johncgalloway
Senior Member
Hey guys
Anyone playing this with some tips etc?
I find Stellaris nearly impossible to figure out. I think in terms of actual "warfare" it is more realistic, as the mechanics in MoO II did allow you a more straight forward way of building up massively strong fleets, whereas Stellaris has a lot of behind the scenes type of work you need to know how to do properly.
Admittedly my previous 4x favourite would be MoO II, which is just the best 4x game evah!
Of course MoO was turn based as opposed to Stellaris which is pause-able real time. So I guess that is also part of the difference.
Any of your thoughts, tips or tricks would be appreciated.
Thanks!
J
Anyone playing this with some tips etc?
I find Stellaris nearly impossible to figure out. I think in terms of actual "warfare" it is more realistic, as the mechanics in MoO II did allow you a more straight forward way of building up massively strong fleets, whereas Stellaris has a lot of behind the scenes type of work you need to know how to do properly.
Admittedly my previous 4x favourite would be MoO II, which is just the best 4x game evah!
Of course MoO was turn based as opposed to Stellaris which is pause-able real time. So I guess that is also part of the difference.
Any of your thoughts, tips or tricks would be appreciated.
Thanks!
J