters, the majority would come online to play with friends. The need to have to start from scratch again just to play with friends was something that the majority were against. So there really was only one option with all their goals in mind...
 
No, they could not. Allowing full offline mode would have given people looking to dupe items everything they need to hack the online mode. Currently all of that sits server side, so its much more difficult to replicate.
Link to a fully working crack would be interesting however, PM me if you have any. Last time I heard there wasnt a working server emulator yet, so most of the game was broken (eg no loot drops, no monsters, nada)

I know for sure there was a diablo 3 beta that was up and running, but there aren't any diablo 3 private servers that have been fully developed yet, couple of ones in progress. Also, while searching I came across a lot of exploits/cheats for the actual blizzard servers, so much for security.

I fail to see how allowing offline mode, but keeping it separate from the online mode (e.g cant transfer items/characters), makes it more vulnerable to hacking. First off, just like WoW was and Diablo 3 currently is, it is possible through reverse engineering to duplicate the server's side so it isn't like that information isn't accessible. Also even if you know how to duplicate an item in single player offline mode, you will have to have access to the server to be able to do it their side.

As valid as your option is, I'll say what I said previously.
This was one of their game decisions right from the start, as all the info they have from D2 indicated that while people started with offline characters, the majority would come online to play with friends. The need to have to start from scratch again just to play with friends was something that the majority were against. So there really was only one option with all their goals in mind...

Then why not have the default setting for everyone be that they start in online mode, then they have to change a setting to switch to offline mode. That way people will have to make the concious decision to play single player only, so it would purely be their fault if they end up having to re-creating a character on online mode.

Anyways, this is frivolous as what's done is done, and this petition won't do anything to change that. People should just vote with their pockets, and I think after seeing how much of a failure this was, hopefully we can prevent any other company following this route in the future for everyone's sake.
 
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I know for sure there was a diablo 3 beta that was up and running, but there aren't any diablo 3 private servers that have been fully developed yet, couple of ones in progress. Also, while searching I came across a lot of exploits/cheats for the actual blizzard servers, so much for security.
What, their servers are not 100% secure? You must be joking? Nobody would ever have guessed that Blizz servers are not unhackable. Every other online game has remained intact right? Oh wait... :rolleyes:
Also, thanks for admitting that there actually are not any functional cracks out there yet. I would hazard a guess there wont be for quite a while. And when they are up, I will laugh at its imbalance. Remember, everything important is server side, including drop rates, item generation, mob spawns, etc.

I fail to see how allowing offline mode, but keeping it separate from the online mode (e.g cant transfer items/characters), makes it more vulnerable to hacking. First off, just like WoW was and Diablo 3 currently is, it is possible through reverse engineering to duplicate the server's side so it isn't like that information isn't accessible. Also even if you know how to duplicate an item in single player offline mode, you will have to have access to the server to be able to do it there side.
Is it easier to
1) Reverse engineer something where you have easy access to everything
2) Reverse engineer something where half is not available to you
Thats why. Its really not a difficult concept.

and I think after seeing how much of a failure this was, hopefully we can prevent any other company following this route in the future for everyone's sake.
Yip, epic failure. Myself and many many others have been bored to tears playing the game for 50+ hours (with many more to come for sure). So so bored, what a failure of a game. Deep down we all hate it so much! :rolleyes:
 
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What, their servers are not 100% secure? You must be joking? Nobody would ever have guessed that Blizz servers are not unhackable. Every other online game has remained intact right? Oh wait... :rolleyes:
Also, thanks for admitting that there actually are not any functional cracks out there yet. I would hazard a guess there wont be for quite a while. And when they are up, I will laugh at its imbalance. Remember, everything important is server side, including drop rates, item generation, mob spawns, etc.

Is it easier to
1) Reverse engineer something where you have easy access to everything
2) Reverse engineer something where half is not available to you
Thats why. Its really not a difficult concept.


Yip, epic failure. Myself and many many others have been bored to tears playing the game for 50+ hours (with many more to come for sure). So so bored, what a failure of a game. Deep down we all hate it so much! :rolleyes:

Dont have the energy to keep discussing the security issue of Diablo 3 as you clearly hold Blizzard on an untouchable pedestal.

Just on the last "point" you made that you and many others are enjoying the game so therefore it isn't a failure. I know it isn't a failure in the sense that it sold a lot of copies, and of course there are people who are playing it because it is a decent game. However it isn't near the quality that was expected and is expected from a company like Blizzard (and 12 years of development). In my personal opinion is that it isn't worthy of being called a squeal to diablo 2 (Just like to iterate that that is only my personal opinion).

How I know that it was received badly, and on an unprecedented level for any other previous Blizzard games, is from the mass complaints on the blizzard forums or any forum of that matter, user based rating sites such as metacritic (which is on a solid 4.0), and serious just by speaking with many people who have played the game.

If you want me to go into detail about the flaws of Diablo 3, that is for a different thread. My brother, who actually was a fan of diablo 3, but after playing it for a while then tried out Torchlight 2 wrote a well thought through explanation of what was lacking in diablo 3, how it removed many of the things that made the diablo franchise so great, and why Torchlight 2 did an excellent job at accommodation many of the good features of diablo 3 while staying true to the game. If anyone wants I could post it.

TL;DR: It is a okay game, but a serious drop of standards from a company who used to produce top quality games.
 
Cr@ptivision is trying ruin this franchise as well now
 
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