The big question behind disabling P2P (WBS please read this)

NightZ, why not share the info here so that some people can get better service out of the product?
 
someone needs to quietly point out a very simple fact:

"the Internet itself, IS P2P - that's a fundamental part of the basic hardware foundation of the Internet. So talking about P2P as if its an alien thing application separate from the Net, isnt really accurate, given that the Net itself, is built and runs as a p2p structure. :P

Thats my understanding of it, unless I missed a meeting somewhere :)
 
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LoneGunman said:
"the Internet itself, IS P2P - that's a fundamental part of the basic hardware foundation of the Internet. So talking about P2P as if its an alien thing application separate from the Net, isnt really accurate, given that the Net itself, is built and runs as a p2p structure. :P
Yes, but most traditional (legacy?) implementations on the Internet was client / server based, eg mail, http, irc, nntp, etc. So the financial spin doctors tend to have that narrow-minded impression of "acceptable" usage of the Internet.
 
Guys, lets think rationally for a moment....

If one looks at wireless technology in general it is not ideally suited to SUSTAINED traffic. It is more suited to bursty traffic.

This is the case with iBurst too. If you go and load the air with ongoing sustained bandwidth you're going to start experiencing contention...

So, IMO WBS not promoting p2p is a good thing, on 2 fronts: The majority of p2p is currently illegal (anyone have a good read over the ECT recently) and secondly, it potentially negatively affects the service for everyone else.

Just my thoughts ... may be off base but hey ....

R
 
regardt: yeah, i mean those poor actors who loose out on those couple extra grams of coke, and the mutli billion dollar studios who dont make that extra 100 mill that year. oh poooor them! how could we do such a horrible thing? i mean all those internet people are been meanys for not paying R600 for the dvd`s release. How unthoughtful.

Tell you what dude, you kick those studios in the ass, and get them to release dvd`s and games at resonable levels, and i wont torrent...mmmmkay?
 
Nightz:

I think you resigned because you dont know much, saying that iBurst is not "designed" for P2P is nonsense and you know it. I have had iBurst since November last year and P2P used to fly, until they throttled (spelled: disabled) it. So it has nothing to do with design but rather with pathetic implementation by WBS for no logical reason. Cap us sure, but then tell us what to use I dont understand!

Please dont start the legality defense because HTTP has as much piracy as P2P!
 
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its not about piracy or iBurst not being made for p2p, iburst was made for any type of network connection, whether its p2p or HTTP, WBS just didn't envisage it being used for heavy downloaders, I think thats what people mean when they say iBurst isn't for p2p. WBS packages hve obviously been designed for light internet usage, some email, a bit of HTTP etc so when they made thier shaping rules they didn't care too much that p2p doesn't work well, although its not disabled or blocked (as the topic name suggests). WBS has nothign to gain by changing thier shaping rules anyways, if they only want customers who can live on http and email or whatever then the rest will just have to adapt or go elsewhere. You can complain till your tits fall off but WBS has bigger fish to fry, so if you're too stupid to be able to figure out how to get what you need without p2p or too stupid to know how to bypass shaping then thats your problem. No one is forcing any of you into paying for iBurst, so go elsewhere.

and your p2p isn't going slow or not at all due to piracy, its down to packet shaping for non priority protocols not being robust enough to handle a distributed 64k over loads of peers, the shaping rules were designed for 1 to 1 protocols, where you interact with a server not with hundreds of peers, thats why they just limit connections and shape those, so they let you connect to say 10 peers and make sure none of those 10 give you high speeds but they dont let you connect to 400 peers and let you distribute your 64k across all of em.
 
slimothy said:
so they let you connect to say 10 peers and make sure none of those 10 give you high speeds but they dont let you connect to 400 peers and let you distribute your 64k across all of em.

huh? Do they inforce bad speeds from the 10 or are you saying that 10 ppl will generally give bad speeds as apposed to 400
 
i'm saying normally the minority of any swarm gives good speeds, if theres 400 people in a swarm chances are the ones you connect to will either have a saturated upload or just sh1tty upload speed and the ones that dont will start the upload, the packet shaper will let some traffic through then say "woh thats enough" and tighten the tap for a while, if you leave it on long enough you'll notice you'll get liek one peer that will give 20KB/s for short bursts. Most of the time you either connect to and download from a few good peers with fast upload or alot of peers with bad upload (liek 100 givign 1KB/s)

Besides the normal shaping bypassing you can just network between other iBurst users since WBS shape with an intelligent firewall at the gateway so between iburst users there is no p2p shaping, or you use very dynamic protocols or rare or old protocols, because for each type of p2p traffic they need to define rules (except in the case of protocols that mark the packets as bulk), so the rare protocols won't have rules readily available within intelligent firewalls, meaning there would have to be a high level of abuse before WBS even considered making the rules themselves. Stuff like eMule is shaped to **** on EVERY intelligent firewall known to man, you otta adapt because WBS won't. It's kinda like Telkom cutting off international after you get capped on ADSL, thats bullsh1t, everyone on ADSL knows its bullsh1t but they knew telkom wasn't gonna budge so they made a plan and ways to get around it or ways to get what they needed locally
 
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