DK spec's & other

Of particular interest is the poll attached to the thread linked above. I quote:

What will you use your DK for ?
Tanking 14 43.75%
Dps 18 56.25%

Hahaha. DPS DK's have their work cut out for them in a world where everyone can dps, and even tanking ones face an uphill struggle.

I Honestly and whole heartedly believe they will be the support class Shamans where meant to be. Shamans have now made a shift to be more DPS/healer than Support appart from the totems. I think DicK's will be the new "Old Shaman" with a little kick.
 
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I do like your view of DK's "adamantite"bal :)

You are they type of player that when using a DK will add to a group/raid. Great stuff!
 
lol,

Ok let me ask you this. You where level 30 odd, waiting for a tank to go one of the Sm dungeons. You have a Hunter in your group. Does he or does he not mention "My Pet can tank np" just get another DPS ?

This is exactly what the DicK's are doing ;)

"I'll tank" It goes fine in Outlands.

"I'll tank" in Northrend = EPIC FAIL!

I know I have seen it. 4 DicK's and a Lock solo's SP no problem.

3 DicK's, a Lock and a Priest can't even kill the first boss in UK :rolleyes:

5 Blood Deathknights in ramparts is fun :p

I dont agree with you that DKs fail in Outland however. I myself have tanked Nexus a couple times (with guildies and pugs). Had a group of 3 deathknights, 1 rogue and 1 pally... wiped the floor with first UK boss before he spawned more than 3 waves :rolleyes: Yes everyone thinks they can tank, it takes a few certain individuals to realise they could do better at dps, to make a run so much faster instead of fighting for aggro 24/7.

Now i havent tanked much else, but the fellow DK in my guild (whos now 80) didnt complain/get complaints when tanking
 
Good hunters always had to live with the same stigma issues - get over it :D

i played hunter for aprox 2.5 years, nothing new here. I'm glad my guild appreciates i'm not another pleb trying to look cool yet fails at everything he does type of player :)
 
Shammies are definately more of a primary dps slash healer now. All premise of offtanking was removed. We are glass cannons that can heal, which is what the class was meant to do from day 1.

DK tanks will be relegated to playing around in the shadows of the established tanks, and DK dps fighting for spots with a million other dps DK's never mind all the other dps classes - which is basically all of them now. It's not going to be a pleasant place to be, I think. Only those who truly excel at the class wil get anywhere. Offtanks? Druids are better, they can dps just as well and still heal, cleanse, battlerez, innervate - without having to go out of combat to switch presence or gear. DK's can buff and dps when they aren't offtanking something and that's about it. When dps'ing they can't really fill a shaman or druids or paladin's role. Basically when tanking they're competing with 3 existing tanks. When dps'ing they're competiting with the likes of DPS warriors and rogues which are 'pure' dps and don't bring things like cleansing and offhealing capabilities to the raid. So this is why I'm certain there's going to be a lot of DK qq. They're filling the old role of Enhancement shammies and enhancement shammies are moving more to pure dps because they now have pretty decent sustained aoe and single target dps thanks to maelstrom weapon (which allows you to shift what you're doing on the fly.. need single target dps? throw out those lightning bolts.. need some aoe? churn out the chain lightnings... healers taking a little strain? start flinging chain heals) and have a pretty good cc at 80, a ranged sap if you will which is nothing to sneeze at.
Would i want to fill the 'old Enhance shammies' shoes again? Not really. It sucked compared to the new and improved Wrath enhancement shaman. There's only room for so many of them in a raid, and the difference is, now, there aren't many shamans around at all, our totems still kick ass, we still have some of the best buffs and can uff anything and anyone appropriately without having to spec for it. You'll see a large percentage of the shaman base getting raid spots while the legion of dps dk's get sidelined. Expect to see emo in quantities, if not already. I just hope the DK tears don't cause them to nerf my shammy. It's been along time coming but I'm finally enjoying the class again. If those emo-kids-in-plate ruin it for me, there will be a reckoning.
 
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We had the same in my last guild...one really good hunter. But yes, it was only that one :(
Same will happen with DK's, the good ones will get recognized while the rest will be called DicK's my staalbal :)
 
I do like your view of DK's "adamantite"bal :)

You are they type of player that when using a DK will add to a group/raid. Great stuff!

hehe ty

I'm just aproaching this DK thing so I don't get dissapointed when things do turn, and they will, I have been playing a Support class and love to see everyone being happy that you make them hit big numbers. MMORPG's are group games and should be played as such.

I know I'm going to be loving this DK :p

And the fact that it's so tiny, can barely see it on a horse. Always wanted a high lvl gnome but hated the idea of lvl'ng one from scratch with a useless main on the same server :D Now with the DK I can turn him into the main my Tank never would have been and build an alliance army on that server like I did with a horde army on Spinebreaker.

Just so you know how Noob I was leveling my warrior (First WoW char ever) I was level 56 and had 0 First Aid. The play time on that char, now level 62 is something like 30 odd days played.

My DK will rock, I just know it :p
 
My guess is that the whole problem started with blizz calling the "new DK" a hero class. Now everyone are playing them and they think they can try and be the hero in every situation. That is the epic fail.
 
Just so you know how Noob I was leveling my warrior (First WoW char ever) I was level 56 and had 0 First Aid. The play time on that char, now level 62 is something like 30 odd days played.

My DK will rock, I just know it :p

:eek::D

And now your warrior is over weight from all the food he had to eat?
 
Shammies are definately more of a primary dps slash healer now. All premise of offtanking was removed. We are glass cannons that can heal, which is what the class was meant to do from day 1.

DK tanks will be relegated to playing around in the shadows of the established tanks, and DK dps fighting for spots with a million other dps DK's never mind all the other dps classes - which is basically all of them now. It's not going to be a pleasant place to be, I think. Only those who truly excel at the class wil get anywhere. Offtanks? Druids are better, they can dps just as well and still heal, cleanse, battlerez, innervate - without having to go out of combat to switch presence or gear. DK's can buff and dps when they aren't offtanking something and that's about it. When dps'ing they can't really fill a shaman or druids or paladin's role. Basically when tanking they're competing with 3 existing tanks. When dps'ing they're competiting with the likes of DPS warriors and rogues which are 'pure' dps and don't bring things like cleansing and offhealing capabilities to the raid. So this is why I'm certain there's going to be a lot of DK qq. They're filling the old role of Enhancement shammies and enhancement shammies are moving more to pure dps because they now have pretty decent sustained aoe and single target dps thanks to maelstrom weapon (which allows you to shift what you're doing on the fly.. need single target dps? throw out those lightning bolts.. need some aoe? churn out the chain lightnings... healers taking a little strain? start flinging chain heals) and have a pretty good cc at 80, a ranged sap if you will which is nothing to sneeze at.
Would i want to fill the 'old Enhance shammies' shoes again? Not really. It sucked compared to the new and improved Wrath enhancement shaman. There's only room for so many of them in a raid, and the difference is, now, there aren't many shamans around at all, our totems still kick ass, we still have some of the best buffs and can uff anything and anyone appropriately without having to spec for it. You'll see a large percentage of the shaman base getting raid spots while the legion of dps dk's get sidelined. Expect to see emo in quantities, if not already. I just hope the DK tears don't cause them to nerf my shammy. It's been along time coming but I'm finally enjoying the class again. If those emo-kids-in-plate ruin it for me, there will be a reckoning.

Brilliant post :)

I'm so happy I level'd my Shaman just in time for WoTLK :D Enchancement Shamans are the shyt now :p

Yes, DK's have a very hard road ahead I agree fully. I want to get one to 80 and earn my spot in a raid. I hope it does happen, if not: I'll have a nice looking farmer at lvl 80 :D
 
Well imo DK's should be added to raids absolutely (when played they way you see them.)
The more variety you have ito buffs, support and utility the better a raid gets overall.
 
The only thing I'd trade my enhance shammy for, now, would be a titans grip warrior. Deekay shmeekay.

Holy balls a tg tauren furry warry looks like the sheeit.
 
Well imo DK's should be added to raids absolutely (when played they way you see them.)
The more variety you have ito buffs, support and utility the better a raid gets overall.

Problem is certain buffs not stacking. An enhance shammy offers all the buffs that a dps dk offers and more, and can still offheal (srsly i have around 600 spellpower in dps gear and my crit rate affects both melee AND spells and i have a noticeably large mana pool thanks to the some new and changed enhance talents and further, never go oom with s.rage... trust me when i say an enhance shammy can offheal pretty damn good if they need to) and cleanse and hex and rez and selfrez and 'kick'... At first i thought that DK's would replace enhance shammies but the way i see it now, they're doomed to being truly second rate enhance shammies. The enhance shammy toolset is just too huge and varied now.
It's a bit of a pity the other specs are so bland in comparison but hey, let's not look gift horses in the mouth.
You'd only take a dps dk if there's no enhance shammy around, so it leaves all those DK's competing for tank spots which, protip, are always going to be scare once raiding, it's the role that requires the least numbers.

sooo... incoming emoooo trainwreck of epic proportions...
 
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I'd just like to qualify a few things.
I rolled my DK to tank, not DPS so as I leveled I've kept up a very solid tanking kit. At 78 I was sitting on 20K HP 514 Defense 14,5% Dodge 17% Parry (excluding my 10% from Blood Runes) unbuffed.
I tanked every instance I could and only once did I struggle as I was 70 at the time and I was tanking against level 75 mobs so I could get crushed.
I still tanked that entire instance with few mishaps.

I was doing my tanking with a Blood/Unholy hybrid spec that is a little lower on the DPS but makes me nigh indestructible when solo. I was able to successfully solo every single group quest in Northrend that I attempted.

My comment about DK's needing time to setup is for the initial pull.
I have no problems running in and grabbing the group, the problem is if another group gets pulled in unexpectedly we can't just hit 1 button to get aggro on them.
Chances are Pestilence and DnD will be on cooldown so you need to go mad with tab-hitting to grab em quickly.
Not having a "o **** i need aggro" button makes careful preparation essential for us.

I think people are misunderstanding Blizz's statements about DK's being Caster Tanks.
Our niche role is meant to be Caster Tanks but Blizz is making all Tanks viable for Raids so that no guild has a situation where "we don't have Tank class X so we can't do boss Y"
We will be tanking 25man content either as MT's or OT's depending on our gear.
We will not be eclipsing other tanking classes, just providing alternatives.
 
Bring it, please

bring on the QQ! least it will send the nabs back to their previous class

Agreed. Since I starting my DK, I've yet to even take my other 70's into Northrend, let alone play em for any length of time.

The only time I spent on my Priest is DE'ing stuff my DK sent her :P
 
Agreed. Since I starting my DK, I've yet to even take my other 70's into Northrend, let alone play em for any length of time.

The only time I spent on my Priest is DE'ing stuff my DK sent her :P

I took my shammy through to Borean Tundra first night... lagged out, so i started my DK (still lagged,a lot less than northrend starting zones though)
 
I'd just like to qualify a few things.
I rolled my DK to tank, not DPS so as I leveled I've kept up a very solid tanking kit. At 78 I was sitting on 20K HP 514 Defense 14,5% Dodge 17% Parry (excluding my 10% from Blood Runes) unbuffed.
I tanked every instance I could and only once did I struggle as I was 70 at the time and I was tanking against level 75 mobs so I could get crushed.
I still tanked that entire instance with few mishaps.

I was doing my tanking with a Blood/Unholy hybrid spec that is a little lower on the DPS but makes me nigh indestructible when solo. I was able to successfully solo every single group quest in Northrend that I attempted.

My comment about DK's needing time to setup is for the initial pull.
I have no problems running in and grabbing the group, the problem is if another group gets pulled in unexpectedly we can't just hit 1 button to get aggro on them.
Chances are Pestilence and DnD will be on cooldown so you need to go mad with tab-hitting to grab em quickly.
Not having a "o **** i need aggro" button makes careful preparation essential for us.

I think people are misunderstanding Blizz's statements about DK's being Caster Tanks.
Our niche role is meant to be Caster Tanks but Blizz is making all Tanks viable for Raids so that no guild has a situation where "we don't have Tank class X so we can't do boss Y"
We will be tanking 25man content either as MT's or OT's depending on our gear.
We will not be eclipsing other tanking classes, just providing alternatives.

I highly doubt that but I'm open to you proving me wrong :)
 
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