Warrior Tank

thiartc

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I pm'ed another member on the forum but he doesn’t seem to have time at the mo to respond to my pm, so guys please help.

Just dinged my warrior to 85,

I’m tired of 40 min queues and I've never tanked with the warrior before. I last tanked in WOTLK with a druid so i have no clue with my warrior. Can you guys please help me with some info.

I got a spec from the web so i think I’m sorted on spec, but then all the other questions remain.

Macros' what should i macro
Rotations
What mobs do i tell people to cc and what thing not to use in order not to break the cc.

Please any advice would be cool
 
Generally your most dangerous opponent as a warrior tank is multiple casters,fortunately we have a few tricks making us very mobile and 1 ranged interrupt.

Line of sight and stuns is your best weapon if crowd control is difficult

AOE threat you set up with a rend then thunderclap/shockwave to alternately refresh rend on all the mobs and stun them

Singletarget your threat rotation would prioritize SS->Concus(Trash)->Rev->fillers ( dev as default filler,tc/demo shout for debuffs,rend for extra threat ticks )

Spellreflect is pure win

Intimidating shout glyphed is a very handy way to lighten the load of multiple mobs beating you for a second or 2,much like shockwave
 
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Decent enough guide up on mmo-c, albeit slightly outdated but it should be more than useful for starting out.
http://www.mmo-champion.com/threads/820354-The-Protection-Guide-Cataclysm-Edition

More in depth info up on tankspot when you ready to read through the posts.
http://www.tankspot.com/forumdisplay.php?14-Theory-amp-Mechanics-Discussion

I've been tanking for the last 3yrs and I still don't PUG as I generally find it's more of an exercise in frustration than anything else but maybe it's a bit better now that people have better gear. As far as CC goes you just have to get a feel for this from experience as to which mobs are the most dangerous if left up and alone. Typically you will CC casters because A) they are normally dangerous and B) it's easier for them to be cc'ed in place without the risk of them running into melee range where most of the 'incidental' aoe is happening. An exception to this rule are melee mobs that can whirlwind, they cause a lot of dmg and force to to move away which can be bad if you were trying to burn a caster which had a big dmg spell you needed to interrupt.

The biggest difference between Cata tanking and Wotlk tanking is that there is far more pressure on the tank to 'lead' the group in terms of which mobs to pull, what to CC which, mobs to skip and so on. Trash packs are also far more dangerous than before and if the wrong mob is left up or left to cast his abilities it can easily lead to a wipe.

I highly recommend you take at least 2 people you know with you when starting out, namely a good healer and a reliable cc'er, that should eliminate much of the frustration of grouping with bad players.
 
Singletarget your threat rotation would prioritize SS->Concus->Rev->fillers ( dev as default filler,tc/demo shout for debuffs,rend for extra threat ticks )
This is old information, please do not use Concussive Blow as part of your rotation, Devastate is also hardly a 'filler' since it now our second highest damaging ability behind Shield Slam.
 
This is old information, please do not use Concussive Blow as part of your rotation, Devastate is also hardly a 'filler' since it now our second highest damaging ability behind Shield Slam.

Stunning your primary target which would normally be the hardest hitting non cc'ed is never a bad idea,but thanks for your input,and yes,Devastate is a filler that is spammed whenever Revenge/Slam is on cd with your other debuffs live ie. a gapfiller

Get off your horse lad
 
In fact,if you feel the need to promote and copy paste information you've read instead of giving some real world experience with viable reasons why you disagree with stuff that would help a new tank survive then do go ahead and contribute,otherwise,**** off
 
I don't use macros. Cramps my style :)

Cc or kill casters as a priority. With plate and your avoidance melee or easy to tank.

If you don't have the option to cc casters and there is more than 1, then use heroic throw on 1 and charge the other. If there are 3 as is the case in Grim Batol, charge 1, heroic throw the 2nd. Thunderclap and to grab the big melee guy. By now the 3rd caster is attacking the healer, taunt and pop spell reflect. This should get keep his/her attention. As soon as charge is ready, charge and give that 3rd caster a nice whack with yr shield. Return to deal with the other 2 casters. Sheild bash them to interrupt so that yr spell reflect is used by the 3rd caster as much as possible.

Note that you can use heroic leap as well to move around quickly. Using heroic leap and charge in the same fight is great fun. Healers and casters are hugely impressed with this display of epicness and melee are reduces to running around desperately chasing mobs that follow you around. Sometimes I even kite adds to make things interesting.
 
Agree entirely ^ Would add shockwave to keep mobs immobilized while interrupting the far caster and returning to old spot keeping melee happy :)
 
Note that you can use heroic leap as well to move around quickly. Using heroic leap and charge in the same fight is great fun. Healers and casters are hugely impressed with this display of epicness and melee are reduces to running around desperately chasing mobs that follow you around. Sometimes I even kite adds to make things interesting.

<3 my Intervene...extremely under estimated ability, practically never used in heroics :(
 
Stunning your primary target which would normally be the hardest hitting non cc'ed is never a bad idea,but thanks for your input,and yes,Devastate is a filler that is spammed whenever Revenge/Slam is on cd with your other debuffs live ie. a gapfiller

Get off your horse lad

You presented this as a single target threat rotation, implying it's usage on any single mob including bosses which would be a bad.

In fact,if you feel the need to promote and copy paste information you've read instead of giving some real world experience with viable reasons why you disagree with stuff that would help a new tank survive then do go ahead and contribute,otherwise,**** off

I presented a guide which I myself found helpful and feel it has a lot to offer a new player and also gave my own experience of Cata tanking, so I am not sure where you get off telling me to **** off. Maybe you are the one that should get off their horse?

But thanks for that starting insight into your character.
 
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how about you both link you chars so we see who knows more about what they're talking about ;>
 
If you're new to warrior tanking these 3 tips are a great start:

Single Target:
Shield Slam > Revenge > Rend > Devastate

AOE:
Rend > Thunder Clap > Shockwave > Revenge

Gear:
Stamina > Mastery > Parry > Dodge

From this guide, which I found very concise and to the point:
http://elitistjerks.com/f81/t110315-[cataclysm]_protection_warrior/
 
devestate spam between stuff on CD. warrior tanking finished.
 
Right.

My profile: http://eu.battle.net/wow/en/character/sylvanas/ehl/simple

If you lucky I logged off in tank gear, which is entirely BoE/5man-Heroic/Rep gear and I aoe tank most instances with that tank gear on except Stonecore where I prefer to have some cc on the Earthshapers still. I usually are top dps on trash and if the dps'ers are good and raid geared I do close to what they do.

Trash I do this. If I need cc I mark those targets and let the cc'er start cc before I charge in. Usually I will stand some place away, then as the cc have gone off use my battle shout (I prefer it over the other one) which will let all mobs run to me instead of the cc'er. Make no mistake that will give you very little time to still build aggro on them, and I consider this the toughest pull for any tank since DPS will open up will all their cooldowns. Other than that, this pull is the same as the next one.

If I don't need cc (99% of the time nowadays in my gear), I will charge in, which is a macro with rend intercept and intervene all in one. Yes I am that lazy, but it works. Charge -> Rend -> Thunderclap -> cleave -> shield slam (then change target) -> Demo -> Revenge (change target again) -> cleave -> repeat (for obvious reasons you skip Charge -> Rend in the repeat).

Right at this stage I would have my bars on the enemies showing (check out threatplates addon if you want to know what mine looks like, tho I use it in TukUI) to see which enemies I lose aggro on and if I have to switch and taunt. I actually have an addon that will write to party chat when mobs are immune to taunt and in case it resists (doesn't happen nowadays anymore). Make no mistake, warriors have excellent aoe threat, but keep in mind you need to cycle through the targets and use your single target threat gaining abilities to keep the edge.

Single target is a joke, and here it is more about know what you are up against. On bosses nowadays I go Zerker stance -> Recklessness (still not in combat here) -> Defensive stance -> Charge (sometimes in the charge I will get my shieldblock on) -> Shield Slam -> Revenge -> Devastate/HS (In the same macro, this is my spam button).

So now you have my threat cycle, but I must tell you, it doesn't end there. While I keep that cycle up, I also keep a defensive cycle up.

Shield Block -> Shield Wall -> Shield Block -> Last Stand -> Shield Block and if its melee mobs that can be disarmed I cycle that in between those as well, usually after Shield Wall. And when needed I also interrupt/spell-reflect to save myself from magic damage.

Ok but thats not all, I keep a debuff cycle up too. Thunder Clap -> Demo Shout -> wait a while, while I am busy with other cycles then repeat.

I also have TC/Demo macrod into 1 button and cycle between them to keep them up on my targets.

So macros.

Charge/Rend very spam-able macro and can use where ever you want as long as you are prot and took the talents.
Code:
#show [combat] Intercept; Charge
/cast Charge
/cast Intercept
/cast Intervene
/cast Rend
edit: I need to add to this one, don't spam this macro when you charge in, else you will find yourself casting charge and in the middle of the charge cast intercept wasting that initial rage. Press charge, once you are at your target you can press it again to apply rend. Its not the best situation but once you get used to it, it works well. After that it becomes spam-able to apply rend, or if you want to click on a friendly target and press it for intervene. It will also at times apply intervene if you click the target running away from you, which is nice because that also stunts the target and puts you between the target and it's target.

TC/Demo - You throw a tc and then within the next 6 second demo, if you dont press it again in 6 seconds it will go back to TC which is when its off cooldown again.
Code:
/castsequence reset=6 Thunder Clap, Demoralizing Shout

My spam button for tps when everything else is done.
Code:
#show Heroic Strike
/cast Devastate
/cast Heroic Strike 
/startattack


Now what you going to have to learn is the ins and outs of trash as well as bosses on heroic, because that is where the really good tanks shine, they know how to abuse the mechanics to their will and make the fight easier for every1 around them. I personally loved the heroics, had soo much to learn and caused more than enough wipes while learning the best ways to do things. The above wall o text is stuff that is natural to me, that just happened while work on the tactics.

ps. My apologies that I never replied to your private message, I was indeed busy. Sadly there is so much more to still type on this topics, for example what to do on every 5man heroic as a warrior tank.

pps. In raids, don't forget to put your vigilance on the other tank, its awesome especially if you are the off tank and needs to get instant vengeance.
 
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Right at this stage I would have my bars on the enemies showing (check out threatplates addon if you want to know what mine looks like, tho I use it in TukUI) to see which enemies I lose aggro on and if I have to switch and taunt.

A good nameplate addon does help a lot when it comes to multi-mob tanking, I use TidyPlates - Neon theme but I've used the Threatplate theme and it works just as well.
 
<3 my Intervene...extremely under estimated ability, practically never used in heroics :(

Yeah, I used it to get away from the Gron boss in Grim Batol on heroic when he picks up the mace. I find it a bit hard to use as I don't tank with mouse. I use bartender add-on and have all my main spells on a bar which looks like and is mapped to my numeric keypad. So my right hand is on that while my left is used for moving about and target selection with tab. I always try to position myself so that only the mobs in the fight are in front of me, otherwise tabbing becomes an issue.
 
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