Yes… yes… I was laughed at when I predicted Apple Silicon too. Being proven right is so much sweeter when you first endure mockery. More, please.
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Yes… yes… I was laughed at when I predicted Apple Silicon too. Being proven right is so much sweeter when you first endure mockery. More, please.
Why on earth would you need special gaming AirPods?Apple wants AAA gaming back. They are building GPUs, they have a FSR/DLSS competitor, their own version of DirectStorage, the most important game engines all support Metal. VR is near.
Most importantly, they have money. So it’s going to happen, okay?
For starters in an esports focused MacBook Air , I want a high refresh display , lightspeed like wireless mouse tech, good positional audio (hello gaming AirPods) and a more durable keyboard. Please, no RGB.
But RGB. The AirPods need RGB and cat ears.Why on earth would you need special gaming AirPods?
They already have excellent positional audio, no need to package it differently.
Especially now with the Personalised Spacial Audio that scans your ears.
Apple also doesn't need AAA gaming (back?) they are already making more money from gaming than Microsoft + Sony + Nintendo all together.
But RGB. The AirPods need RGB and cat ears.
Disagree - they need AAA gaming, it’s the only way they can compete in the VR space. Microsoft has plainly stated that the main reason they are going all-in with gaming is because they think the next frontier is the metaverse, and the tools required to build it are gaming tools.
Augmented reality and VR are probably Tim Cook’s last big projects before he retires.
Not at all, you'll likely fine more people using it for streaming said TV and productivity than actually for playing games.A VR headset without games is like a TV without streaming services. Crazy.
Yes… yes… I was laughed at when I predicted Apple Silicon too. Being proven right is so much sweeter when you first endure mockery. More, please.![]()
Hello there.
They'll be going the AR route, not the VR one.
And they don't need AAA for any of it.
AAA gaming isn't even VR ready.
And no just like now they don't need AAA to compete...because just like now they don't need to compete there. It's a massive money sink with small margins and as they've proven with Arcade it's not where the money is at.
They'll do just fine with AR and likely better than anyone else who hasn't gotten it right just yet.
AAA gaming will likely never be AR/VR ready and it's the casual stuff that will win people over there.
And fail just like Meta horizons.
Even from a social standpoint Meta got everything wrong and apple isn't really a company I consider providing the average user creative freedom. Personally I think Valve is dominating the market with steam VR. Quest users use airlink to connect to steam VR etc... They have the games on their DRM. They have the content and they built headsets alongside htc and independently. These okes coming into the market with no idea where the consumers lie but with big ambitions and CG overselling simply flop.
Not to even mention the price point.
But this is very much an early adopter push.
I’ll care when it’s not a pair of scuba goggles, wireless and $999.
Another issue is the hard stance against gaming. The people young enough to actually want this tech sees a narrower separation between entertainment and their day to day lives simply because their work has infiltrated their personal time. So trying to act as if gaming is something kids do is dumb especially since these companies surpassed the film industry since rockstar announced GTA V. The connection between work and play is however limited since people watch films and play video games as a form of escapism. Trying to sell VR professionally only has professional application. Like training factory staff around a building, architecture and the automotive industry. It all mostly boils down to the visual content. Most people don't have jobs which requires this. Let me add to that: 99.99% of software developers doesn't even have any requirement for VR.
VR is by far mostly a fun way to be on the moon or wherever, play some games, and with stuff like VRC, meet and interact with people from all over the world.
What hard stance against gaming?
Apple wants AAA gaming back. They are building GPUs, they have a FSR/DLSS competitor, their own version of DirectStorage, the most important game engines all support Metal. VR is near.
Most importantly, they have money. So it’s going to happen, okay?
For starters in an esports focused MacBook Air , I want a high refresh display , lightspeed like wireless mouse tech, good positional audio (hello gaming AirPods) and a more durable keyboard. Please, no RGB.
Lmao.In total, the M2 Max GPU contains up to 608 execution units or 4864 ALUs, which have a maximum floating point (FP32) performance of 13.6 TFLOPS.
Nvidia’s GeForce RTX 2080 Ti includes 14.2 teraflops and it becomes one of the most powerful cards available right now. In common, more Teraflops should mean faster devices and better graphics. That’s actually an impressive sign of growth.
Mac is no good for gaming. Yes maybe casual sort, like say Intel Iris, AMD integrated or such.
www.techspot.com
The iPhone 15 Pro's natively supported games include Assassin's Creed Mirage, Resi Village & 4, and Death Stranding
Native mobile games - as in, those not being streamed from the cloud or other devices - have improved a lot over the last few years, but they're still not on the same level as modern PC or console titles. Apple says that will change with iPhone 15 Pro.