What to level - DK or Warrior

KamikazeHamster

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I levelled a warrior from 1 to 64 and then bought myself WOTLK. Since then, I've gotten my DK to 60 and I am finding it more fun to play. It feels like she addresses all the things that a warrior can't do. Spells, AOE, trapping fleeing mobs and even has a pet (although I'm spec'd Blood, so it's 2 mins every 5). Should I stick with my warrior or let him become the alt?
 

Gtx Gaming

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depending what u wana do,if u want an nice mt for raids take a warr,or nice dps take a dk ;)
 

isankey

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May 29, 2005
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Level whichever you want really, the one you enjoy playing more. Both classes can do dps and tank just fine, the DK without even needing to respecc really. Not that respeccing will be much of an issue from when 3.1 goes live...
 

wow4life

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Play the class you like as Blizzard will continuously address balance issues. FOTM classes will always be nerfed (incoming for DK), whilst the most under-represented classes in competitive arenas will be buffed (incoming for warrior).

At the moment you can't beat a DK for tanking as high-end bosses deal magic damage, which a warrior is fairly useless at tanking. A druid can manage due to their high health pool but even this is changing in 3.1

Fury warriors manage really well in PvE and the slight nerf to TG is only as a result of the anticipated linear scaling (ie no dimishing returns) with warrior dps gear in 3.1. Look at how much warriors were dishing out at the end of TBC :)

So really ... play the class that feels right for you. My original class was a warrior and I came back to this after raiding as a holy priest and mage. I have tried paladins, shaman and death knights but still prefer a warrior even with the problems we currently have.
 

wow4life

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Oh ... and on another note. It is far tougher to find a raiding guild as a DK as most realms are flooded with them ;)
 

Skurm

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That said , there's still room for tanks, at least while levelling. Most of them seem to go dps.

btpntc though. At least in theory.
 

zippy

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That said , there's still room for tanks, at least while levelling. Most of them seem to go dps.

btpntc though. At least in theory.

What is wrong with warriors these days ?

I find it odd that warriors are unable to tank while leveling with fury or arms spec. I did this from Deadmines to BRD without have to spec to prot. I also tanked normal instances in TBC leveling as a fury warrior. I only respec'd to prot to tank heroic and raids at lvl 70.

If an arms or fury warrior cant tank tank a normal instance, then you dont even want him/her as dps cause they have to be quite useless. They are a hybrid class. In our guild,even in a raid, when needed, they strap on shield and tank some trash.
 

Kuga

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I have an 80 warrior and 80 DK...

Warriors are getting nerfed in 3.1 and suck in PvP
DK's are getting nerfed in 3.1 and are OP in PvP

My warrior is kitted with full Hateful PvP gear and using 2 x Death's Bite i213. With our sh*t latency playing a melee class is not fun at all, nevermind how much warriors are kited.

I would go for DK. They can snare, and if kited have Death's Grip to bring your opponent to you. And re-snare. If you look on sk-gamings site, the most popular team setup for 2v2 is your Holydin and DK.

Just my 2c.
 

wow4life

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Death Knights are insance currently :/

My thoughts are different ragarding warriors and 3.1 -> 3.x:
(1) "Warriors being nerfed in PvE". I assume that is due to the 10% TG penalty. The reason Blizz are doing this is because warriors were scaling insanely well with the new gear. Blizz are happy for warriors to sit just below the pure dps classes (mage, hunter, rogue, etc) on damage meters and in their 3.1 testing they were too high. With good gear and skill you will find that pve fury warriors will be near the top.

(2) "Warriors suck in PvP" That is true for now. We are kited around to our death but Blizzard are addressing these issues and I think that 3.1 will be VERY interesting for warriors in PvP. Blizzard are also on the record as saying that some of the changes are conservative as they don't want to over-buff warriors and have to nerf them later. What they will rather do is check the impact of 3.1 and hotfix/add additional improvements later. Some of the improvements they have said are in the works (post 3.1) are:
* Remove stance penalties (hmmm ... imaging pvp'ing in prot gear with damage penalty ... or pvping in fury without taking extra damage)
* Increase damage on some core abilities (additional boost to over-power being considered).
* Removal of stances - i.e. like DK presences

Btw - lets look at what 3.1 is giving us for PvP:
* Reduction in stance penalties
* Reduction in rage lost when stance dancing
* Rage when hitting shielded target (think this one is on PTR)
* In-combat charge for Arms
* Increased damage of over-power plus able to reduce damage if over-powering a caster whilst they cast (then you would switch to zerker to pummel of course)
* New ability to shatter a paladin's bubble or mage's iceblock
* Weapon mastery in Arms so need to for weapon chain (yes pvp-fury would need to put one on their OH :/)
* Armor penetration bonus in Arms, which could become quite big

Whilst these changes aren't earth shattering what it does show is that Blizzard are addressing the issues of the most under-represented class in competitive arena.

DKs don't scare me in arenas but mages and hunters do *cry* - perhaps a rogue as well as they can perma cc you whilst they nuke your healer. Having said that you will find that an equally skilled and geared DK will beat a warrior in just about any situation at the moment. Luckily the skilled DKs are few and far between :) Generally I win most 1v1 fights against DKs but it means using ALL my warrior abilities (i.e. stance dancing a lot)

Furthermore you need to look to the future - it is clear that DKs will go through a cycle of nerfs until the class is normalised ... whilst warriors will go through a cycle of buffing.

So roll the class that you like to play - if you have time roll both and switch to the FOTM (Flavor of the Month) when you want to feel over-powered :)
 

TofuMofu

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depending what u wana do,if u want an nice mt for raids take a warr,or nice dps take a dk ;)

I wouldn't say that. Warr DPS is pretty damn good. One of our best raid DPS is a warrior. DK DPS isn't really all that hot, nor are their tanking ability tbh.

They work very well for dungeons and 10 man raids.

I prefer a warr tank than a DK tank though ^^
 

TheShogun

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DK's are not about passive mitigation but abilities and because of this and the multitude of cooldowns they have they're currently the best tanks in the game.
They're hands down the best tanks for Sarth 3D which is the hardest fight in current content.
DK DPS is also far better then Warrior DPS at the mo, although it is being nerfed a bit in 3.1.
 

Skurm

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I can tell ya this much from my relatively early impressions thus far, aoe tanking with a DK is a breeze, as unholy, the amount of aoe options I have available is simply staggering( death and decay, desecration, pestilence, blood boil AND unholy blight). We may even be the best available, pipping even the almighty prot pally at the task.
 

TheShogun

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Sadly, nothing beats a Prot Pally still. Their multi-target TPS makes even Unholy weep.
 

zippy

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its all about playstyle i think. I did that usual thing and rolled a DK. Got to lvl65. I chose to level my warrior instead. More fun imo. I prefer the old fashion way of going into combat by charging into a crowd of mobs and hiting thunderclap. I dont care about the fact that DK does more DPS. I dont again about tps either. Charging and slapping a mob with ma shield just does it for me. I manage just fine tanking anything that can move :)
 

zippy

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Grrrrr Arms is gaining the ability to Charge in combat come 3.1.

Hawtness.

I dont read the official warrior forum. too much whining. I expect fury warriors will be miffed now.

Why not save expense and make it a passive ability for no talent cost?
 

Skurm

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Because that would be freakin op in pvp. The problem with plate dps is that if you can't kite it, you die. Having a charge in combat on top of intercept and hamstring and passive mortal strike ....uh..no.
 

TheShogun

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Well the thing with current Arms is you don't stance dance anymore except for Fear because you want to be in Battle Stance for your Bleed ability (zomg I forgot it's name) so it means saving the rage loss to Intercept.

I should readress my Warrior sometime. But after my Pallies Prot gear is better.
 

Kuga

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Warriors will still suck.. They still haven't fixed the PvP issues. And as for using charge in combat, well woopty do but they still haven't fixed the charge/intercept issues. Yes I'm a Fury Warrior, I've put a lotta time into him. PvE and PvP gear.

Can view my gear here : http://laughingskull-eu.warcrafter.net/Bighits

Using 2 x Death's Bite : It shows my TF on there :p

My PvP gear consists of the 3 items from WG, the Hateful stuff you can buy with honor, 2 pieces of Deadly set / 2 pieces of Hateful Set. Basically can't upgrade PvP gear until I get 2k Arena rating.


I have started to kit my DK out now. Because DK's are so much more better in every aspect than a Warrior. Warriors still get kited to death and DK's can use their Chains of Ice to death and have Death Grip. Warriors have no anti CC, except trinket and Heroic Fury if spec'd.
 
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