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Thanks for the update.
Yes, when the MyConnection PC program shows that it cannot perform the VoIP test, then I cannot get into Secondlife. It's the UDP that's not working anymore and the dropping of packets...
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Thanks for the update.Yes, when the MyConnection PC program shows that it cannot perform the VoIP test, then I cannot get into Secondlife. It's the UDP that's not working anymore and the dropping of packets...
UDP is an initialism for Usergram Data Protocol
UDP is the unreliable cousin of TCP on TCP/IP networks. UDP does not guarantee delivery, or reliability, and because of this it is ideal for services such as video streaming. For a service such as video streaming, reliability and guarantee of delivery are not the highest concern; instead it is only important that the video is transmitted from the server to all the clients, without a care for 'expired' packets. What seperates the two protocols is that TCP requires the client to inform the server that it received all of the packets sent, and also to re-request packets that arrived corrupted or did not arrive at all. As a result of this there is additional overhead for TCP when comparing TCP to UDP, and it is this lack of additional overhead (combined with other factors) that makes UDP superior to TCP in streaming scenarios.
Second Life and UDP
Second Life uses UDP the primary mode of communicating small bits of real-time data between viewers and simulators (e.g. keystrokes and object updates). See Protocol for more information about how this works.
http://wiki.secondlife.com/wiki/UDP
Secondlife uses the UDP for the images.![]()
XML-RPC
The initial exchange with the login server uses XML-RPC. This will likely change in the future as the login switches over to use web authentication, removing XML-RPC from the Second Life protocol entirely.
See also Authentication Flow.
http://wiki.secondlife.com/wiki/Protocol
Yes, and I hope Dave gets Hilly to check these links, when he has a moment.
LOL we shud go work for SL
Uncapped, at a low rate, will unleash SA's creativity.
QTF, seriously. If only we could achieve functional and cheap uncapped![]()
On my spanking, brand new downgraded line (4Mb to 384KB)I basically experience the net as Dave described it on the 29/12/2009 morning update. That applies to the browsing, normal download, download with a download manager and email.
I get full speed with download manager and between 12.5KB and 30KB without download manager. On that front it is pretty much what DG promises.
I don't do news servers, SL, Steam or gaming.
Thx Chilli.
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Uhm... hmmm... gief accountz plx kkthxbai :S
11h00 DigiChilli update December 22 2009
We still have an outstanding upstream issue. We're dropping a large % of international traffic when it hits London.
This is having huge backup and retransmit issues. It is being still being addressed.
Sad, but I believe I've been targeted...30 hours and cannot auth, that says it all. I only used this service for browsing and http downloads, no NNTP or gaming, so when Dave says the sysadmin has an issue, I'd like to know what exactly the issue is.
Proff