Fulcrum29
Honorary Master
Available tonight. For those willing, I will be online at around 20h30, maybe 20h00.
South Africa’s biggest forum. Discuss, discover, and connect with thousands of members.
Won't say. I'm retired, just very frustrating bottom logging game after game. Somethings got to giveSince you all have retired I have been watching StarLadder. Some good games. I was surprised by donk being katterig
I am happy to see CS still going so strong.
Won't say. I'm retired, just very frustrating bottom logging game after game. Somethings got to give
Think a lot of it has to do with if you ever played CS from a younger age. If you were good, you should be able to get reasonably close to your peak when you were younger.
All that chart really proves is when people are starting to play on FACEIT, get employed, and then gradually stop playing on FACEIT. I am quite sure that CS2's own charts would be a bit more narrative shaking. I know several casual competitive players in their late thirties that are above average, and being above average in CS2 is no easy task.
The Fourth Season
Premier Season Four is here, and it brings a host of community content, in-game items, gameplay tweaks, and bug fixes along with it!
Anubis is back after a short vacation, and has several gameplay adjustments to show for it. The release notes have the full story, but let's just say it's good news for fans of holes. There have also been a couple of minor adjustments to SMGs, so if you've been waiting to add the MP7 or MP5-SD to your loadout, now is your time.
Speaking of which, it's time to start working toward your Season Four Medal. As before, the color of your medal will correspond to the highest CS Rating achieved during the season, and the bars will reflect your total wins, with one bar for every 25 (up to five bars). To be eligible for a medal, you'll need an account in good standing, 25 Premier match wins, and an active CSR at the end of the season.
Community Maps
With the new season comes a new set of community maps. From the winding paths of Stronghold to the active volcano of Sanctum, each map brings a ton of character and gameplay ideas to the table. Stronghold, Alpine, and Warren can be found in Competitive, Casual, and Deathmatch modes, while Poseidon and Sanctum are available in Wingman.
Weekly Care Package
Today we are introducing two new collections to your weekly care package. One has color and the other one does not. We'll let you figure out which is which.
LTD Edition
The armory also has a new entry--the AK-47 | Aphrodite. With mother-of-pearl accents and amber patina, this entry varies in both wear and pattern.
Counter-Strike 2 Update
[ PREMIER ]
[ COMPETITIVE ]
- Premier Season Four has begun
- Added Anubis to the Active Duty Map Pool
- Removed Train from the Active Duty Map Pool
[ GAMEPLAY ]
- Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of wins
[ SOUND ]
- Minor adjustments to the MP7 and MP5-SD:
- Slightly increased damage
- Slightly reduced damage fall-off
- Reduced price by $100.
- Reduced price of the PP-Bizon by $100.
- Jump changes:
- Landing time is now calculated with subtick precision
- Jumping and landing no longer affect stamina. The landing speed penalty is now a simple function of landing time
- Any jump press within sv_bhop_time_window centered on the landing time that hasn't been penalized by sv_jump_spam_penalty_time will be treated as a successful bunnyhop
- Legacy jump behavior can be restored on private servers with sv_legacy_jump
- Map Guides can now be loaded in online games of casual and retakes (via the ESC menu)
[ WEEKLY CARE PACKAGE ]
- Reduced audio output latency
- Higher fidelity knife draw and inspect sounds
- Weapon, knife and utility draw sounds no longer overlap when switching quickly between them
- Knife impact sounds are now unique based on primary fire or alt fire swings as well as front and rear attacks. This reflects the different damage amounts dealt with each attack
- Ambient sounds no longer restart from the beginning when transitioning between zones
[ ARMORY ]
- Added two all-new weapon collections to the Weekly Care Package drop list: Harlequin, Achroma
- Removed four weapon collections from the Weekly Care Package drop list: Safehouse, Dust 2, 2018 Nuke Collection, and the 2018 Inferno Collection
[ MISC ]
- Added a new Limited Edition Item: the AK47 | Aphrodite
[ MAP SCRIPTING ]
- Increased material fidelity on some of the base guns:
- Ak47
- Aug
- AWP
- Berettas
- Deagle
- Galil
- Mac-10
- MP7
- P250
- Tec9
- USP-S
- Bizon
- Cz75a
- Famas
- MP9
- Changed voice status behavior to always show a mic for local player if mic is open
- Fixed a bug related to Deathcam intersection
- Fixed some cases where the player would collide with internal edges while sliding along a ramp in surf mode
- Improved the resolution of the PVS for some static level geometry
- Fixed some small interpenetrations in Butterfly Knife animations
- Fixed a case where blood decals weren't appearing
[ MAPS ]
- Fixed a bug where activator was sometimes incorrect for func_door outputs OnOpen, OnFullyOpen, OnClose, and OnFullyClosed
- Added BaseModelEntity.GetModelName
- Added BaseModelEntity.GetModelScale
- Added BaseModelEntity.GetColor
- Added BaseModelEntity.IsGlowing
Anubis
- Removed community maps: Golden, Palacio, Agency, and Rooftop from all game modes
- Added community maps Warden, Stronghold, and Alpine to Competitive, Casual, and Deathmatch modes
- Added community maps Sanctum and Poseidon to Wingman mode
- Bridge drop moved near Mid Doors
- Mid doors orientation reversed
- Hole added between E-box and Back of B
- Bombsite A crates moved up steps on to Walkway
- Scaffolding added to pillar on Bombsite A
Juat been playing thr new maps..nice to have something different... Sorry they took agency away though.
I just play the casual. 10 year old pc not use for anything else..At the moment I can't stand the game. Played deathmatch last week and it was basically a public CvC server. I was like a chicken.
Counter-Strike 2 Update
[ GAMEPLAY ]
[ MISC ]
- Landing vertical velocity now affects landing speed penalties similar to sv_legacy_jump stamina.
[ MAPS ]
- Fixed an issue that led to a small number of users to erroneously receive a VAC ban. Those bans have been reversed.
- Fixed a case where HUD safezone settings were not being applied.
- Various server stability improvements.
Anubis
- Fixed a case where physics objects would interact with multiple overlapping convex water volumes.
- Various player clipping adjustments.
- Radar minimap updated to match recent changes.