http://farbeyondtheedgeofreason.blogspot.com/2008/07/could-linux-be-better-gaming-os-than.html
From the article:
Now I, being the Linux zealot that I am, am all for Linux gaming. In fact, I would go so far as to say that when gaming on Linux becomes "main-stream", it will probably be the largest driving force in giving Linux a bigger desktop OS market share. However, that said; Linux is just not there.
Using Linux alone on my main (once "gaming") PC, I know what a total bitch it can be to get games running on Linux (with the tools currently available to us). For gaming, Linux is pretty much the perfect architecture (could you imagine the system optimization HOWTOs were games being released for Linux?), and I think the aforementioned article does a good job of getting that across (I salivate at the thought of building a Gentoo system optimized for gaming). However, I don't think we are going to see any sort of gamer mass exodus from Windows to Linux until games are made to run natively on a Linux system.
Wine, Cedega and Crossover are great, and the people behind them have done an amazing job. But, right now, due to the amount of fiddling and configuration required to get games running (under Wine, at least - I can't really speak for Cedega), it is more a path for the hobbyist or hardcore Linux zealots out to prove Windows gamers wrong (*takes a bow*). For example, just getting World of Warcraft to run decently on my install of Ubuntu Hardy, I had to download additional dll files, manually edit my Config.WTF file (WoW config) and pretty much dance around a baobab tree naked when the planets were in the exact right alignment . And I am still having trouble with the sound; I can't run TeamSpeak (built natively for Linux) whilst I am playing WoW (which is pretty much the equivalent to being denied coffee or cigarettes whilst one writes Perl), in order for my sound to actually work in WoW, I have to close Firefox, and vice versa - I can't listen to music whilst I play. I have a dual-screen set up, so whilst I was running Windows, I would watch a movie or something whilst playing WoW, or even play Eve Online on the other screen whilst playing WoW. With Linux, I can't even get SOUND whilst Firefox is running.
"But Kasyx!" I hear you say, "WoW and TeamSpeak use OSS, as do browser videos, so why don't you run WoW within an alsa wrapper?"
"My fellow forumites," I respond, putting on my best Wise-Old-Man voice, "because when I do, it CRASHES."
Now I am not saying being able to run Windows-native games on Linux with minimal framerate loss is not pretty damn impressive - I'd love to see Windows so much as attempt to emulate Frozen Bubble... Or NetHack - but it is by no means ushering in the future of Linux gaming.
Please remember that I speak solely from my own experience in this regard, and others may have their system running Windows games perfectly. I am also by no means saying that Linux gaming is impossible (I'm running games on Linux, aren't I?), but rather that our dream of Linux becoming the number one PC gaming architecture will not even consider attempting to come to fruition until more developers start releasing Linux-native games.
From the article:
Linux and Mac users alike will both know that Windows has by far the lion's share of the computer gaming market. Now, you could buy a console, but there are certain types of games (mainly RTS and things like that) which don't often seem to appear on consoles, and are limited to Windows, so by and large if you want to play these types of games you're limited to using Windows. So Windows is currently the only reasonable choice for if you want to play this type of game, as well as many others. A colleague of mine who is a hardcore PC gamer has also told me that FPS games are better suited to the PC.
Now I, being the Linux zealot that I am, am all for Linux gaming. In fact, I would go so far as to say that when gaming on Linux becomes "main-stream", it will probably be the largest driving force in giving Linux a bigger desktop OS market share. However, that said; Linux is just not there.
Using Linux alone on my main (once "gaming") PC, I know what a total bitch it can be to get games running on Linux (with the tools currently available to us). For gaming, Linux is pretty much the perfect architecture (could you imagine the system optimization HOWTOs were games being released for Linux?), and I think the aforementioned article does a good job of getting that across (I salivate at the thought of building a Gentoo system optimized for gaming). However, I don't think we are going to see any sort of gamer mass exodus from Windows to Linux until games are made to run natively on a Linux system.
Wine, Cedega and Crossover are great, and the people behind them have done an amazing job. But, right now, due to the amount of fiddling and configuration required to get games running (under Wine, at least - I can't really speak for Cedega), it is more a path for the hobbyist or hardcore Linux zealots out to prove Windows gamers wrong (*takes a bow*). For example, just getting World of Warcraft to run decently on my install of Ubuntu Hardy, I had to download additional dll files, manually edit my Config.WTF file (WoW config) and pretty much dance around a baobab tree naked when the planets were in the exact right alignment . And I am still having trouble with the sound; I can't run TeamSpeak (built natively for Linux) whilst I am playing WoW (which is pretty much the equivalent to being denied coffee or cigarettes whilst one writes Perl), in order for my sound to actually work in WoW, I have to close Firefox, and vice versa - I can't listen to music whilst I play. I have a dual-screen set up, so whilst I was running Windows, I would watch a movie or something whilst playing WoW, or even play Eve Online on the other screen whilst playing WoW. With Linux, I can't even get SOUND whilst Firefox is running.
"But Kasyx!" I hear you say, "WoW and TeamSpeak use OSS, as do browser videos, so why don't you run WoW within an alsa wrapper?"
"My fellow forumites," I respond, putting on my best Wise-Old-Man voice, "because when I do, it CRASHES."
Now I am not saying being able to run Windows-native games on Linux with minimal framerate loss is not pretty damn impressive - I'd love to see Windows so much as attempt to emulate Frozen Bubble... Or NetHack - but it is by no means ushering in the future of Linux gaming.
Please remember that I speak solely from my own experience in this regard, and others may have their system running Windows games perfectly. I am also by no means saying that Linux gaming is impossible (I'm running games on Linux, aren't I?), but rather that our dream of Linux becoming the number one PC gaming architecture will not even consider attempting to come to fruition until more developers start releasing Linux-native games.
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