WoW Classic

redarrow

Expert Member
Joined
Dec 30, 2005
Messages
2,411
I haven't really followed WoW related news in a couple of years since I stopped playing (a few months after WoD launch) but a friend informed me of Blizzard's announcement that they are finally gonna release some kind of classic/vanilla servers!

Not much info available that I can find as yet, other than the announcement video: https://www.youtube.com/watch?v=TcZyiYOzsSw .. which doesn't reveal anything really.

I'm quite interested, I never actually played Vanilla, I started on a WotLK private server and switched to official a few months after Cataclysm was released. The thing I always missed about the private realm I played on was the community, basically the realm was the only one, so naturally no cross realm stuff which I've never liked (especially cross realm zones, worst idea ever). Didn't even have much of a dungeon finder, well it did but it never really worked :p , so anyway, gameplay and content aside the community thing is a part I've heard a lot of vanilla players lament about and from my private realm experience it's something I'd really like.

Have to wait for more info of course, being Blizzard they might end up making something that is nothing like that, but if they do it right I really think I might re-sub for a while at least. :)
 

SYNERGY

Executive Member
Joined
Jul 13, 2007
Messages
6,010
I haven't really followed WoW related news in a couple of years since I stopped playing (a few months after WoD launch) but a friend informed me of Blizzard's announcement that they are finally gonna release some kind of classic/vanilla servers!

Not much info available that I can find as yet, other than the announcement video: https://www.youtube.com/watch?v=TcZyiYOzsSw .. which doesn't reveal anything really.

I'm quite interested, I never actually played Vanilla, I started on a WotLK private server and switched to official a few months after Cataclysm was released. The thing I always missed about the private realm I played on was the community, basically the realm was the only one, so naturally no cross realm stuff which I've never liked (especially cross realm zones, worst idea ever). Didn't even have much of a dungeon finder, well it did but it never really worked :p , so anyway, gameplay and content aside the community thing is a part I've heard a lot of vanilla players lament about and from my private realm experience it's something I'd really like.

Have to wait for more info of course, being Blizzard they might end up making something that is nothing like that, but if they do it right I really think I might re-sub for a while at least. :)

I have memories of Vanilla. Took me +/-4-6 months instead of a week to reach max level.
Had to save up every bit of currency to buy riding.

Not to mention that it took like an hour to gather everyone for the RAID group.
Dungeons also took like 30 minutes to wait for everyone.

Still, it was fun.
 
Last edited:

Akasha

Executive Member
Joined
Mar 11, 2014
Messages
9,106
People have been btiching about it for years, now they finally get what they've been waiting for. Personally, I don't think it's gonna go down well, people will always btich about something. I'm expecting loads of "this isn't real vanilla". I will not be coming back, at least not for a few years. I miss WoW but I now have SO MUCH TIME for other stuff
 

Yster21

Senior Member
Joined
Feb 3, 2009
Messages
806
If they make it exactly the same as the original vanilla, I can't imagine it being very successful, depending on how many masochists are out there.

Remember, you didn't even have dailies back then so gold was always an issue. Paying 800g for the fastest ground mound was depressing on an epic scale. At some point you also had to manually run to each instance's entrance, since there was no group finder. No flying mounts either.

Amper kots ek.

WoW is just so much better and refined now.
 

Pitbull

Verboten
Joined
Apr 8, 2006
Messages
64,307
If they make it exactly the same as the original vanilla, I can't imagine it being very successful, depending on how many masochists are out there.

Remember, you didn't even have dailies back then so gold was always an issue. Paying 800g for the fastest ground mound was depressing on an epic scale. At some point you also had to manually run to each instance's entrance, since there was no group finder. No flying mounts either.

Amper kots ek.

WoW is just so much better and refined now.

Only the people who played Vanilla and TBC would appreciate the greatness of classic WoW. I for sure will be back for Vanilla. You had something to do, and time was spent running with a person to a summoning stone to do an instance. Skill trees meant something. Tanking was reserved for people who know threat and how to keep sunders up and taunt if the mage or the Lock gets a crit. Those were the days. Paladin Tanking was epic. Game was more balanced as every class had a counter class. Not a one class fits and fights all.

Fk I'm excited as HELL!!

Having to do a quest for two weeks just to get Epic riding skill on a Lock for free... Those were the days!
 

Yster21

Senior Member
Joined
Feb 3, 2009
Messages
806
Only the people who played Vanilla and TBC would appreciate the greatness of classic WoW. I for sure will be back for Vanilla. You had something to do, and time was spent running with a person to a summoning stone to do an instance. Skill trees meant something. Tanking was reserved for people who know threat and how to keep sunders up and taunt if the mage or the Lock gets a crit. Those were the days. Paladin Tanking was epic. Game was more balanced as every class had a counter class. Not a one class fits and fights all.

Fk I'm excited as HELL!!

Having to do a quest for two weeks just to get Epic riding skill on a Lock for free... Those were the days!

I absolutely smashed vanilla and got more than 100 days playtime on my mage in the first year alone. Though I thought it was amazing back then, looking at the state of the game now, I'd not go back to that. Things were painfully slow, and I'd rather not waste 30min of my precious game time to travel from Ironforge to Onyxia's Lair before I can even start the encounter. Rose-tinted glasses my friend.

Paladins could not tank in Vanilla. I remember people trying to tank with non-warriors on Golemagg, only to get smashed to pieces because they had no Shield Wall or equivalent. Each class only had one specific role in raids. Warriors only tanked; paladins/druids/priests/shamans only healed; the rest only DPSed.

I agree on the threat management. BWL Vael was a good fight to see who were your good/bad tanks. Turned out we had mostly bad tanks. :wtf:
 

SoulTax

Executive Member
Joined
Feb 8, 2011
Messages
6,115
I think that TBC servers would be a much better place honestly. Vanilla was great, but way way too grindy. And the lack of diversity in the raids was painful. TBC, a Warrior was still the best tank, but at least druid's had a few fights that they excelled at. Heck, even Warlocks tanked some fights, which was awesome. Res gear being a thing was also interesting.
I dunno, I think that Vanilla was too unrefined to go back to. Vanilla was their first effort, and it was a great effort, but TBC was the first pass at refining the game. TBC only brought improvements to the game. And it is still close enough to Vanilla to satisfy the original player base.
 

Pitbull

Verboten
Joined
Apr 8, 2006
Messages
64,307
I think that TBC servers would be a much better place honestly. Vanilla was great, but way way too grindy. And the lack of diversity in the raids was painful. TBC, a Warrior was still the best tank, but at least druid's had a few fights that they excelled at. Heck, even Warlocks tanked some fights, which was awesome. Res gear being a thing was also interesting.
I dunno, I think that Vanilla was too unrefined to go back to. Vanilla was their first effort, and it was a great effort, but TBC was the first pass at refining the game. TBC only brought improvements to the game. And it is still close enough to Vanilla to satisfy the original player base.

TBC was my favourite by FAR!

I think that is where I'm confusing the Pala tanking bit. TBC smashed Vanilla. But the game died after TBC
 

Yster21

Senior Member
Joined
Feb 3, 2009
Messages
806
TBC was my favourite by FAR!

I think that is where I'm confusing the Pala tanking bit. TBC smashed Vanilla. But the game died after TBC

Agreed. I liked the theme of WotLK the most, but that's just coz I like Norse gods and Vikings! TBC introduced flying mounts, dailies and diverse roles for most classes. I remember suddenly Pallies smashing the tanking, especially AoE tanking they had no rivals. TBC was at a much higher level of refinement than Vanilla.
 

animal531

Expert Member
Joined
Nov 12, 2013
Messages
2,729
If they make it exactly the same as the original vanilla, I can't imagine it being very successful, depending on how many masochists are out there.

Remember, you didn't even have dailies back then so gold was always an issue. Paying 800g for the fastest ground mound was depressing on an epic scale. At some point you also had to manually run to each instance's entrance, since there was no group finder. No flying mounts either.

Amper kots ek.

WoW is just so much better and refined now.


Design wise I really hate flying mounts and teleporting to instances etc.

As soon as flying was introduced it basically killed most world pvp. Before then you knew all the people on the other side who you kept fighting with, now only if you ran into them in the pvp instances.

But that's trade-offs for you.
 

SoulTax

Executive Member
Joined
Feb 8, 2011
Messages
6,115
TBC was my favourite by FAR!

I think that is where I'm confusing the Pala tanking bit. TBC smashed Vanilla. But the game died after TBC

Now I am remembering more too. That consecrated ground aoe tanking threat, haha. Heck even a Boomkin could offtank back then, a little at least.
Warriors had the best mitigation and consistency. Paladins did aoe add tanking like no other. Druids could output the most single target threat and had the biggest HP pool. Shamans just ruled healing by spamming rank 3 or rank 4 chain heal instead of rank 5 which was the highest at the time if I remember.

Damn I loved TBC.
 

zippy

Honorary Master
Joined
May 31, 2005
Messages
10,321
Sounds interesting, but I doubt the millennial generation will cope well with doing a raid in blues :)
 

SYNERGY

Executive Member
Joined
Jul 13, 2007
Messages
6,010
!@#$%^&*()_

Just remembered. Leveled up a couple levels and forgetting to equip the latest level of spell.

Too many levels in that sentence.:eek:
 

Yster21

Senior Member
Joined
Feb 3, 2009
Messages
806
!@#$%^&*()_

Just remembered. Leveled up a couple levels and forgetting to equip the latest level of spell.

Too many levels in that sentence.:eek:

And when AQ released, they released a higher rank of each main ability for each class. The only way to get it was to run AQ20/AQ40 and hope for it to drop so that you could learn the tome. How weird.
 

zippy

Honorary Master
Joined
May 31, 2005
Messages
10,321
TBC was my favourite by FAR!

I think that is where I'm confusing the Pala tanking bit. TBC smashed Vanilla. But the game died after TBC

The game has not died. The game is still on, actually. It evolves. People leave, people join. The game goes on. :)
 

Pitbull

Verboten
Joined
Apr 8, 2006
Messages
64,307
The game has not died. The game is still on, actually. It evolves. People leave, people join. The game goes on. :)

I played WoW when they had over 12 million subscribers which was around WoTLK expansion. It has tanked since WoTLK. I think current numbers is at around 5.5mil. Definitely dying. Slowly, but dying. And the reason they are looking at revisiting the Glory days.
 

Scary_Turtle

Expert Member
Joined
Aug 13, 2015
Messages
3,205
My favorite was TBC then WOTLK until they released random dungeon finder which killed the social aspect of the game for me.

The rest of the expansions pretty much Millennial-ed (dumbed) the game down to what it is today. Finish a few mythic plus dungeons get a legendary, don't think about a build just use what you are given, get given the best weapon in the game at 110, level a character to 110 in a few hours and kill the crafting system. They have made boss fights a little harder to their credit

I still play a bit of TBC/WOTLK on cracked servers and if blizzard can get every quest/boss fight working 100% (no cracked server has done this) they can have my money but If Blizzard adds all the watered down mechanics I'm gonna give it a skip.

I'm still kinda hoping that WOW classics is all the best aspects from the first 3 series combined into almost a WOW 2 but I doubt that will happen.
 

TofuMofu

Honorary Master
Joined
Aug 11, 2008
Messages
11,267
My favorite was TBC then WOTLK until they released random dungeon finder which killed the social aspect of the game for me.

The rest of the expansions pretty much Millennial-ed (dumbed) the game down to what it is today. Finish a few mythic plus dungeons get a legendary, don't think about a build just use what you are given, get given the best weapon in the game at 110, level a character to 110 in a few hours and kill the crafting system. They have made boss fights a little harder to their credit

I still play a bit of TBC/WOTLK on cracked servers and if blizzard can get every quest/boss fight working 100% (no cracked server has done this) they can have my money but If Blizzard adds all the watered down mechanics I'm gonna give it a skip.

I'm still kinda hoping that WOW classics is all the best aspects from the first 3 series combined into almost a WOW 2 but I doubt that will happen.

Yep, I also think the dungeon finder killed WoW. It took away the one thing that kept me there...the social interaction within a guild.
 
Top