Witcher console version canned

stefan9

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Bad news for the people involved and console gamers but probably means we see witcher 2 sooner.

GameBanshee claims The Witcher: Rise of the White Wolf has been canceled, according to an "inside industry source". The newsbit says CD Projekt Red started three simultaneous Witcher developments after the PC version shipped - Rise of the White Wolf, The Witcher 2 and a new game altogether:
The piece goes on to say resources have been concentrated behind The Witcher 2.
Meanwhile, Edge Online is running a similar story with the source stated as a translation at IncGamers from Polish site, Polygamia. From the IncGamers translation:
A lack of outright denial might be seen to add credence to the claims.
More information.

http://www.rpgwatch.com/forums/showthread.php?t=7105
 
If this is true I'm glad I at least got to experience the PC version. Was looking forward to the concole versions just to see how everything would have been implemented for consoles, but if it brings us The Witcher 2 a bit sooner, I suppose the news ain't all bad.
 
If this is true I'm glad I at least got to experience the PC version. Was looking forward to the concole versions just to see how everything would have been implemented for consoles, but if it brings us The Witcher 2 a bit sooner, I suppose the news ain't all bad.

Witcher 2:eek::D:D
/goes to google
 
I still need to finish The Witcher :( I got sidetracked by other stuff. Must really try and get back into it.
 
Update:

A public spat has erupted between CD Projekt and the French company contracted for the console version, Widescreen Games. Let's start with GameBanshee, who let us know about a French press release put out by Widescreen Games. Here's a snip from GameBanshee's translation, saying the development is on hold:
VG47 then posted Widescreen's point of view, claiming CDPR had not paid them for some time:
CDPR CEO Michal Kicinski hit back in the comments (scroll down):
Tom Ohle pointed this post out on the official forums, so he remains with them but has reduced his work load.
CDPR has similarly responded in other interviews. From Polish site Polygamia, who first revealed the issues (thanks, GameBanshee):
From what you're saying, I gather that WSG is hugely responsible for this situation. In spite of that, the company accuses you of not paying and blames you for suspending the project.. Can you explain what happened, from your perspective?

WSG behaves in a way that is far from our business ethics. But their accusations are serious and, what is most important, untrue that is why we published a correction under the article on vg247.com. We paid for all the milestones on time, just after they had been accepted. Of course, it was later than planned, because the milestones were presented for acceptance with delays and they were inconsistent with the specification. We put an enormous effort to make sure the production goes the right way, and still the plans were becoming invalid, and there were n...More information.

http://www.rpgwatch.com/forums/showthread.php?t=7115
 
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