Decisions for Wrath

TheShogun

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I've asked this question on another Forum but I'm still very interested to hear what people think about this.

How are you planning on dealing with Wrath?
Will it mean you stop playing? Are you thinking about changing class/spec/proffession?
Do you plan on stockpiling items/gold/etc?

I'm curious to hear how people feel.

Personally I'm still pondering what to do but one thing that seems certain is moving completely to EU and allowing my US account to lapse.

I'm keen to play a Deathknight as a main but I'm waiting for more info to make a definite call on the matter and unfortunately that decision will decide others like what to stockpile and so forth.
 
The day it's launched I will race to lvl 80 at lightning speed.
Will decide after that what I want to do. But I need to be 80 asap :o
 
Try find out as much abuot the new proffesion as possible..inscription then stockpile all the mats they going to need to lvl it, just before TBC i handed in like 200 stacks of thorium for that darkmoon necklace, i paid 4g per stack, TBC came and thorium jumped to 16g p/stack!, felt like a dumbass!
 
I'll be climbing on the DeathKnight bandwagon. Depending on the fun factor, he might end up merely being an alt, otherwise if his tanking is good I'll make him my main. Having played a healer for a while now, and a tank before, I realise I enjoyed tanking a whole lot more. I really enjoy healing too, but being there in the thick of it, taking the hits, leading people through an encounter etc, I really enjoyed that challenge more than sitting in the backline playing whackamole. Really hoping DK's turn out to be imba tanks.
 
I'll be climbing on the DeathKnight bandwagon. Depending on the fun factor, he might end up merely being an alt, otherwise if his tanking is good I'll make him my main. Having played a healer for a while now, and a tank before, I realise I enjoyed tanking a whole lot more. I really enjoy healing too, but being there in the thick of it, taking the hits, leading people through an encounter etc, I really enjoyed that challenge more than sitting in the backline playing whackamole. Really hoping DK's turn out to be imba tanks.

Thats very much how I feel to. I've had some limited tanking experience in Kara and it was really awesome.
I think the combination of:
a) being the person everyone heals no matter what :P
b) being able to quantify your value to the raid so easily
c) being able to DPS
and d) 2 Hander Tanking FTW
make DKnight very attractive option.

*Edit* and less LFG headaches :P
 
Tanking is cool, very fun, *very* rewarding. But very demanding. More than any other type of char you have to maintain the best gearing you can. There's little room for error or slacking. A raid can't ever 'carry' a tank, it's usually vice versa, with the tanks (and healers) carrying the undergeared dps.
The only real reason I never rolled a warrior to tank with, is speccing prot means having zero viability for *anything* else. You become a group-pve machine. You have no solo/grinding viability, no pvp viability at all. You will basically spend your entire toon's life raiding. Which is great for pve fans, but kinda crappy for those of us who enjoy a little casual pvp and grinding gold.
Feral druids are, in my opinion, the ideal compromise between being a good tank and still having viability for other roles (such as soloing or, yes, pvp'ing - as gimp as a feral may be relatively, it's still orders of magnitude better than a prot warrior). They don't lose out too much and geared appropriately, still make excellent maintanks bar the occasional crush-spam boss. For heroics, kz, and entry level 25man stuff feral druids are probably, in fact, better than prot warrs at the role.

I'm hoping that Blizzard adopts the same or similiar strategy with DK's, them being able to switch between dps and tanking with a simple change of gear and 'runes'.
 
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The only real reason I never rolled a warrior to tank with, is speccing prot means having zero viability for *anything* else. You become a group-pve machine. You have no solo/grinding viability, no pvp viability at all.

Have to TOTALLY! disagree with u on this. I have a warrior (alt). and i LOVE! pvping with him :P WSG, AB, AV, EOTS anything and everything! I can take soo much damage and with little to no healing! ive killed so many caster, rogues and other "dps" warriors. i love it! and i know they hate me :)

As for grinding, its about 30% less efficent as if u were a fury warrior questing/farming. Ive never had issues with farming ever. slap on some
1handers and some dps gear and off i go.

and if i wan less than 5% downtime on farming/questing i stay in prot
gear and go on my merry way, sure its a LITTLE! longer to kill them
1.8k SS and mad HS spammage :)

But yeah, many people have that feeling about warriors in prot spec, hence the high demand for them.

TANK FOR LIFE!
 
I'll clarify - when i say PVP, i mean arena.
BG's are not reliant on spec, skill or even gear much. I don't consider them competitive pvp. BG's are where fresh 70's in greens hang out to get their s1 welfare epixx. Anyone, any spec, can do well if they just zerg with the pack.

Re: grinding, true to a degree, it's the same with resto. It takes longer for me to kill something in resto as opposed to, say, elemental or enhance, but the downtime is much lower. Still, I had a hunter friend help me farm Primal Waters for my 1H enchant once and he made about 3 times the primals in the same period of time as I did. And he was geared worse than I was. Maybe it's a hunter thing, though. The pet classes can churn out so much dps without taking any damage themselves, so basically zero downtime without sacrificing anything in the way of damage - even rogues, mages etc have to drink/eat/bandage after every x amount of mobs.
 
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What makes you think they're opening new servers?

Its the third chapter in WOW. They have to open new servers. They just wont make the same mistake as BC and open 6 new servers 3 weeks before the expansion gets released and then another 6 servers at expansion release.. 12 new servers in under a month = bad servers.
 
i will def look at getting my main into a DK :)
I love the whole been able to tank and deal DPS :) should make raids a whole lot more interesting...

Tho the downside to this is all the DK's that you will see running around now :)
place is going to be swarmed under...
 
Must say, I am a little bit less optimistic on the future abilities of the Dk, could be wrong but I still think the pure classes will prevail especially for the new 80 cap raiding environment or there will be a lot of retired class 70's.

I think it will be more of a fun class because if its to strong people will scream for nerfs otherwise you will have 10/25 man DK raids and if its too weak it will be like grinding for a Nether Drake fun for about 5 mins.

They should make the Dk the PVP spec for a Prot warrior ;)
 
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Ok i haven't read up much on this Death Knight thing

What would be the incentive for say a Feral Druid or Warrior who can already tank and dps to continue playing on high levels?

Is there a shortage of tanks or what ? Wouldn't it make sense to have an equivalent healing-caster dps class too ? [Lich] . All i see now is everyone suddenly becoming Death Knights and suddenly everyone is tanks........not making sense...if it's so imba on the tanking side, why have warriors/feral druids at all?



EDIT: found some info
The Death Knight is the first hero class in World of Warcraft. At a high, undetermined level, a player will be able to create a Death Knight. This is a second and separate character from your original character. The Death Knight starts at a high level somewhere around 60 or 70 with multiple spells and abilities ready to use. Within this quest chain the character learns to master the power of the Death Knight and learns to use this new power for their will. Blizzard is currently exploring various options as to how the Death Knight will play and the types of abilities at its disposal, and they will reveal more information about this new class as they get further along in development.

Still question remains....now there's gonna be a flood of tanks and what exactly will be the drawback to this over the existing classes?

All i see happening is : Assuming you need an existing char at lvl 70+ to make a Death Knight. Guess what? No one is gonna level a warrior/tanking class , they gonna level the imba DPS classes [i.e. Hunter] and then make a DK ? Am i missing something?
 
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EDIT: heres wat wiki says :p

World of Warcraft's first hero class, the Death Knight will be accessible to players after having a character level 55-70 (the level is undecided at the moment), and after completing a quest chain similar in scope to the warlock epic mount chain. The Death Knight will start at a high level, around 55-60. There will be quests when you begin your Death Knight character to master the power of the Death Knight, and to learn to bend it to your own will.[25]

The Death Knight is a plate-wearing DPS/tank class (albeit one that is unable to use a shield) that uses a brand new resource system based primarily on cooldowns. Rather than the existing Mana/Rage/Energy mechanics, the Death Knight will be able to carve Runes into his/her weapon outside of combat, and then use those runes to power abilities (the runes recharge at a unknown rate over the course of battle).
 
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From http://www.wowwiki.com/Death_Knight_(hero_class)

* Designed to fulfill both tanking and DPS roles.
* Can tank without a shield, using two-handed weapons or dual-wielding. Death Knights cannot use shields.[11]
* May only use bladed weapons, currently 1H and 2H swords and axes.
* The term, "Hero Class", may be misleading, causing some players to believe Death Knights will be overpowered. Blizzard has stated on announcing the Death Knight that they will be of similar strength and value to existing classes.
* While Death Knights will be similar to Paladins in that they are a spell-casting melee class, it is unknown whether they will use the same type of itemization. The use of the Rune system instead of Mana could very well render Intellect and Spirit useless to a Death Knight.

Part in bold....once you have this hero class what happens to the standard classes?

Part in italics ...riiiight . Just the term alone will have -everyone- [and i mean everyone] make this class .

PLUS, if you just "Activate" this class on a high level...why oh why are anyone gonna level a tanking class from lvl 1 ? Even if it's "similar" to existing classes in that it can tank equally well [albeit differently] , it will still mean the end of normal tanking classes [unless there is some severe disadvantage to a DK i'm missing] .
 
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Well look at it this way. Each tanking class has a particular area it excels at. Blizz have said they want to do the same with the Deathknight so it will still be worthwhile leveling a Warrior/Feral Druid/Prot Pally
One of the reasons Blizz chose the DPS/Tanking role for the DKnight is because there is an unfortunate shortage of tanks.
Tanks and Healers will always be in high demand, so one more Tanking class that can DPS isn't a bad thing.
 
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