Your All Pirates !!!!!!

waaaaaah. it sucks i was gonna be going to oc this weekend but then i got offered a weekend lan of ppl just playing eve online. oh well

Proud South african rip offs.
 
OC is the anime lan! lol. there is another lan in the southern suburbs at KC shopping centre starting in about 20mins. armitage let me know we can trade, i can setup a ftp for us, sadness tho my 120gig SATA drive crashed again! I hate SATA drives. it had abt 90gigs of anime oh well. goto www.dbzdivx.com for good anime. direct downloads! everything is good

..- dot dot dash ;)
 
sore my ou. by the time i saw ure post i was already at oc. oh well well meet im sure sometime.

Proud South african rip offs.
 
Pc game sales have been dropping drastically over the years, game developers end up having to stop the development of big titles cause funding runs out.
Consoles are starting to become much bigger then PC games, and this is because console game piracy is much lower then PC game piracy.

Were not gaining anything when we buy pirated games, were only messing up the companies that spend years making these games so we can give R150 to some guy in a store that downloded the game and the crack and sold it to us, and totally bypassed the company that put in the money and the effort to make it.

when will we learn?
 
Agreed...

I bought HL2 and Rise of Nations recently. Warcraft 3, AOE etc are also all legally in my possession. :)

I have recently cleaned out my PC to replace any illegal software with the Open Source equivalent. I now use Open Office and Thunderbird for office work and email respectively!

Doesn't make much difference to how well I sleep or not, but I guess it is good. MS is still too expensive! Games however seem a better buy these days. Maybe it is because they are better...

Cheers
Ant

PS Having a non MS proggy of any kind makes people less interested in using your PC for stuff like projects etc. Open Office is a very good replacement for MS's stuff, but it seems strange to noobs... I am smiling! :D
 
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James said:
This report comes in wake of the ESA's serious look at piracy. They reckon that the industry looses $3 billion a rear to it.
Yes there is terrible losses on the rear.

James said:
Macrovision agrees, adding that the longer a game takes to be cracked, the more revenue the publisher gets
Show me one A title or better not cracked and on warez in under 2 days?
HL2 < 1 day
Doom3 < 1 day
FarCry < 1 day
Halo 2 < Unknown, since the there is a cracked french version out and the real game isn't
Deus Ex 2 < 1 day (for Americans)
Deus Ex 2 < 3 months (for South Africans)

Dominic Rooney said:
I think ID should have released a demo for people to get a taste of it
They did release a demo of Doom 3. Just after the game came out. If I remember right Carmack was quoted saying something like they wanted to focus on getting the game right then getting the demo right instead of trying to do it all at once
 
This is all really easy :
do you have the original yes/no
do you have written permission from the publisher to have copies yes/no

If either is no then you dont have any right to have a copy of the game/cd/dvd. Your inability to source a game is no excuse for copying it.

Get a better job and buy the thing, or if youre a white male, emigrate to somewhere else ( your chances of getting any job other than the one you have is slim ).

The South Africa computer copyright Law HAS BEEN TESTED in court and the silly bugger got 4 years for his efforts. And backup copies for your own use ( like to protect the original from wear and tear ) is illegal in this country.

Obelix
 
wow Obelix, u must either be very rich or just plain stupid to be able to legally buy all the software u own.
 
I find it very interesting that Developers blame piracy for poor sales, It was a hell of a lot easier to copy stiffi & floppy games.

Catch a wake up, the only thing that might have changed is the time it takes for a pirated game to be distributed. The Internet provides a platform for speedy delivery of new games. Back in the day we had to wait until someone got it from someone who got it from someone & even then you could dial up to your local BBS and get your fix.

I use the try & buy system, If a game sux, which 90% do I will probably delete after 30minutes to save myself further boredom. If a game is good I will buy it, not because I care about developers but because I want to be able to patch it & play online without wasting time trying to crack & hack my way around.

I dont see myself as a game pirate, you test drive a car before buying it and that does not make you a thief.
 
Obelix said:
This is all really easy :
do you have the original yes/no
do you have written permission from the publisher to have copies yes/no

If either is no then you dont have any right to have a copy of the game/cd/dvd. Your inability to source a game is no excuse for copying it.

Get a better job and buy the thing, or if youre a white male, emigrate to somewhere else ( your chances of getting any job other than the one you have is slim ).

The South Africa computer copyright Law HAS BEEN TESTED in court and the silly bugger got 4 years for his efforts. And backup copies for your own use ( like to protect the original from wear and tear ) is illegal in this country.

Obelix

Actually the EULA for most software (including Windows) does include a clause to allow backups to be made of the CD. So to counter your dribble,
a) You have it in writing from the developer/publisher
b) There is no law in this country stopping that.

There also normally a further cause in that only one copy may be used at a time, which is what defines piracy in those cases. If the clause is not in the EULA then any copy made is piracy, but very few software has it missing from the EULA.
 
alchamy said:
I dont see myself as a game pirate, you test drive a car before buying it and that does not make you a thief.

I've seen this one used before, and it's a bad example. Because in your example what you really did was you broke into the car dealship, stole the car, didn't like it and left it on the side of the road. Still makes you a thief. The demos (which are rarely like the game anyway) are there to stop this argument as well.

Not to say that I don't agree with the logic behind your statement, but comparing it to a car test drive is not the best example.
 
The fact that buying of pirated goods drives the whole piracy "industry" is a moot point - that's blaming the people that use it for the people that distribute it, which is against human nature.

It's like going after all the herion addicts to try to erradicate the dealers.

Your average Joe citizen is ALWAYS going to use pirated goods - even the most squeaky clean person who wouldn't go 81 in an 80 zone will at some point have a few mp3's or a copy of word loaned by a friend - a temporary measure that usually becomes permanent.

I don't condone piracy, but I'm a realist - it happens and the vast majority of people will use some form of pirated goods in thier lives. Hell, cmon, you ALL know someone's mom/sister/brother/dad who just wanted to open a word document and didn't have word, so they obtained a copy from someone.

It's exactly the same as home taping in 80's and 90's - everyone and thier gran taped stuff of records, even though it was illegal - but guess what ? - companies manufactured the means to do this ! - what the hell else was a tape recorder for ? - well, to use todays analogy, just to backup your records ?

However, there is a difference between that occassional taping and swapping of tapes and the guy who sells tapes at the car boot sale - IOW, the low end of the real piracy trade.

The equivalent of that guy now is the guy on the public networks sharing gigs and gigs of data in order to improve thier "credit rating" to get more "warez" - the guys above that trade on the private networks for cash.

Those are the guys that should be targetted, not your average citizen who gets a copy of a game or word from a buddy. But they should be targetted, given a small fine and depending on thier involvement, lead authorities higher up the chain.

This is not a solution, however, because in the final analysis, the method of digital distribution is changing too rapidly for many "brick and mortar" companies to keep up. They have misread the market. Todays youth want things now, they don't care for the packaging, just the product.

Most people over 30 will understand the collectors instinct of having something physical that your music is stored on - many of us had/have an almost reverential love of our record/CD collections. Many of us still collect CD's, or collect DVD's

For younger people, that just isn't the case anymore for the most part. If youth can't afford it and they want it, they just pirate it and the vast majority, no matter how much they deny it, see very little wrong with ripping mp3's of the net, or burning a copy of a buddies windowsXP, or ripping a DVD - that much is plain fact. The packaging means nothing. It's a throw-away digital society - and this has been fed and generated by the very people who create the media.

In the big picture, it's the media giants who are responsible for rampant piracy, by marketing thier products at high cost and making people want them badly. By marketing to youth, who haven't yet got the full mental capacity to sift through the marketing bullsh1t.

The movie industry and the games industry have had record years in terms of profits, that says something to me - despite the piracy, the greed of these industries is what brings in the profits.
 
DFantom said:
I've seen this one used before, and it's a bad example. Because in your example what you really did was you broke into the car dealship, stole the car, didn't like it and left it on the side of the road. Still makes you a thief. The demos (which are rarely like the game anyway) are there to stop this argument as well.

Not to say that I don't agree with the logic behind your statement, but comparing it to a car test drive is not the best example.


Granted but Demos are not always available, when they are I do download them.

Ok so you don't like my car analogy but do you like paying R300 for game thats so terrible you might aswell chuck it in the bin after 5 minutes?
 
bb_matt said:
The movie industry and the games industry have had record years in terms of profits, that says something to me - despite the piracy, the greed of these industries is what brings in the profits.

Good point, and don't forget the source of the information "Copy protection experts Macrovision held a survey......"

That is the equivalent of Markinor saying that 98% of Telkom customers are happy with current pricing.

My CD collection is in the hundreds and my DVD collection is approaching that mark. Very few of the disks do I regret buying, as I saw the Movie or heard the album first. Of my 60 odd legal games however, less than 10% are still played and most of them where never played to conclusion. I don't condone piracy so I stopped buying games.

Cheers
Chris
 
bb_matt said:
The fact that buying of pirated goods drives the whole piracy "industry" is a moot point - that's blaming the people that use it for the people that distribute it, which is against human nature.

It's like going after all the herion addicts to try to erradicate the dealers.

Your average Joe citizen is ALWAYS going to use pirated goods - even the most squeaky clean person who wouldn't go 81 in an 80 zone will at some point have a few mp3's or a copy of word loaned by a friend - a temporary measure that usually becomes permanent.

I don't condone piracy, but I'm a realist - it happens and the vast majority of people will use some form of pirated goods in thier lives. Hell, cmon, you ALL know someone's mom/sister/brother/dad who just wanted to open a word document and didn't have word, so they obtained a copy from someone.

It's exactly the same as home taping in 80's and 90's - everyone and thier gran taped stuff of records, even though it was illegal - but guess what ? - companies manufactured the means to do this ! - what the hell else was a tape recorder for ? - well, to use todays analogy, just to backup your records ?

However, there is a difference between that occassional taping and swapping of tapes and the guy who sells tapes at the car boot sale - IOW, the low end of the real piracy trade.

The equivalent of that guy now is the guy on the public networks sharing gigs and gigs of data in order to improve thier "credit rating" to get more "warez" - the guys above that trade on the private networks for cash.

Those are the guys that should be targetted, not your average citizen who gets a copy of a game or word from a buddy. But they should be targetted, given a small fine and depending on thier involvement, lead authorities higher up the chain.

This is not a solution, however, because in the final analysis, the method of digital distribution is changing too rapidly for many "brick and mortar" companies to keep up. They have misread the market. Todays youth want things now, they don't care for the packaging, just the product.

Most people over 30 will understand the collectors instinct of having something physical that your music is stored on - many of us had/have an almost reverential love of our record/CD collections. Many of us still collect CD's, or collect DVD's

For younger people, that just isn't the case anymore for the most part. If youth can't afford it and they want it, they just pirate it and the vast majority, no matter how much they deny it, see very little wrong with ripping mp3's of the net, or burning a copy of a buddies windowsXP, or ripping a DVD - that much is plain fact. The packaging means nothing. It's a throw-away digital society - and this has been fed and generated by the very people who create the media.

In the big picture, it's the media giants who are responsible for rampant piracy, by marketing thier products at high cost and making people want them badly. By marketing to youth, who haven't yet got the full mental capacity to sift through the marketing bullsh1t.

The movie industry and the games industry have had record years in terms of profits, that says something to me - despite the piracy, the greed of these industries is what brings in the profits.

Excellant Post!
 
alchamy said:
Granted but Demos are not always available, when they are I do download them.

Ok so you don't like my car analogy but do you like paying R300 for game thats so terrible you might aswell chuck it in the bin after 5 minutes?

I agree with you completely on the fact you should be able to try before you buy. All I was saying was the analogy was bad, not the idea behind it.
 
I don't condome piracy, but the retailers in South-Africa leave a lot to be desired. I say this simply because of quick price comparisons, I did this by going to Amazon.com and looking at the Top Selling items they have and checking the South-African price on those items. If you take time I am sure that you will find most of these items still cheaper from other retailers overseas.

The Lord of the Rings - The Return of the King (Platinum Series Special Extended Edition)
Amazon.com Price: $23.99(about R150),
Musica Price for normal edition(Platinum extended not avaliable): R225
Kalahari.Net for normal edition(Platinum extended not avaliable): R236.95
So for a lesser product you pay at least R75 more, platinum edition of The Two Towers goes for R661.95 btw so if you want to work on that its R400 more for the same product.

Grand Theft Auto: San Andreas PS2
Amazon.com Price: $45.99(about R275)
Musica Price: R499.95
Kalahari.net Price: R478.95
So about R200 more for the exact same product.

Word of Warcraft
Amazon.com Price: $49.99(about R300)
SA not avaliable at all, but you can play from here if you get a copy of the product

The Sims 2
Amazon.com Price: $39.99(about R240)
Musica Price: Doesn't sell the item
Kalahari.net Price: R285.95
Incredible Connection Price: R299.95
R50 is not horrid, but if you take a look over at www.avault.com you'll notice that the lowest price online for this exact game is $26.06(about R155) and then R150 is horrid

Now I still don't condone piracy, but I also don't like being blatantly ripped off. I understand all about exchange rates and import duties and profit margins, but in my mind these do not add up to a R400 price increase on a DVD or a R200 increase on a PS2 game. If I can't buy something over the web, I just don't buy it, I personally won't support an industry here in south-africa simply because its out of line with other countries in the world.

I'm not sure who ran the program, but a while back I watched a program on TV regarding piracy in SA. What was the most remarkable was an insert they had regarding another African nation and how they totally eradicated the piracy industry in their country. Instead of going out and attacking pirates and enforcing laws and fines, retailers in the country took matters into their own hands, the dropped the prices of their items to the same as what the pirates were selling for. What happened then is easy to imagine, people would simply go an buy a legal copy at a decent price, thus making it pointless for pirates to opperate. Retailers revenue increased within a year of implementing this project due to the increased volumes in sales. I find this an extremely novel solution as in the end it helps everyone, retailers get their money, customers are able to afford the items they want and piracy gets reduced all round.
 
DFantom said:
I agree with you completely on the fact you should be able to try before you buy. All I was saying was the analogy was bad, not the idea behind it.


Fair enough, will think of another analogy ;)

Arzy, thanks for taking the time to post some real figures.
 
BTW, I imported 9 dvd's, it cost me in total just over 350 rand for import duties on all 9 dvd's.

How much is my saving? ;)
 
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