"Unlimited Detail" Graphics Engine

zakdoc89

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A Graphics Engine being devloped by Austrailian company Euclideon, claims to have found a way of rendering graphics with "Unlimited Detail"
[video=youtube_share;00gAbgBu8R4]http://youtu.be/00gAbgBu8R4[/video]​
Viable now? I don't think so, It needs at least 3-4 years to become viable, also the hardware requirements will be tremendous.
Another Question, do developers want to spend so much more time detailing graphics? I mean it would either a) take them longer to develop the game or b) Require more game/graphics designers, hence pushing up production costs
 
If the hardware requirements are going to be so big, is it not then limited by hardware?
 
However, there is thousands of objects that have been repeated, so surely that makes a different?
 
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