D3: High Level Char Stats

You are going to cap out on your primary stat and you'll forever be stuck in < 30k DPS land unless you go for crit chance and damage.

I would keep in mind that for the end game you are going to want a high crit chance and damage so dont spend loads of cash on big items if they not gearing towards that. Until you get your crit chance up dont bother looking at weapons which are going to give you crit damage at the cost of your primary stat because it wont work out for now. Slowly build up your crit chance through your armor, then go for the weapon upgrade and you will see a DPS upgrade even if you lose out on the primary stat.

My advice, I know it easier said then done, but it's awesome having some goals in mind for your gear and reaching it after a good bit of effort. Thing is, it only gets harder to improve...
 
You are only fooling yourself if you think crit damage is not the way to go for high dps
On my monk with 38% crit chance, 10 dex = 232.4 dps
10% crit damage = 855.1 dps

Or put another way, I'd need to find 1300 dex to keep the same DPS if I lost all my crit damage.

Lol, I did a very rough calc that came out at roughly 1800 strength and thought the meds I'm on were playing with my mind, so I divided by 10 to seem reasonable :D
 
There's something I don't understand. If I compare a ring with crit chance with one without any crit chance, the one with crit actually shows a loss of damage and the dps goes down. Shouldn't that increase since I'm more likely to actually get a crit hit?
 
Why? Solo I kill act 3 mobs so fast I barely take any damage. Only very high HP mobs sometimes give me issues.



Bracers, rings and helm could get crit chance. Then you want weapons with crit damage and/or a socket. You're going to struggle with all the vit you will lose on your weapons so I would look to get some vit elsewhere (pants and chest can roll 300 max vit). Your shoulders have no vit, so thats a good place to get some as well. The way I try to do it is as follows
DPS slots - rings, amulet, gloves: look for crit chance, crit damage, ias, dex, single resist
Intermediate slotes - helm, bracers, boots: look for crit chance, dex (boots can roll 300), single resist, vit (and movespeed on boots)
Survival slots - chest, belt, pants, shoulder: vit, double resist, dex
Weapons - crit damage, socket, dex. Life on hit or lifesteal if you need it (lifesteal only becomes viable for a monk above 45k dps in my opinion)

That's the thing, I faceroll act 3 and 4 with my current setup and all my gear combined cost me less than 15 million. I understand that with like 55% crit chance and 500+ crit damage you can get around 200k+ dps however getting there will cost billions of gold.

I guess I'm just not sure how good a crit damage build really is. For example it takes me around 3 minutes to kill a 3mob champion pack with each having around 2m HP and if I'm careful I never get close to losing half of my HP. Now I'm by no means saying that my build is better or maybe even compares to yours as I never really had the means to buy that kind of gear before now. I'm just not sure HOW much better it would be. Do you literally burn champ packs down in seconds? Obviously if this is the case I need to go this route.

Btw, thanks for sharing your tips on itemization :)
 
I guess I'm just not sure how good a crit damage build really is. For example it takes me around 3 minutes to kill a 3mob champion pack with each having around 2m HP and if I'm careful I never get close to losing half of my HP. Now I'm by no means saying that my build is better or maybe even compares to yours as I never really had the means to buy that kind of gear before now. I'm just not sure HOW much better it would be. Do you literally burn champ packs down in seconds? Obviously if this is the case I need to go this route.

Act 2, mobs go down in 5-10 seconds without SSS. Act 3, with some good positioning melee mobs go down in 4-20 seconds with SSS. The only mob that usually takes long is extra health, and those big fat guys if they have horde. And even that is 30-40 seconds tops. Oh, and ranged guys that like to run away of course.

edit: the above is a guess based on where my cooldowns usually are at the end of combat
 
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I don't have them anymore and can't remember. I think the main thing was that the non crit ring had much more dex.

Roughly 120 dex = 4% crit chance on my monk.
Its all about finding the easiest/cheapest DPS upgrade. Maybe you already have 30% crit chance and 250% crit damage. Then a cheap DPS boost will probably be some ias or 50 primary stat. Or you already have 2000+ primary stat. Then you will be looking at the other damage stats
 
Roughly 120 dex = 4% crit chance on my monk.
Its all about finding the easiest/cheapest DPS upgrade. Maybe you already have 30% crit chance and 250% crit damage. Then a cheap DPS boost will probably be some ias or 50 primary stat. Or you already have 2000+ primary stat. Then you will be looking at the other damage stats

Yeah, I think I need to find items that have both high dex and crit chance. Getting to expensive territory.
 
Baby steps. :)

To be honest, I think the way it normally goes is people tank on the primary stat because you can see pretty big DPS upgrades getting a piece of armor that gives you a boost in your PS. Unless you got good weapons (and I suppose gear, but weapons is the easiest to get high crit damage on) that are really increasing your crit damage, getting more crit chance isn't going to see a major jump in DPS especially if you're losing some primary.

If I recall correctly, and I think Archer was in the same boat as me, at one stage I was pushing 2000+ dex. I slowly dropped about 300 dex to increase my crit chance (and admittedly some resistances). One piece at a time. For me it was slightly easier I suppose because I got lucky enough to find good weapons that at the time would have cost millions on the AH. So when I was theory building I was looking purely at armor which made things easier.

My most recent goals were: 40k DPS, 500-600 res all, 30-35k health. When I hit this, I started replacing gear to increase my magic find, again piece by piece.

Not sure if this has been posted here before but this site is really useful in working out the balance between primary stat/crit chance/crit damage/attack speed to get your targer DPS. DPS calculator

Really really useful tool to work out your path to uber dps.

I can back up Archer with regards to elite killing time. Last night I solo'd a mob in act 2 for the 1st time in a while (I find solo rather boring these days). Pop blinding flash, pop conviction aura, seven sided strike and the mob was dead.

Suppose it all depends on your style of play. I like the rush of fighting for my life trying to take down a mob in record time, seeing my health bar shoot up and down, popping that serenity in the nick of time (sometimes not quick enough), using my SSS to quickly avoid 3 arcane beams which are headed my way...This makes the farming enjoyable and quick. I really dont mind dying if it was a good battle! I'm thoroughly enjoying myself the times we bump into two packs at the same time, its pure madness. :D
 
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I don't have them anymore and can't remember. I think the main thing was that the non crit ring had much more dex.

Yeah that would do it :p I take it you are also Crusader in Game and you play a DH?

Roughly 120 dex = 4% crit chance on my monk.
Its all about finding the easiest/cheapest DPS upgrade. Maybe you already have 30% crit chance and 250% crit damage. Then a cheap DPS boost will probably be some ias or 50 primary stat. Or you already have 2000+ primary stat. Then you will be looking at the other damage stats

+1. I have now closed in on maxing my prim attr. but my crit chance and damage are both only at around 50%-60% of what they can be.

My wiz needs about another 150 res all or 10k HP :(

DPS is now atleast 55k buffed.

I am now looking for some new gloves and bracers.
 
Act 2, mobs go down in 5-10 seconds without SSS. Act 3, with some good positioning melee mobs go down in 4-20 seconds with SSS. The only mob that usually takes long is extra health, and those big fat guys if they have horde. And even that is 30-40 seconds tops. Oh, and ranged guys that like to run away of course.

edit: the above is a guess based on where my cooldowns usually are at the end of combat

I had a look tonight and I was waaaay too conservative with my estimation, I kill an act 3 champ in about 20 seconds. Also, like you stated, the ranged ones take longer (blood clan occultists come to mind). I bought a sword today with 970 dmg, loads o dex, vit and 67% crit damage for 4mil just to check it out and although my dps went up by 7k the loss of 600 loh was just too great. I will have to change alot of of my gear and items are not flipping well at the moment.

On a sidenote, now that I have to spend 20m +gold for nice upgrades I can't help but do the real money conversion in my head. Since I discovered how tightly the RMAH and the GAH are wound together I have become really stingy.
 
I had a look tonight and I was waaaay too conservative with my estimation, I kill an act 3 champ in about 20 seconds.

I've got 50% more dps than you straight off the bat, I cant see how you are killing at the same speed as me in Act 3 unless thats the ideal mob that surrounds you and SW+cyclones hits all of them all the time. Nevermind that I can burst 3500% AOE damage on top of that with SSS.
 
I've got 50% more dps than you straight off the bat, I cant see how you are killing at the same speed as me in Act 3 unless thats the ideal mob that surrounds you and SW+cyclones hits all of them all the time. Nevermind that I can burst 3500% AOE damage on top of that with SSS.

It is true nonetheless. You said it takes you 4 - 20 seconds so obv you kill faster than I do. But I have to say that this is when I wail on them without them moving. Spam mantra of conviction and blind when it's off cd. I have absolutely no reason to lie to you. I am really not posting here to try and show off/be better than you, I was merely looking for a discussion on crit damage vs the cost of getting there and my own itemization. Maybe I offended you somehow when I spoke my mind about your armor? If so I apologise as that was never my intent.

----EDIT----

I must also add that I meant 20 seconds per mob, so obviously 60 seconds per 3 mob champ pack. Maybe you thought I meant the whole pack?
 
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