Thoughts on Cataclysm

Dwelm

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I'm honestly hoping that cataclysm will be like Burning crusade, WotLk really ruined the game for me. It's almost like you don't really need any skill to play anymore, you can basically pug anything and the gear doesn't look as good as the TBC gear imo. Not to mention they recycle the gear over and over again.
 
Yes , its called care taking .
You can opt to take care of any creature in wow for a month and then get a pet (companion) version of the creature.
Wonder if you would be able to look after Arthas and get a mini Arthas . :D
 
I actually like what they did with Lich King they opened up the content to the masses what was killing the game for me in BC is that I knew that I would never see Black temple and places like that because I could not put enough time into the game.

Now at least I can level a toon get to level 80 and gear up pretty easy. Then I can find a Pug that are capable of doing the raids and I can actually get to see the content.

The down side to this is they pretty much screwed the hardcore wowers they will finnish new content to quickly but at the end of the day they are the minority.

In cataclysm I hope they get a bit more creative with the Level 85 content the thing I don't like at the moment is that there is really nothing to do after a while when you reach 80 at the moment unless you want to do the same thing over and over and over and over again then once you get all that gear something new comes out and you do it over and over and over again.

They must maybe look at adding long epic quests to the game for level 85 where it takes you for a journey and maybe adds a bit of story to the game with video cut scenes and stuff at the maximum level I don't know just an idea

I like that we are going to go back to the old map though and they are going to renovate it that sounds really good to me.

Just my thoughts
 
Ive got a level 19 orc twink on the horde side of life... I think I will level a Goblin on my server (that way I can send myself gold and bags) as soon as they come out. Going to make a worgen as well :D
 
Theres no more satisfaction in WOTLK. The raids are too easy. Bring back the awesome feeling of finishing Black Temple or SSC for the first time.
 
Everyone complaining this game is too easy please go ahead and link your TotGC along with Tribute to Insanity achievements. Also Yogg 0 Keepers too please. Normal raids are meant to be easy and accessible to everyone. Hard modes are meant to separate the hardcore people from the casuals or w/e. If you're rolling around doing normal Uludar/TotC/ICC and bitching about content being easy please go ahead and do hard modes. If you still find those easy then by all means complain but my assumption about half of you not having done them is probably true.

The majority of BC instances were horribly over-tuned at release. Magtheridon and Gruul at release were next to impossible even with the best gear you could obtain at the time. In regard to SSC and BT. If you go track SK Gaming/Nihilium/Methods progress through BT most of them facerolled to Mother in 2 weeks and then sat for 4 weeks with no progress. It wasn't because Mother was hard it's because you needed SR gear to go any further or you were just basically cock blocked. Once they had the required rep for SR gear they all facerolled across Mother and Council.

I think Cata is going to rock for 1 reason, they're redoing the world and thank god it's only 5 levels to grind now. Also the Dragon Aspects are a nice Lore Aspect to me thus Deathwing returning is cool to me. And the biggest thing I'm looking forward too. TROLL DRUID.
 
ToGC with Insanity is basically the same raid, with the same tactics with a twist, with no wipes. If you farm it long enough you will get there.

As for yogg + 0, entirely gear dependent. My old guild couldn't even touch yogg, then 3.2.0 came out and they did it with no problem.

Also ToGC isn't such a big deal, I have puged it before.
 
PuG'd hc TotC25? for real?

EDIT

Armory'd your chars, neither of them have even done TotC25 let alone TotGC25. Lie much? TotGC10 is a different story mainly because Anub isn't stupidly unforgiving. About Yogg 0 keepers and gear. Theoretically you would have been 2 tiers above the content by then. Anything becomes easy when you out gear it that heavily. Anub will seem easy if you're rocking 277 gear from ICC25 Hard Modes.
 
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Everyone complaining this game is too easy please go ahead and link your TotGC along with Tribute to Insanity achievements. Also Yogg 0 Keepers too please. Normal raids are meant to be easy and accessible to everyone. Hard modes are meant to separate the hardcore people from the casuals or w/e. If you're rolling around doing normal Uludar/TotC/ICC and bitching about content being easy please go ahead and do hard modes. If you still find those easy then by all means complain but my assumption about half of you not having done them is probably true.

The majority of BC instances were horribly over-tuned at release. Magtheridon and Gruul at release were next to impossible even with the best gear you could obtain at the time. In regard to SSC and BT. If you go track SK Gaming/Nihilium/Methods progress through BT most of them facerolled to Mother in 2 weeks and then sat for 4 weeks with no progress. It wasn't because Mother was hard it's because you needed SR gear to go any further or you were just basically cock blocked. Once they had the required rep for SR gear they all facerolled across Mother and Council.

I think Cata is going to rock for 1 reason, they're redoing the world and thank god it's only 5 levels to grind now. Also the Dragon Aspects are a nice Lore Aspect to me thus Deathwing returning is cool to me. And the biggest thing I'm looking forward too. TROLL DRUID.

Okay firstly 'Lore Aspect'? Don't even joke. The fact that any class can be any race is a clear contradiction of the lore. The 'lore' of WoW is pathetic at best and it's clear that the devs will twist it in any way to implement whatever they want. If you actually find this childish 'lore' entertaining then you're missing out on alot of proper fantasy.

WoW IS easy these days. Blizzard are cashing in with normal modes. Think about WHY people are saying the content is easy - because once you've done the normal mode, you've basically done the raid, done the content. Could you do Nefarian normal mode? No. That's what made it hard. There was one and only one way to do it. People are NOT eager to go and farm the hard modes for the same gear models with slightly better stats and the text 'heroic'. It's just plain silly. Blizzard make more money by offering normal modes and by doing so they DO make the game much easier to the casual players eye. Hard modes are stupid, in the way that they've been implemented and in the way that 'hardcore' raiders will farm them mindlessly to satisfy some epeen in a raid which is still EASY but just requires better gear. Don't even joke about hard modes. If hard modes were the norm for even seeing those raids then this game would be 'hard' because you'd just have to farm more gear before getting in.

What's your point about some of the best guilds facerolling the content? They are the best guilds, they are really dedicated/nerdy whatever. That doesn't mean TBC was easy. TBC had one standard of raids and that's what made it 'hard'. You had to find the 25 people, get them geared to even SEE what was inside those raids. THAT was the hard part of raiding in the past, actually finding the people and in a way that was what made it fun. It made those raids an exclusive experience and you felt excited to be there because of that. Now Blizzard have opened the doors to increase their cash flow and yes, it's not as fun as it was before because it is at its core, easy.

PVP has also been made easier. Really, Blizzard have also 'opened the doors' so that anyone can get 2k arena rating thanks to personal and mmr changes. It is much easier to faceroll with ele shaman/dest lock setups and one shotting people at 2.2k rating with lolstorm isn't rare at all. Blizzard have even given up with balancing 2v2 and now it's just a free for all parade of stupid setups that own everything. Such as PROT paladin resto druid, unbeatable. In TBC it took alot more to see high ratings and you could not faceroll as much as you can today. Alot of pvpers have quit because of the arena changes and you'll notice the Arena Tournament fake realm has become popular because of this.

It has become VERY apparent now what Blizzard are doing and I don't know how you can try disprove it. Blizzard are trivializing alot of content and opening the doors for all players and why shouldn't they? It's their game, if they want to really make it casual they'll rake in alot more money. They'll try their best to cater to more 'hardcore' players with things like hardmodes and achievements but you can't please everyone in a MMO. High rated arena has gone to hell and the experiences we had before will never feel as exciting as they did before. To the majority who have recently started WoW, it will be exciting , but to older players, it will just be 'easy'. Blizzard will throw the 'lore' out of their way to also get more players in. Come on, Mr T is standing at the NE starting zone giving out 'Mohawk Grenades' to players. What silly 'lore' are you going on about?
 
Ow hell, stop moaning and bull****ting pls.

I agree with Odom & MartinMorrison :) and I'll say this also...
Link me all Uduar 25 HM's with date that is pre-nerf, Algalon pre-nerf, Anub 25 hm. Going back to Ulduar after u farmed Toc for weeks on end does not count. I've done them back then and it was def not easy, tbh its till not just easy.

How long after rls did you kill Algalon 25 or Yogg 0? Hell how long after rls did you even finish U25?

Bliz do have my respect for what they have done. Most Wow'ers are casual and they gave them so much more to do. If you can gear easily when you hit 80 how are people suppose to get ICC ready?

I think its mostly the people who have not even done all or most of the content (including MH's) that is dissing and moaning.
If WOTLK is ruining the game for you then there is something wrong with you and you should stop playing wow asap.

I don't think ICC is hard @ all atm, but I also raid in a serious guild and one have to remember its just the 1st 4 bosses of NORMAL mode. Its been fun.
We'll speak again when all the bosses is out with HM's

Anyway that's my 2cents worth :0
 
I like WotLK.
I didnt like BC.
I'm slanted 65%, so far, towards liking Cataclysm.

End of my opinion.
I have my reasons but im sure you dont care either way.
 
I dont really understand how catalism is going to work (the world changinig and being able to lvl in the old world and such).

though i havent really read up on the new expansion - only what you guys have discussed on this forum.
 
I dont really understand how catalism is going to work (the world changinig and being able to lvl in the old world and such).

though i havent really read up on the new expansion - only what you guys have discussed on this forum.

Cataclysm will change the world for everyone, regardless if you have the Cata expansion or not. So there will be no "old world" only the reshaped Kalimdor and Eastern Kingdoms.

As far as whining and bitching about how everything used to be 'so much harder and more awesome', those people need to get their heads our their asses. 13 million people paying a monthly subscription so that 1% of wowers can see 90% of the content is completely stupid.

If this somehow makes you enjoy the game less then maybe you should think really hard about why you play the game in the first place.

1. You play for the challenge - This is still there in the form of hard modes and by admission of even the top guilds, HM are still as hard as anything that has come before, maybe even harder.

2. You play to see new content. - This is now a far greater reality than it ever was, and real life people, not just dedicated hardcore raiders, actually get to see it for themselves instead of on youtube clips.

3. You play to be better than other people. - If you doing hard mode content this is still the case, hell even normal mode content is still pretty exclusive for long into a tier cycle.

As for PvP being easier ... really ... really ... that is completely baffling. As far as I can see the complaint is that other people now have the audacity to fight you with equal gear. Since well it's still Player vs Player, the 'easy' as which you can get a higher rating is completely dependent on how you fare against other players, so I really don't see how this can get any easier from expansion to expansion.

The argument against hardmodes was also pretty nonsensical.
'hardcore' raiders will farm them mindlessly to satisfy some epeen in a raid which is still EASY but just requires better gear

I hate to break it to you, but wow is an rpg and in rpgs EVERYTHING becomes easier when you get better gear. Not to mention "mindlessly" farming items is what wow is about, you farm a raid to get better item to do the next raid. If you telling me that hardcore guilds didn't mindless farm MC, BWL and AQ for months to get better gear then you are really operating under some heavy rose coloured glasses.

I think though the real motivation for much of the criticism towards wotlk can be found in one line.

It made those raids an exclusive experience and you felt excited to be there because of that.

It's nothing to do with content being more or less fun, or requiring more or less skill to complete, it's purely the fact that these 'others' are now in their with you and you can no longer go "naana, look at these items I've got and you don't".

If other people enjoying the same experience as you is such a terrible and unfulfilling thing, then you better go preorder your copy of D3 and pick it up right from Blizzard studios, so you can play it before all those 'others' ruin your game.
 
Okay firstly 'Lore Aspect'? Don't even joke. The fact that any class can be any race is a clear contradiction of the lore. The 'lore' of WoW is pathetic at best and it's clear that the devs will twist it in any way to implement whatever they want. If you actually find this childish 'lore' entertaining then you're missing out on alot of proper fantasy.

WoW IS easy these days. Blizzard are cashing in with normal modes. Think about WHY people are saying the content is easy - because once you've done the normal mode, you've basically done the raid, done the content. Could you do Nefarian normal mode? No. That's what made it hard. There was one and only one way to do it. People are NOT eager to go and farm the hard modes for the same gear models with slightly better stats and the text 'heroic'. It's just plain silly. Blizzard make more money by offering normal modes and by doing so they DO make the game much easier to the casual players eye. Hard modes are stupid, in the way that they've been implemented and in the way that 'hardcore' raiders will farm them mindlessly to satisfy some epeen in a raid which is still EASY but just requires better gear. Don't even joke about hard modes. If hard modes were the norm for even seeing those raids then this game would be 'hard' because you'd just have to farm more gear before getting in.

What's your point about some of the best guilds facerolling the content? They are the best guilds, they are really dedicated/nerdy whatever. That doesn't mean TBC was easy. TBC had one standard of raids and that's what made it 'hard'. You had to find the 25 people, get them geared to even SEE what was inside those raids. THAT was the hard part of raiding in the past, actually finding the people and in a way that was what made it fun. It made those raids an exclusive experience and you felt excited to be there because of that. Now Blizzard have opened the doors to increase their cash flow and yes, it's not as fun as it was before because it is at its core, easy.

PVP has also been made easier. Really, Blizzard have also 'opened the doors' so that anyone can get 2k arena rating thanks to personal and mmr changes. It is much easier to faceroll with ele shaman/dest lock setups and one shotting people at 2.2k rating with lolstorm isn't rare at all. Blizzard have even given up with balancing 2v2 and now it's just a free for all parade of stupid setups that own everything. Such as PROT paladin resto druid, unbeatable. In TBC it took alot more to see high ratings and you could not faceroll as much as you can today. Alot of pvpers have quit because of the arena changes and you'll notice the Arena Tournament fake realm has become popular because of this.

It has become VERY apparent now what Blizzard are doing and I don't know how you can try disprove it. Blizzard are trivializing alot of content and opening the doors for all players and why shouldn't they? It's their game, if they want to really make it casual they'll rake in alot more money. They'll try their best to cater to more 'hardcore' players with things like hardmodes and achievements but you can't please everyone in a MMO. High rated arena has gone to hell and the experiences we had before will never feel as exciting as they did before. To the majority who have recently started WoW, it will be exciting , but to older players, it will just be 'easy'. Blizzard will throw the 'lore' out of their way to also get more players in. Come on, Mr T is standing at the NE starting zone giving out 'Mohawk Grenades' to players. What silly 'lore' are you going on about?

By lore I meant them exploring dragon aspects again, not everything else. I like dragons and I have a feeling we'll be dealing with both the Emerald Dream/Nightmare and killing Deathwing hence my eagerness. I don't like the idea of everyone getting everyone else's classes but well I can live with that. I just like the Dragon Aspect of it. It could all be turned to **** and made crap but I like to be optimistic about lore. There was some very cool events in wrath for me, particularity the Wrath Gate event.

About raids, if I had to be honest I'd say Ulduar hard modes and TotGC were sort of the equivalent of older raids. In that respect they are trying to cater to the more hardcore people while allowing the majority of players to see the newer content. The problem comes in, in that the majority of the people in guilds don't see the point of hard modes because there isn't that much to gain doing them. An extra piece of tier+1 gear isn't really strong enough motivation to pull people in. If blizzard could somehow implement something to bridge that gap I'm sure it would make more people happy and stop this "lolol raids are easy etc" nonsense that people are spewing about. I think a lot of the other resentment comes in that old school raiders feel their egos take a massive dent when people now days steam through content while they had to wipe for months on certain bosses. The other big factor here is nostalgia, everything was better back in the day. A lot of people had their first raiding experience in TBC and a lot of them idolize that as the pinnacle of raiding because it felt that much more epic. I'm pretty sure when TBC there were people saying how much better Vanilla was and how much harder 40man raids were. We'll probably see the same thing with Cata rolling in and people getting nostalgic for WotLK raids. One thing I think everybody needs to get used to is that this is how things are going to be. If you don't like it, Blizzard isn't forcing you to stay. If you don't like the feeling of downing an "easy" boss then by all means go play Final Fantasy 11 where boss fights take 18 hours and everything is a massive grind. Things probably feel amazingly epic there.

I won't argue with you about PvP because it really has gone to hell. Just gonna hope we have bigger HP pools in Cata and damage all round is nerfed or some unique mechanic is implemented with resilience.

EDIT

Just wanted to add I think the game has changed quite a lot and I think a lot of people don't like that anymore. In the end tho Blizzard is working towards what the greatest amount of their player base wants, not what certain individuals want. I'll always be optimistic regarding new expansions because well it's new and exciting. Also lets not derail this thread into a "Bawww wrath sucks, cata will suck too" thread.
 
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