Herr der Verboten
Honorary Master
Of course doom 1 and serious same 1 also got similar treatment. Still not bad seeing how good path traced rt can be.
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26 years later...It is amazing how this game keeps on giving.
Can never forget it, king of land back in the day, both pre and with counterstrike although quake was first before halflife.
No, but you CAN play Doom in Doom (not joking).But can you play Quake in Crisis?
There’s some comparisons at the end of the 2nd video. It’s not so hot on AMD.How well does it work on AMD GPUs?
Well not that I've recently seen but there is pascal rtgi which is a path based ray tracing project. However, imho still needs a few iterations. Basically you sub / patreon and then add it via reshade. But the titles I tested had mixed results. Of course you can do this with the build engine.@Herr der Verboten
Are there any Build Engine (and its derivatives) titles which can do RT? I know that there is an RT module, but I don't believe that I have seen it implemented in any released games. BuildGDX and GZDoom does allow good manipulation techniques, so I don’t think RT will ever be needed due to computing demands, but it was said that the new and upcoming Ion Fury will have RT.