Android set to dominate

The one thing you have to remember is that the iPhone operating system only really have to code for one hardware platform. Whereas Android will have to code for many platforms. This is major headache for the OS coders and the App developers and it is the major reason why Windows Mobile has failed.

Let's hope that the Google coders (and Canonical who will be helping them out) can really deliver!
 
From my perpective Maemo 5 is much better than Android, but it only comes out on the Nokia n900, and I believe I read somewhere that that phone isn't even coming to south africa.

I was really hoping to get a Maemo phone.
 
Does the author of that piece work for Google? Please explain to me how a cellphone, Android or not, can replace the gaming capabilities of a PSP?

Anyone?

Thought not.
 
Does the author of that piece work for Google? Please explain to me how a cellphone, Android or not, can replace the gaming capabilities of a PSP?

Anyone?

Thought not.

+1

I even miss my n-gage sometimes when trying to play mobile games on todays phones. They just so much better and smoother on n-gage. Not even the android could beat that.
 
Does the author of that piece work for Google? Please explain to me how a cellphone, Android or not, can replace the gaming capabilities of a PSP?

Anyone?

Thought not.

Does it really take that much of an explanation? Devices are becoming icreasingly more powerful over time. Regarding cellphones, far more attention is being placed on performance these days than features such as camers etc. People are over that and such features are considered default. In a few years time I can easily see phones competing with dedicated gaming devices.
 
true true...they will also take over the GPS market like they said....why buy a garmin if it comes for free with an upgrade?

as for the games...it will take a while....but not long...
 
Traditional GPS makers such as Garmin and TomTom must be quaking in their boots about now.
Why?
Google Maps Navigation was built from the ground up to take advantage of your phone's Internet connection.
No need to expand any further...
 
Garmin etc should only worry if phones come with the map data pre installed on the phone, similar to their GPS devices, along with the option to update that data via an internet connection.
 
wish android came with a google data service like blackberry.. just think of all the services you would be able to use ok.. maybe not vids.
 
The one thing you have to remember is that the iPhone operating system only really have to code for one hardware platform. Whereas Android will have to code for many platforms. This is major headache for the OS coders and the App developers and it is the major reason why Windows Mobile has failed.

Let's hope that the Google coders (and Canonical who will be helping them out) can really deliver!

agreed. iphone and rim have shown that it's feasible to cater to the top end and forget the rest because it's far more profitable at the top. i think it's a defining moment in google's identity. they have won in search, have put anchors in the cloud and are looking at desktop and mobile os. the question is whether they take on apple or microsoft. or is there a new territory that they can mark out?
 
Does it really take that much of an explanation? Devices are becoming icreasingly more powerful over time. Regarding cellphones, far more attention is being placed on performance these days than features such as camers etc. People are over that and such features are considered default. In a few years time I can easily see phones competing with dedicated gaming devices.

I do not think power alone is good enough to make a gaming platform. Control layout and screen size is a much bigger factor. Who wants to walk around with a device as big as the PSP or DSi everyday. N-Gage tried it and failed because of it.

GPS, same story, I want a nice big display and do not want to be on the net everytime I need it. TomTom and Garmin still have the upper hand.
 
I do not think power alone is good enough to make a gaming platform. Control layout and screen size is a much bigger factor. Who wants to walk around with a device as big as the PSP or DSi everyday. N-Gage tried it and failed because of it.

GPS, same story, I want a nice big display and do not want to be on the net everytime I need it. TomTom and Garmin still have the upper hand.

Remember the average joe won't mind a smaller screen for games and gps. Thing is they WILL buy a phone which happens to have these features so they will be less inclined to buy an extra dedicated device. Of course you will always get those who prefer a dedicated device but they will be in the minority.
 
Does the author of that piece work for Google? Please explain to me how a cellphone, Android or not, can replace the gaming capabilities of a PSP?

Anyone?

Thought not.

Did you play on an iPod or the new iPhone 3G S before? There are some very good games on them and they are pretty powerfull devices standing somewhere between a DS and a PSP.
 
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The one thing you have to remember is that the iPhone operating system only really have to code for one hardware platform. Whereas Android will have to code for many platforms. This is major headache for the OS coders and the App developers and it is the major reason why Windows Mobile has failed.

Let's hope that the Google coders (and Canonical who will be helping them out) can really deliver!

As a game developer for iPhone/iPod Touch devices that is a major pro. It is like coding for a console, you know exactly what the spec is for the hardware you are targeting. The old iPhone is abit slower than the iPod and new 3G S but we allow players to turn off certain features (like shadows).

With the Android there might be phones using slower CPU while other are way faster, or some might have no 3D acceleration while other have but with different feature sets (like the shaders v1 - v4 situation from older to newer GPUs).

iPhone/iPod Touch also have the one app store where users can buy their apps and games. For developers that is great. Only one place to publish and know you give all your users out there access to your app. On Android we will probably see quite a few different places that a user can buy from, but I guess in time there will be 2 or 3 major places you really want your app to apear on.
 
"Traditional GPS makers such as Garmin and TomTom must be quaking in their boots about now."

Because GPS is becoming a standard. And with google giving "free" GPS that can link into google maps - i can see why they should be afriad.

Google taking pictures of streets - have a slideshow of your trip so you get familiar with the path
Google maps - share locations/routes easy
"Cloud" idea of sharing and storing - imagine downloading a "tour" to your phone that someone else has created. Or even to just preview pictures of places etc etc.
Google maps is internet connected. Real time updates of weather, traffic etc etc. Imagine if Talk702 integrate the traffic reports to the maps - you can preview broken robots and traffic issues in near real time and it'll provide info on a better route to take.
APIs - how long before your phone can GPS track your friends - riding in convoy and you can see where people are?
 
@xyber: Don't know if I quite agree with you on the app store as I'm sure 99% of android users get their apps from android market. But you're right on the gaming/apps front from a HW perspective. It will be way easier coding for one HW platform.
 
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