Steam Updates

BTTB

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Friday, December 23 2005

This was a busy week for us as far as releases were concerned, with updates to Counter-Strike: Source, the Source engine running in 64 bit, and Day of Defeat: Source. We hope everyone is enjoying the new content. The plan is to keep releasing updates and new games next year.

There are literally millions of people in the community that connect to Steam each month, so we compiled a couple of statistics for what has happened in the past year:

Steam has delivered approximately 10 million gigabytes of data since the first of the year. You could fill 125,000 80 GB hard drives with this data to make a line over 11 miles long. Not that you would want to, but the visual helps.
There have been a total of 50 billion player minutes in our multiplayer games since the start of the year. If a single person sat down to play on their own, it would take 2.28 million years to accomplish this. This is assuming that you're not planning on sleeping during this 2 million year stretch.

Not hard to comprehend when it is apparent, especially to clients in South Africa that Steam is a bandwidth junkie.
Being playing Counterstrike since Beta 5.2 and loved most of it.
It was so much easier in the previous releases to just download the patch and apply. These patches could have been shared by friends and hosted locally or even stored on CD and Hdd's until needed.
Updating 5 PC's in just our home, takes sometimes a whole day.

Models. I like the two new models on the latest update.
The Guerrilla and the new Counter-Terrorist model.
I also like the new way that the main weapon is strapped on the back of the model if the secondary weapons are being used.
 
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Telkom discriminates against the best method to distribute software - especially updates - and thats by bit torrent.
 
i updated at my friends place the other day (he has dsl) got the new skins etc, got home stoked that i can try play on my 56k and there was another update.... GRRRRR!
 
Apparently you can just copy the GCF files to your other machines, and voila, they're up to date.

Apparently. I haven't had cause to try this myself.
 
stoke said:
I seriously don't know how on earth you have the patience to deal with steam.
Until they provide a local source server they can bugger off.

It's probably not feasible to provide a local source server. Even with our small games base, the server would use quite alot bandwidth (which Telscum hates) and cost quite alot for Valve.
 
thisgeek said:
Apparently you can just copy the GCF files to your other machines, and voila, they're up to date.

Apparently. I haven't had cause to try this myself.


yeah that works, me and my mates do that when we lannin and wanna play some cs: source online
 
Steam delivers

According to a press release on their website Steam has delivered close to 10 million gigabytes of data this year.

To put that in perspective if Telkom had been supplying the bandwidth (and I suppose in a way they have been with all the SA downloaders) it would have netted them r650 million @ r65 per gb!

Courtesy of digg.com - http://www.steampowered.com/Steam/Marketing/December23.2005/
 
BTTB said:
Same post here as well.
Cool - so how about merging this thread with the other? ;)

EDIT - please :)
 
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bwana v.6 said:
Cool - so how about merging this thread with the other? ;)

EDIT - please :)

Hi Bwana v.6,

Thanks.
But I have no Moderating Privileges in the other Topic.

I will use the Report Post Feature to bring it to Antowan's attention.

Compliments of the Season to you.

BTTB
 
BTTB said:
Hi Bwana v.6,

Thanks.
But I have no Moderating Privileges in the other Topic.

I will use the Report Post Feature to bring it to Antowan's attention.

Compliments of the Season to you.

BTTB
Ah - makes perfect sense then. :)

And compliments of the season to you too.
 
This is another area where Telkom leaves SA standing behind the rest of the world - gaming.

As for steam, when you have true broadband, it really does work.

I'd re-installed my laptop sometime back and just left the Valve folder on my D: drive without doing a HL2 install.

I located the steam executable and steam started to update, so I prepared myself for the typical looooong wait - heh, it was done in 2 minutes. Best of all, I didn't need to try and locate serial numbers or any of the disks.

So if you have the bandwidth, steam is good, if you don't, it isn't./
 
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