Why would anyone play on PvE servers? Let's compare!

ganking != pvp

pvp = BG's / Arenas

ganking = The act of hitting someone when they least expect it.

My very 1st hordie kill ever was in ashenvale at lvl 25 when I ganked a lvl 34 tauren warrior. He was killing bears or some such and I jumped him with my rogue :D

If I had to politely ask him to turn on his pvp flag so I could challenge him I'd be smeared all over the treeline.

The best thing about pvp servers is the anticipation and uncertainty of whether or not you're being targeted. It also shows territorial dominance when you're questing. Stepping out of the "green" zone the 1st time made me worry a little, because I was no longer protected by the borders of my people.

Plus there's nothing quite as cool as sapping a dude and then stealing the mining vein he was tapping :D

So many times we've gotten the call from a newling in our guild saying "oh noez! horde ganking southshore plz help kthnx" ... within moments 10 of us land and drive them back into the hills. It adds a bit of a cavalry feeling to the game & breaks the monotonous bg/arena/raid "work" that you always do.
 
for endgame pve it makes sence to go on a pve server,
1) you can still do arena's and bgs and on it
2) At the moment it takes 15min to get into sunwell or Bt used to be a lot worse , this time you can use to get in the raid prepare and so on it saves time, 15min is 15min.
3) some people have very limit time to do dailies and so on , they honestly don't like being ganked while doing it and its not to bad talking to a ally every now and then, Also you CAN flag yourself by typing /pvp for those who want to get ganked =)

Actually, this is quite untrue. The biggest proponents of opening the PVE -> PVP transfers were the most hardcore of the hardcore raiding guilds.

Reason being that your achiever/killer players tend be slightly more skilled (frequently just to be the best griefers they can), and that skill translates into the raiding arena.

So the raiding guilds on PVE servers were finding that they couldn't attract xfers of these types of players, because they didn't want to get stuck on PVE servers.
 
My 2 cents.

I rolled pve and love. If I rolled pvp I probs would also love it. Pvp would have made me do more arenas etc, and I wouldnt see end game content as much as I have seen. Also like some, I want to play the game, not constantly gank rogues, feral druids and warriors on my pala. There is that many horde you can kill, then it gets boring.
 
I rolled on a PVE server because I prefer the instance/raid part of WoW and not the PVP part.

Just because you play on a pvp server does not make you a better player or a more "hardcore" (lol) player, it only means you spend more time corpse dragging than I do.
 
I rolled on a PVE server because I prefer the instance/raid part of WoW and not the PVP part.

Just because you play on a pvp server does not make you a better player or a more "hardcore" (lol) player, it only means you spend more time corpse dragging than I do.

I would say people playing on a PvP server is slightly better at PvP than PvE players. PvE players do catch up to the same lvl of PvP but it does take a while. You can see the difference between PvP server players and PvE players in BG's
 
Actually, this is quite untrue. The biggest proponents of opening the PVE -> PVP transfers were the most hardcore of the hardcore raiding guilds.

Reason being that your achiever/killer players tend be slightly more skilled (frequently just to be the best griefers they can), and that skill translates into the raiding arena.

So the raiding guilds on PVE servers were finding that they couldn't attract xfers of these types of players, because they didn't want to get stuck on PVE servers.

PVP skillset does not necessarily equate PVE skills. I for one would not be caught dead stance-dancing just to throw an overpower on a boss during my dps rotation. however in pvp if I meet up with a rogue or hunter I throw the battle stance and overpower-crit him to death.

Mana management etc there is no time for in Arena anyway. You unload as much as possible as fast as possible. Matches that last >10 minutes are more the exception than the rule


Arena does however help you practice split-second decision making and help with reaction time - if you are a good player :P
 
I would say people playing on a PvP server is slightly better at PvP than PvE players. PvE players do catch up to the same lvl of PvP but it does take a while. You can see the difference between PvP server players and PvE players in BG's

There are some very good PVP players in BG's, but I still give them all a hiding with my lvl 29 twink hunter :p, no matter the class/twink status etc.
 
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