Silly question. Any thoughts?

The SLA for being online aka support. If the line breaks, things better get back online ASAP.
What a company usually does is install a second line normally routed via different path. following a different Fibre path. Hence someone breaks the line, no worries your failover is still running.
Oh that makes sense. hahaha. All of this is not possible on a fth connection of course. right?
 
For one, you wouldn't be able to get a 10Gbps service from a regular home FNO provider. We do offer 10Gbps services to business clients, but that's obviously a specialised service.

Then there's also the turn-around time on repair, and prioritized support, and SLA penalties if a line is down for longer than (x) hours.

Typically enterprise customers also get static IP's or multiple static IP's, or even have the ability to announce their own network ranges through a BGP session.

Sure, you could just go for a regular old 1Gbps FTTH service and if it serves your need then great. We have lots of small businesses doing exactly that.
Oh wow... nice. interesting.
 
Oh and to proof you have the speed stated, they will tell you to rather use iPerf where you can multithread the speeds to attain almost 1GB/s.
You as a business user will need to setup a few things to achieve this
Well, this is the reality of high latency, high bandwidth connections, and it's an artifact of the TCP protocol used everywhere. It's not something an ISP can generally control, even though we do use TCP accelerators to try and improve high latency TCP connections for all our customers.

Multithreading over high latency TCP connections is a requirement, because the limitations of the TCP protocol actually causes a decrease in speed, as the latency increases. Some newer congestion control mechanisms that google uses, such as BBR actually allows one to achieve near line rates regardless of the latency, but it's an implementation that happens on the SERVER side of the connection, not the client side.
 
Oh that makes sense. hahaha. All of this is not possible on a fth connection of course. right?

Nope home connections have no SLA. If its broken, you have to wait until its fixed.
SLA usually comes with a certain % of confirmed up time.
ISP like to have different levels like gold, silver...the usual. Like they are allowed 10 hours downtime in a month.

Like @TheRoDent said you also get a few Public IPs and network control.

Their website have changed so the best I can do is provide another discussion thread where the international speed was mentioned as 100.:


1602091070320.png
 
Nope home connections have no SLA. If its broken, you have to wait until its fixed.
SLA usually comes with a certain % of confirmed up time.
ISP like to have different levels like gold, silver...the usual. Like they are allowed 10 hours downtime in a month.

Like @TheRoDent said you also get a few Public IPs and network control.

Their website have changed so the best I can do is provide another discussion thread where the international speed was mentioned as 100.:


View attachment 928593
What happens to steam and origin and other gaming apps? I see they always max out my connection at 125MBps = around 950 - 960Mbs. They always download at full maximum line speed. I have also seen downloading from google servers i download at the full max speed. Arent those international traffic too?
 
Nope home connections have no SLA. If its broken, you have to wait until its fixed.
SLA usually comes with a certain % of confirmed up time.
ISP like to have different levels like gold, silver...the usual. Like they are allowed 10 hours downtime in a month.

Like @TheRoDent said you also get a few Public IPs and network control.

Their website have changed so the best I can do is provide another discussion thread where the international speed was mentioned as 100.:


View attachment 928593

Indeed, the product definition from Vumatel which they dictated is that it was to be 1000Gbps local and 100Mbps international.

We have however NEVER enforced those limits because it's not worth our while to shape, or throttle traffic. We just buy more capacity.

Most folks on our 1Gbps service achieve around 800-850mbps on international speedtests as @jannier will attest, even though the product description indicates "100mbps" international.

As I said, it's not worth it for us to attempt to throttle anything (the cost of equipment to do this is ridiculous), and we never have, and we never will throttle or shape a TCP connection.
 
What happens to steam and origin and other gaming apps? I see they always max out my connection at 125MBps = around 950 - 960Mbs. They always download at full maximum line speed. I have also seen downloading from google servers i download at the full max speed. Arent those international traffic too?

Now that is something I dont know. I more or less expect local data centres but would Steam really host files here?
The curiosity bug has yet to bite me to find out
 
What happens to steam and origin and other gaming apps? I see they always max out my connection at 125MBps = around 950 - 960Mbs. They always download at full maximum line speed. I have also seen downloading from google servers i download at the full max speed. Arent those international traffic too?
Steam is sometimes local, driven by their content distribution networks at NapAfrica (Teraco), our own datacentre and other exchanges.

We have a number of google caches directly on our network as well which will enhance the download experience, the same as it does for Netflix and other content providers that we host directly in our datacentre.

That being said, even if it was downloading from an international site, as long as there are multiple connections used by the download client, and our accelerators are doing their job, you should be able to get close to 950Mbps, even internationally.

Even though our product only guarantees 100Mbps internationally.

You have to understand that the launch of a 1Gbps product made FNO's and ISP's quite nervous because that is a lot of capacity to provide internationally at a very low subscription rate.

The reality is that it just "works" without us having had to be nervous about it...
 
Now that is something I dont know. I more or less expect local data centres but would Steam really host files here?
The curiosity bug has yet to bite me to find out
let me download a game and show you just now. it is amazing.
 
Indeed, the product definition from Vumatel which they dictated is that it was to be 1000Gbps local and 100Mbps international.

We have however NEVER enforced those limits because it's not worth our while to shape, or throttle traffic. We just buy more capacity.

Most folks on our 1Gbps service achieve around 800-850mbps on international speedtests as @jannier will attest, even though the product description indicates "100mbps" international.

As I said, it's not worth it for us to attempt to throttle anything (the cost of equipment to do this is ridiculous), and we never have, and we never will throttle or shape a TCP connection.
I get way more than 100mbs international downloads. I usually get close to max speeds. Let me download something quick and show u
 
Now that is something I dont know. I more or less expect local data centres but would Steam really host files here?
The curiosity bug has yet to bite me to find out
You can check using the windows network monitor what the TCP connection connects to and ping it. Low-latency would indicate that it's a local CDN server doing the job.

Steam uses several different CDN's such as fastly.com, akamai, etc. It just depends on whether the local CDN node has the file in it's "hot cache".
 
I get way more than 100mbs international downloads. I usually get close to max speeds. Let me download something quick and show u
"International" has become very "local" with the big guys such as Microsoft, Google, Akamai, Fastly and other download/CDN services having established nodes in South Africa.

This is a good thing (tm) :cool:
 
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